Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!
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Bigger mutant loot | Locked | |
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Jan 12 2017 Anchor | ||
Hello everyone! I was looking in misery scripts for information about mutant's loot in misery, but i can't find anything useful for me. Is there option,variable or multiplier to change, for bigger mutant loot? Where can i find answer? |
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Jan 12 2017 Anchor | |
You could edit the trader files to increase the value of the parts. I'm not sure how it is calculated for 2.1.1, but in 2.2 the better the tool, the better the results. |
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Jan 13 2017 Anchor | ||
Mutants still eat artifacts, right? |
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Jan 13 2017 Anchor | |
I don't ever hunt them, but I am not aware of any changes there. |
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Jan 22 2017 Anchor | ||
Khadahnir wrote: Wait, what? They eat artifacts? So if I hunt one, and loot it, there's a small chance it has an artifact after a blowout or something? |
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Jan 22 2017 Anchor | |
Gigants definitely have them sometimes. Your chances are even better killing NPC's and they require much less ammo. I've found two artifacts either both inside lead boxes, or one in a belt module of some sort and one in a lead box at least a couple times during a play through. I'm not sure if tool selection also effects the probability of stomach contents as well as body parts for 2.2. Last Gigant I killed ... Dropbox.com |
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Jan 25 2017 Anchor | ||
That has to be something new in 2.2 (which I'm super jealous that you got already btw), cause I've never had any artifacts drop from Pseudogiants before. |
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Jan 25 2017 Anchor | |
Even way back in the older games it happened sometimes. It's not common, but if you bother to kill them often you will find them sometimes. Don't be too jealous ... while test team members play the beta, they also play it when it is sometimes very broken until it can be patched, hence the current patch #33. The good news is it is less broken every patch. We solicit new test team members from time to time and welcome applicants. Both the needs of the team, historical participation in the ModDb community, and experience are considered. |
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