This is a (skirmish) mod created with the intention to bring the feeling of the Lord of the Rings movies into the game Battle for Middle Earth II, and add "realism" through re-balance and re-skinning of the entire game! Our forum can be found here. BETA 4.5 was released in Nov. 2007.

///Nazgûl of The 3rd Age Forums (Edited by Mordor Slayer)

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Blog RSS Feed Report abuse Latest News: Introducing S.E.E. - Director's Cut: Azog

2 comments by MattTheLegoman on May 19th, 2015

Introducing S.E.E. - Director's Cut, Azog

The Lieutenant of The Necromancer and commander of the forces of hell, Azog, the Defiler, rules the Misty Mountain faction of The Special Extended Edition, Director’s Cut. Azog’s sculpt was created by Nazgûl, and has been seen before in the concept art of The Battle for Middle-earth III (view an earlier news article about BfME III). Powers are yet to be announced by The S.E.E. Team for Azog; heroes in game will support the armies of the player, and will not be a one-man army like in the original game.

Azog appears in The Special Extended Edition, Director's Cut as seen in The Hobbit, An Unexpected Journey. He rides with the Hunter Orcs of Gundabad with his mount, The Matriarch, a white warg; or he can fight on foot. At over two metres tall (seven feet), his presence on the battlefield as the commander of the Misty Mountains, and vassal of the Necromancer will bring low all the enemies of Sauron. The ruination of Durin’s line is up to him, and the elimination of Thorin Oakenshield.

Azog, The Defiler

Azog, The Pale Orc and general of the northern armies of Sauron ruled from Gundabad. Sent to Moria by The Necromancer, with a large force he occupied this ancient Dwarven capital, which started the War of the Dwarves and Orcs culminating in the Battle of Azanulbizar and the beheading of King Thrór. Azog desired to fulfil the wish of his master and end the line of Durin. Unseen in the movie, Azog also kills Nain, the father of Dain Ironfoot*. However, later in the battle Thorin severed Azog’s left forearm and leaves him to die of wounds. His loyal orcs dragged him back into Moria where he survived.

Azog speaks in a northern dialect of Orcish when ordering his Hunter Orcs and Black Speech when speaking with The Necromancer in Dol Guldur.

Azog has possibly two sons, Bolg and an unnamed white Orc, seen in charge of Dol Guldur while the main forces led by Azog were marching north to Erebor. Galadriel annihilated his body before the Orc could harvest Gandalf’s ring of power, during the White Council’s Attack on Dol Guldur.

Because of The Defiler’s purpose in destroying the line of Durin, Azog is a constant threat to Thorin in the Quest to Reclaim Erebor. Before the events of the movie, he captures Thrain in Dunland and imprisons the dwarf in Dol Guldur, to harvest the last of the Dwarven Rings of Power. He then sets a price on Thorin’s head and camps his army at the ruins of Amon Sul, driving out the Arnor Rangers and bringing down bands of trolls and Orcs from the Ettenmoors and into the Lone Lands. When he finds Thorin, travelling the Lone Lands, he sends out the Hunter Orcs. Azog reveals himself riding on the White Warg, after the Company of Thorin Oakenshield had escaped Goblin Town. However, the eagles snatch victory from his remaining hand and prosthetic metal claw.

His chance came during the Battle of the Five Armies when Thorin, Fili, Kili and Dwalin orchestrated an attack on Ravenhill, his position to observe and direct the battle below. Azog sets a trap and murders Fili, while Bolg murders Kili just below the tower, before charging at Thorin, over a frozen lake. Thorin considers him drowned when he falls into the icy water; however, Azog breaks out and mortally wounds a surprised Thorin who lunges back and kills Azog.

*In the original novel it was Dain Ironfoot, (son of Thror, brother of Thrain and the cousin of Thorin) who killed Azog in the Battle for Azanulbizar, Bolg ruled Moria and Gundabad for another 150 years until the Battle of the Five Armies where he is killed by Beorn after the deaths of Thorin, Fili and Kili.

The Matriarch

As Azog commands the orcs of the north, The Matriarch controls her underlings with an iron grip. Both Azog and The Matriarch share similar features, tribal scars and the rare albinism, white skin or fur, and pink eyes.

Gundabad wargs are faster and larger than the hyena-like southern breeds used in Saruman's armies of Isengard.

I hope that you have enjoyed part 3 of the heroes of the Misty Mountains for The Special Extended Edition, Director's Cut. If you have any questions or suggestions, please comment. Stay posted on ModDB for more news and media. You can find all our work at Revora Forums. Have a good day.
Don't miss part 1, The Balrog & part 2, The Great Goblin.

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BFME2 Special Extended Edition Beta 4.5

BFME2 Special Extended Edition Beta 4.5

Apr 2, 2015 Full Version 8 comments

G'day fans of The Special Extended Edition. This demo was originally uploaded at The Third Age, Revora Forums in 2007. And to celebrate the revival of...

Post comment Comments  (20 - 30 of 192)
DuBaas007 May 5 2015, 6:48pm says:

Does this mod purely go for the films (Most of the film designs raped any lore and logic lol)? Because i am a huge fan of the books, tho this mod does look interesting.

0 votes     reply to comment
Nazzie Creator
Nazzie May 5 2015, 9:50pm replied:

This mod is based on the movies, yes.

+2 votes   reply to comment
DuBaas007 May 6 2015, 3:16pm replied:

Too bad, tho is there still stuff in here that would make a fan of the novels happy?

0 votes     reply to comment
MattTheLegoman Creator
MattTheLegoman May 17 2015, 11:09am replied:

G'day DuBaas007,

Hopefully so.

I can tell you that when I was designing the new Rivendell skirmish map (unreleased and still a work a progress) I worked closely with someone who understood the layout perfectly, from J.R.R. Tolkien's novels, Pauline Baynes maps and WETA's bigature and film set, he had a solid knowledge of what my map should look like.

I have extensively researched Lauterbrunnen, using many photos and a relief map to get the best idea of the valley of Rivendell, because J.R.R. Tolkien was inspired by this beautiful valley when he created Rivendell.

I trust that the members of the S.E.E. Team will bring a game expansion that will make fans of the novels and of the movies happy, in a fun RTS game. I hope you understand. =D

+1 vote   reply to comment
Nazzie Creator
Nazzie May 7 2015, 7:47am replied:

I have no idea. I guess we'll SEE :p

+3 votes   reply to comment
Lovel May 3 2015, 8:59am says:

What does this mod offer?Its just the vanilla game but the units have more soliders in them...

+1 vote     reply to comment
MattTheLegoman Creator
MattTheLegoman May 5 2015, 10:59am replied:

An extended game. Different balance, more maps, more types of units, fantastic art and much more. You can browse through the outdated features of Beta 4.5 on this page:

Or you can get a taste of the changes in The Special Extended Edition - Director's Cut by browsing the recent news and media.

+1 vote   reply to comment
darkyuri May 2 2015, 2:37pm says:

Can you fix problem with lan game on the game version 1.6?

+1 vote     reply to comment
MattTheLegoman Creator
MattTheLegoman May 2 2015, 9:57pm replied:

That version is very very old and will not be worked on. Try our forums on Revora, the people there may be able to help you. You can also find T3A:Online there.

+2 votes   reply to comment
darkyuri May 3 2015, 8:34am replied:


+2 votes     reply to comment
Guest May 2 2015, 1:50am says:

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King-Thranduil Apr 27 2015, 8:00am says:

Can someone tell me when will you Upload the New UPDATE.It's boring to play beta 4.5 :(

0 votes     reply to comment
MattTheLegoman Creator
MattTheLegoman Apr 27 2015, 9:18pm replied:

While the developers are working as hard as they can on the Director's Cut we cannot give a date.

+1 vote   reply to comment
King-Thranduil May 3 2015, 10:27am replied:

When do you aim to release it

+1 vote     reply to comment
Nazzie Creator
Nazzie May 7 2015, 7:48am replied:

When we're ready

+2 votes   reply to comment
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