Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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Misery : The Armed Zone Mod (Games : S.T.A.L.K.E.R.: Call of Pripyat : Mods : MISERY : Forum : Mod optimization : Misery : The Armed Zone Mod) Post Reply
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mp5lng
mp5lng The Gunsmith
Aug 13 2014 Anchor

Misery : The Armed Zone V1.7.4

"Full version"





Misery : Te Armed Zone v1.7.4

Here's the change log :

============================= ==================================== ==============================

Fixes for 1.6 :

1-Scalled the size of the UMP-45
2-Corrected iron sights position of the M79
3-Fixed iron sights of the MG36, and added possibility for mounting Acog scopes
4-All weapons are added to the prefetch file. Improves performance and lower stutter.
5-Tweaked spawn rat for almost all weapons
6-FAR-15 variants can be bought from traders at some point, and "factions related FAR-15s can be found on some NPCs"
7-Implemented Russian descriptions made by PracTik
8-Added dynamic helmet script, works only with vanilla suits and helmets
9-Added alignment corrections for several weapons, great thanks to nervo82
10-Added alignment correction for spas 12, great thanks to ***MuZilla***
11-VSK-94 can be bought from traders at some point
12-corrected running animations for all revolvers
13-The Hunting Rifle has new iron sights with glowing marks

Implementations of 1.7 :

1-New animations for all colt45 "King Friday animations"
2-New animations and Fort pistols"King Friday animations"
3-New models for all hands
4-New models, animations and variants for the sv-98
5-New model for Steppe eagle with docter sight
6-New models and sounds for all LR-300 variants
7-New iron sight for the MP7
8-New variant for the UMP-45 "UMP45 Custom"
9-Restored the Tactical AK
10-New animations for mossberg500 short shotguns "KingFriday animations"
11-New AK74 model without stock "shortened ak74"
12-New AK74 model without stock "shortened ak74 with bayonet"
13-Added a dual FN57 "Akimbo"
14-New model and animations for VSS
15-New model and animations for VSS "Tide"
16-New model and animations for VSK-94
17-New model and animations for SVD
18-New model and animations for SVD Lynx
19-New model and animations for Alternative SVD
20-New Beretta variant "Beretta M96" with new animations
21-New model for the Camouflaged Scorpion
22-New variant for Kedr "Rusted kedr"
23-Added new weapon "MP40"
24-New model, animations, and variants for FAR-15
25-New models and animations for the Mosin snipers
26-New model and animations for OTs-03
27-New model and animations for OTs-03 A
28-New sounds for woonded Bandits "crying bandiis"
29-New model and animations for AS VAL

Fixes for 1.7 :

1-Fixed Protecta related CTD
2-Fixed SVU 3d person model which caused a serious CTD
3-Added a more aligned sights for SPAS, made by **MuZila**
4-Added some alignments for weapons made by nervo82
5-Replaced a bump for a vanilla silencer
6-De-activated bump for SV98
7-Replaced VAL draw sound with vanilla one
8-Replaced the S3-RM model
9-Added missing beretta 96 silencer texture
10-Corrected GSh-18 bored sound
11-removed silencer affinity from type 63
12-added the missing duty arms textures
13-added missing AEK-971 Kobra G.L texture
14-corrected snag's ak running and walking animations
15-Tactical AK has better animations based on the AKS74, and it will accept launchers and PSO scopes

Implementations of 1.7.4 :

1-New models, animations and sounds for all TOZ-34 shotguns
2-New model, animations and sounds for the AK-105
3-Fixed sights for the STG-44
4-New weapon added "VSSK", it'll replace the M95
5-New world model for the AWP
6-New model, sounds and animations for AK-105
7-New weapon added "TOZ-34 Path finder"
8-New model and animations for M16A1 "M16A3"

Treasures :

-Here are some hidden weapons in the three maps, the SV-98 was placed to another stash :

Zaton :
AXE, AEK919, SV-98, PMM-12
Jupiter :
9A-91, PPD40, mp5 Acog, Beretta 96
Pripyat :
M79, M16A4, g18, Tactical AK

New startup gear :

Assaulter : STG44 "new", Honored Makarov
Recon : 6P9 Pistol, Camouflaged VZ61
Sniper : Decorated Mosin, Sawed off BM16

known bugs :

-Avoid installing the fire rate upgrade to the M95 Sniper rifle, it will make the bolt action animation glitches
-Some revolvers use the protecta upgrade tree, this gives them the auto firing upgrade, but they don't use it in fact, this does not affect the game or the weapon at all, feel free to whether instal the upgrade or not, it gives you more fire rate though :P

Addons folder :

-Crying bandits : Sounds for woonded bandits, the addon is integrated in the mod already, it's here for people who wants it.
-No ammo counter : removes the ammo counter from the hud for more challenging game and realism.
-No girls panel in Yanov Station : replaces the girls image in Yanov station with a more zone-ish one.
-Russian class selection menu : class selection menu in Russian made by Practik.
-Tweaked weather : weather will never open up, only fog and rusted sky.
-M95 instead of VSSK : this addon will restore the M95 sniper given in "One Shot" mission, but it'll remove the VSSK.
-Alternative Steppe Eagle : this addon will remove the docter sight from the Steppe eagle.

============================= ==================================== ================================

Notice !
Before you instal the mod, and If you have the AK-105, or a FAR-15, or an LR-300 stashed or carried; you will have to unload it and remove all attachments from the gun, else you'll get a CTD and you won't be able to load your save.
Installation instruction :

---If you already have TAZ1.7 installed and running than you just need to extract this above it, replace everything and re-select your class---
-Instal Misery 2.1.1 and make sure it's running fine before installing TAZ.
-Extract the mod into your game directory and replace everything when asked.
-Re-select your class and start the game. It is advised to start a new game, but the mod is still savegame compatible, just read the notice above.

============================= ==================================== ================================

Have Fun Stalkers ! ( ͡° ͜ʖ ͡°)

Edited by: mp5lng

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Due to continuous support we've given you the "Forum Dolphin" title!
- [TZP] LoNer1
Misery : The Armed Zone
Misery's Official website
Misery's Moddb page
Aug 22 2014 Anchor

Did you tweak the repair items to make them able to repair the new guns? If so, I know, what my next playthrough will be.

Aug 22 2014 Anchor

milen wrote: Did you tweak the repair items to make them able to repair the new guns? If so, I know, what my next playthrough will be.


You can repair new guns.

mp5lng
mp5lng The Gunsmith
Aug 22 2014 Anchor

I did not tweak the repair items, but the funny thing is that ALL weapons can be repaired with any repair item :D so go ahead buddy ! and have fun !

Edited by: mp5lng

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Due to continuous support we've given you the "Forum Dolphin" title!
- [TZP] LoNer1
Misery : The Armed Zone
Misery's Official website
Misery's Moddb page
Sep 1 2014 Anchor

My god.... Thank you THANK YOU FOR THIS. I been waiting for such a thing for a long time.Is this by any chance compatible with Les miserables mod ? Do the stalkers carry the original misery weapons and these ones as well ?

mp5lng
mp5lng The Gunsmith
Sep 1 2014 Anchor

You're welcome dude, I too been waiting for someone to do this, but I just went in and did it myself :P NPCs will carry their normal weapons AND the new ones, but I'm afraid the mod is not compatible with "Les Misérables". A new version of this mod will come soon with new toys :> drop in the main page and see what's new :D

--


Due to continuous support we've given you the "Forum Dolphin" title!
- [TZP] LoNer1
Misery : The Armed Zone
Misery's Official website
Misery's Moddb page
Sep 2 2014 Anchor

I think there is one weapon missing in STALKER, and thats the G3. It's like the AK for NATO, developed in 1959 I think and has 20 Rounds of 7.62. Its made of Metal and Wood which makes it quite heavy but very reliable and from my time in the Army I know that you can drag it trough dirt, sand or smash things with the wooden "Schulterstütze" sorry dont know the english term, the part of the gun you put on your shoulder. Weapon wont jam and wont change accuracy. the V0 of the bullet when leaving the gun is almost twice of the AK.
It comes with Iron sight, and the most accurate guns get a 4x Scope. No underbarrel mount.

This gun is very spread in eastern european countried, afrika and the close-far east region. It would fit in the STALKER world perfectly, little more expensive then the AK but should be available early. Also I think 20 round Mag is good for balancing, maybe 30 rounds after upgrade but no more.

gun look a little bit like the SIG550

one change I suggest is that the G36k is changed for the G36c, which has the size & weight of a SMG but the assault rifle ammo. Just Ironsight or Reddot, other scopes would be too strong maybe. no underbarrel mount ofc.

The G36k is just a couple of cm shorter then the normal G36, so the "c" "combat" version which is used mostly by special forces and Police would be more fitting as a Recon weapon.

--

Bonesetter - You look a touch pale, how about a little injection or two?

mp5lng
mp5lng The Gunsmith
Sep 2 2014 Anchor

These are some quite good informations you gave :) I've been thinking about adding a G3, but I was unable to port a good model, I've seen sure cool models in several COP mods, but because of some complicated mythodes of implementing I couldn't port it, but I may be adble to port one later. I'll use the informations you gave once I manage to port a model.

I think the G36k should remain in the mod, but I may replace it with another 36k with better model, I already found one, but it lake the reloading animations, so I did not add it to the new version of the mod. If I managed to correct the animation; I will add it. As for the G36c, I added two versions of it, a standard, and a camouflaged one, both will be available either though traders, or on NPCs, but I somehow made them Assaulter's profeciency :P

Cool informations and ideas you got there :)
-------------------------------------------
Edit :
V 1.5 is out ! check it out !

-------------------------------------------

Edited by: mp5lng

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Due to continuous support we've given you the "Forum Dolphin" title!
- [TZP] LoNer1
Misery : The Armed Zone
Misery's Official website
Misery's Moddb page
Sep 2 2014 Anchor

Where is 1.5 download link?

mp5lng
mp5lng The Gunsmith
Sep 2 2014 Anchor

I edited the page to give a better look for the mod eventhough the mod has an official page :P

Edited by: mp5lng

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Due to continuous support we've given you the "Forum Dolphin" title!
- [TZP] LoNer1
Misery : The Armed Zone
Misery's Official website
Misery's Moddb page
Sep 3 2014 Anchor

Could you please port the PP-Bizon from misery 1.0/1.1 or if that's impossible from (almost any) stalker of chernobyl mod ? That is a classic Russian smg. I think L.U.R.K. as well as other popular mods has it for ShoC.

AS well as either the CZ75 or CZ50 sidearms which are also available on L.U.R.K. ?

Was also hoping for the nagant revolver, and the MP-443 Grach standard russian sidearm, but I can't seem to find it in any mods though. En.wikipedia.org

Thanks for the awesome addon!

mp5lng
mp5lng The Gunsmith
Sep 3 2014 Anchor

Hi frostelis, the bizon is neither in 1.0 nor 1.1, but it is present in many COP mods, I ported two to my mod, but thry were a little glitchy, so I removed them, still, I will try again with different models, and porting from SHOC mods is possible, but ig requires 3d editing, and I can't do that :p.

All these side arms can be found in Arsenal Overhaul and OWR 2.1 Mods for COP :D I'll try to port them.

Welcome you are :D

--


Due to continuous support we've given you the "Forum Dolphin" title!
- [TZP] LoNer1
Misery : The Armed Zone
Misery's Official website
Misery's Moddb page
Sep 3 2014 Anchor

Thanks! Damn it. I was sure I used a Bizon in the first version of misery. Must have been some other mod.

mp5lng
mp5lng The Gunsmith
Sep 3 2014 Anchor

You're welcome bud, I'll keep trying with that Bizon until I get it running :D stay updated !

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Due to continuous support we've given you the "Forum Dolphin" title!
- [TZP] LoNer1
Misery : The Armed Zone
Misery's Official website
Misery's Moddb page
Sep 5 2014 Anchor

I noticed that the M60 doesn't use 7.62x51mm NATO rounds like it does in real life. I honestly only downloaded this mod for the Machine Guns, specifically ones that use 7.62x51mm NATO, the M249 was just sugar coating.
Edit: I wanted an Machine Gun that could use AP/DU rounds

Edited by: edin116

mp5lng
mp5lng The Gunsmith
Sep 5 2014 Anchor

That's easy, you can edit the config file and make any weapon use any amm you like :D , both weapons can be found in w_pkm.ltx, scroll down till you find the M-60 and M-249 and look for "ammo_class", you can put any ammo type there, just remember, you need to unload your weapon if you have it, NPCs my get troubles with the new ammo as they already use the original one, so they'll luckily run away with a weapon full of unsupported ammo :P, Also, I found new models for both M60 and M249 with proper animations, I'll try to add them in V2, but it's going to take a long time before the release.

--


Due to continuous support we've given you the "Forum Dolphin" title!
- [TZP] LoNer1
Misery : The Armed Zone
Misery's Official website
Misery's Moddb page
Sep 8 2014 Anchor

Hello. Just dropped by to say, that Les Miserables is actually partially compatible with your mod. All I did is instal miserables, then dropped your mod over it and, yes, some features are missing, but you get around more than half of that mod working, no ctd's.

Also I wanted to ask if you perhaps removed the original Vietnam era M16 (20 bullet mag and perma scope) ? Because I saw some sort of different looking M16a4 or something along those lines. The new M16 looks okay and all, but I really wish to use the older, more rugged looking m16 model. So is that one still in the mod ?

Other than that, mod works great. I'm having lots of fun, thanks!

Edit: also noticed some animation glitches while reloading revolvers. (The taurus and "Satan M29"). Perhaps it's possible to use the Misery Ruger reload anim ?
Also love how you changed some of the handgun running anims. (Will you do them all?) Degtyarev now probperly raises his handguns and isn't running like some toddler, pointing them at the front, cause that just looked weird. Thanks for that.

Also. I know it is huge work, but do you plan on replacing all the handgun animations ? The original ones look really choppy. The Gunslinger mod demonstrated some excellent ones for pistol reload. Maybe the author would be willing to share ?

Also this camo...

Moddb.com

A thing of beauty. Can you add such urban or similar camo to other weapons ?

Another question (sorry for the avalanche of questions) Does this addon contain any glocks ? Glock 17/18/20 would be nice. Seeing as its a widespread black market firearm.

Edited by: Frostelis

mp5lng
mp5lng The Gunsmith
Sep 8 2014 Anchor

Hi man, you're so welcome dude. It's good new Les Miserables being compatible with my mod, the cost is acceptable I see :) nad it was a good call installing it before my mod, if you did it the opposite way you would face CTDs.

The vietnamian M16 is still there, I did not remove it, you're just not that lucky to find one :p the new one is a high tire version. Besides, I think I'll port a way better looking M16, there is one with a perfect apocalypse look in Shoker 2.1, I'll look into it. It will overtake the two actual M16s :D

The T-850, and M29 Satan already use the GP-100 animations, the glitch is caused due to Misery's hands animations got modified a lot, sadly I can't do a thing about that -_-

The handguns running animation was taken from the Glock-18, which is already in the game, "here is the answer for the glock question :>", I will add new animations for almost all handguns, but it's going to take some time, as the new version of the mod will replace a lot of weapons, vanilla and even V1.5 weapons will be replaced with new and better models, right now I'm working on a little update, it will contain some new models with new animations, just a little demo of V2 :D As for the Glocks, I will add new variants, the actual one "G-18" is player related only, you can buy it from some traders, or find it hidden in Pripyat.

The camo may get added to some weapons, but not just randomly, it will look weird finding a lot of camouflaged weapons roaming the zone :p

Feel free to ask as much as you can :D

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Due to continuous support we've given you the "Forum Dolphin" title!
- [TZP] LoNer1
Misery : The Armed Zone
Misery's Official website
Misery's Moddb page
Sep 8 2014 Anchor

Thanks for answering, that's good news. I'll play some more tonight after work. No time like the night time for misery is what I say. But so far so good. I'll probably have more questions later on ;d

mp5lng
mp5lng The Gunsmith
Sep 8 2014 Anchor

Okay have fun ! :D and yes, Misery was meant for night time !

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Due to continuous support we've given you the "Forum Dolphin" title!
- [TZP] LoNer1
Misery : The Armed Zone
Misery's Official website
Misery's Moddb page
Sep 8 2014 Anchor

I'm using Vancer's Weapon and Armor mod. But trying to upgrade the FN 57 with a silencer threading causes a CTD. I don't know if it's from incompatibility or not. Could someone else confirm it?

Sep 9 2014 Anchor

I found a small glitch in animation of Browning Hi Power. When it is reloaded the major takes out and inserts empty air into the handgun. The magazine is invisible.

mp5lng
mp5lng The Gunsmith
Sep 9 2014 Anchor

Edin116, it's incompability problem, my mod is not compatible with any other mod but misery 2.1.1 :S

Frostelis, I know about that, even the desert eagles have the same problem, and this is because the models use different animations which I did not port, this will be fixed within the next update.

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Due to continuous support we've given you the "Forum Dolphin" title!
- [TZP] LoNer1
Misery : The Armed Zone
Misery's Official website
Misery's Moddb page
*Raubtier*
*Raubtier* We will give it to them good
Sep 11 2014 Anchor

was looking at the files and I saw one named "no girls panel at Yanov station". Why would we want to remove that? :\

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USAS-12
MK3A1
VEPR-12
AA-12

Bloodsucker hunting manual. Youtube.com

mp5lng
mp5lng The Gunsmith
Sep 11 2014 Anchor

It's an optional addon, some people just did not like that panel, including me :P so I replaced it with other images :) these girls did not really fit in there IMHO, PlayBoy magazines are enough I think.

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Due to continuous support we've given you the "Forum Dolphin" title!
- [TZP] LoNer1
Misery : The Armed Zone
Misery's Official website
Misery's Moddb page
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