This is a (skirmish) mod created with the intention to bring the feeling of the Lord of the Rings movies into the game Battle for Middle Earth II, and ad "realism" through re-balance and re-skinning of the entire game! Our forum can be found here. BETA 4.5 was released in Nov. 2007.

///Nazgûl of The 3rd Age Forums (Edited by Mordor Slayer)


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3 comments by Nazzie on Jun 30th, 2009

~Special Extended Edition Preview: Edoras Reborn~

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After many long weeks and months of work, the S.E.E. team proudly presents Edoras Reborn, featuring brand new buildings modelled and skinned by the ever-talented ttandchotmail. The map itself, which isn't finished yet (only the buildings are), will be included in the next public beta. Below you can find a preview with screenshots in .pdf format, and you can also watch the video showcase.

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To read the preview, left click the link below or right click and choose 'Save as'. It's a PDF file so you'll need a PDF reader, like Adobe Reader or the free and simple FoxitReader. Loading the page may take a couple of seconds.


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Post comment Comments  (10 - 20 of 125)
Alucard_Sn1p3r87 Oct 9 2013, 4:13pm says:

Theres a difference between being epic and fun, and being dragged out.

+1 vote     reply to comment
SteveXGamer Sep 13 2013, 7:04am says:

There is not version for 1.4 patch =_=

+1 vote     reply to comment
MattTheLegoman Sep 23 2013, 3:12am replied:

Is this an official patch or a mod? If it is a mod then there is no plan that I know of to merge mods together.

+1 vote     reply to comment
Alucard_Sn1p3r87 Sep 10 2013, 6:29am says:

Decent mod, but my biggest issues is that

1. units take waaaaay too long to build
2. Guard Towers or anything that can shoot an arrow, have faar too much range. Artillery should be able to attack at towers without retaliation.
3. Buildings have too much health/armor or units deal too little damage to buildings.
4. Powers take too long to recharge.
It's boring playing a 2 hour skirmish game where its a slow stalemate.

I love playing the mod, but you know, there are some pretty bad balance within it. Also Boromir wouldn't die lol

+1 vote     reply to comment
MattTheLegoman Sep 23 2013, 3:11am replied:

1. The mod is designed to be epic (do you know what that means?)
2. This is not a bug it is supposed to be like this, I will not say that everything is balanced perfectly, and probably less than the vanilla game with less stuff.
3. Epic mod, different time frame to the lightning fast vanilla game.
4. Different speed of playing the game.
5. This is a special power of Boromir. That is what Lurtz thought when he shot him three times.

+3 votes     reply to comment
Klevdude Aug 16 2014, 11:00am replied:

"This is a special power of Boromir. That is what Lurtz thought when he shot him three times." Best answer ever. Wish I could post a pic of the face lurtz makes when he has shot him 3 times and he's still not dying.

+1 vote     reply to comment
flapz Aug 30 2013, 4:12am says:

Update the god damn cavalry... Now it has so many bugs that it makes it useless to build. Any type of cavalry for example rohirrim cant charge on enemy units. They just pass them by. FIX IT! I demand u to fix it ;D

+1 vote     reply to comment
MattTheLegoman Sep 23 2013, 3:08am replied:

Such a demander. ;p Bugs will be fixed in due time. For The Special Extended Edition - Director's Cut Nazgul has worked on the Goblin faction and is beginning the Dwarven faction. Rohan and Gondor will be worked on eventually.

+1 vote     reply to comment
locotto Aug 10 2013, 9:46pm says:

There will be a new version of this awesome mod? Im asking bcoz for the new trilogy of The Hobbit? Thanx

+1 vote     reply to comment
MattTheLegoman Sep 23 2013, 3:04am replied:

Yes, Nazgul has started The Special Extended Edition - Director's Cut (but has been unable to update this page), scroll down to my post below and you will see the stuff that Nazgul has been working on, including a model of The Great Goblin. ;D As a mapper I am working on a movie accurate Dol Guldur.

+1 vote     reply to comment
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