Situation Outbreak is an Orange Box mod about the impending zombie apocalypse.

Armed with nothing but a 9mm and a pair of brass knuckles, you must do whatever it takes to survive against the thousands of zombies that used to be your friends and neighbors. The cost of failure is nothing less than your free will.

There are no heroes. No single person can save the world and there are not enough bullets to go around. The only thing left to do is to kill the damned, hoping that you don’t end up like them.


This is not your average, run-for-your-life zombie mod. Quickly, here are a few things that set us apart:

  • A custom dynamic difficulty system that adjusts game difficulty in realtime based the Survivors' progress on a given map.
  • Six new, unique, awesome gamemodes, like Infection and Survival.
  • A completely new arsenal of weapons – all developed in-house by Agent Red Productions.
  • Survivors can buy weapons and ammo by cashing in points they earn for killing Zombies and zombie NPCs.
  • Gain experience and level up for useful bonuses and powerups.
  • Fight off hordes of zombies by hunkering down behind a barricade or going rogue.
  • Make your own maps using our fully-developed, easy-to-use custom entity set and in-depth tutorials.

We pride ourselves on being the most active zombie-based mod on the Source scene; new updates are being released just about every month!


Infection

One player is chosen to become the host of the zombie infection - and must infect the rest of the players by tearing into their tasty flesh! This is the classic outbreak style of gameplay. Either the zombies rule the earth, or the humans retake what was theirs!

Survival

Survivors must defend themselves against the hordes of zombies NPCs for a specified amoutn of time. Be sure to keep the zombies off your back - once you go down, you're not getting back up.

Escape

Survivors only have a few minutes to escape before being overrun by zombies! No one must be left behind! One player is chosen to be the host of the infection at the start of the round. Better hurry, zombies don't raise themselves!


Holdout

Similar to Survival, Survivors will find themselves defending their fellows against wave after wave of zombie NPCs. However like Escape, there's a twist: the Survivors must also defend a specified holdout area until time runs out. Therefore the mission is not only to survive the infection, but to contain it, which makes this gamemode notably harder than the others.

Overlord

Often deemed an Infection-Survival hybrid, one player is chosen towards the start of each round to be the zombie overlord. As a zombie overlord, a player is capable of killing Survivors for points either by using their zombie claws or by spawning their own army of zombie NPCs to command. These points can then be exchanged to spawn even more zombie NPCs. If a zombie overlord is ever killed during the middle of a round, they are spawned as a Survivor and another zombie overlord is chosen to take their place. This continues until a zombie overlord successfully destroys the human race or until time runs out, in which case the Survivors win.

Objective

Often deemed a Escape-Survival hybrid, Survivors must complete a set of objectives before they can escape to safety with the additional twist of having to defending themselves against endless waves of zombie NPCs. If the Survivors fail to complete all of their objectives before time runs out, they lose, making this gamemode the most versatile and open-ended as far as what objectives the Survivors are assigned to complete. As an added challenge, players never respawn once they are killed.




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[WIP] The Extermination Gamemode Single player aspect Single player aspect
Blog RSS Feed Report abuse Latest News: v1.52 Released!

23 comments by .£cho on Nov 14th, 2009 digg this super bookmark


That's right, it's finally here: Situation Outbreak v1.52. :)

Visit www.situationoutbreak.info for download links and much, much more.

NewsNews

v1.52 brings many new features to the table, along with plenty of bug fixes and two brand-new maps. Here's just some of what's new:

  • Improved textures for the M4, AK47, deagle, and chainsaw
  • More health, points, and ability to deal more damage for the zombie overlord in the Overlord gamemode
  • More blood, gore and a simple gib system
  • Damage hikes for the MAC-10, M4, AK47, and chainsaw
  • Point requirement reductions for all melee weapons
  • New boss system for Survival, Objective, and Holdout gamemodes, including the first new boss NPC: the cloud
  • New weapon: pump-action shotgun
  • Drastically improved point system that rewards players points based on damage, not kills
  • Improved 9mm, M4, and AK47 animations
  • New map for the Overlord gamemode: so_ovr_lumberyard
  • New map for the Survival gamemode: so_sv_forest

News


Dedicated server files will be made available by the end of the today today (US EST, GMT -5). Sorry for the delay, but they are awfully large files! If you already have an SO v1.51 Dedicated Server installed though, you can obtain the patch from our website.

All of our official ARP servers and Cherry's servers have been updated and are ready to go. It is recommended you only play on these servers until all other unofficial SO servers have updated to v1.52. You wouldn't want to be playing v1.51 after waiting for that v1.52 installer to finish, now would you?

Thanks and enjoy! =D

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Situation Outbreak v1.52 Dedicated Server (FULL)

Situation Outbreak v1.52 Dedicated Server (FULL)

Nov 17, 2009 Server 0 comments

Please read this file's description for installation instructions and more details.

Situation Outbreak v1.52 Dedicated Server (PATCH)

Situation Outbreak v1.52 Dedicated Server (PATCH)

Nov 15, 2009 Server 0 comments

Please read this file's description for installation instructions and more details.

Situation Outbreak v1.52 (FULL INSTALLER)

Situation Outbreak v1.52 (FULL INSTALLER)

Nov 14, 2009 Full Version 36 comments

Please read this file's description for installation instructions and more details.

Situation Outbreak v1.51 to v1.52 (PATCH)

Situation Outbreak v1.51 to v1.52 (PATCH)

Nov 14, 2009 Patch 8 comments

Please read this file's description for installation instructions and more details.

Comments  (0 - 10 of 1,808)
DaFoX!
DaFoX! Nov 23 2009, 2:58pm says:

So... no more news this time? i was waiting for updates the new game-mode =(

+1 vote     reply to comment
.£cho
.£cho Nov 23 2009, 5:09pm replied:

It's only Monday. We'll have some news/media by the end of the week. =D

+1 vote     reply to comment
DaFoX!
DaFoX! Nov 24 2009, 7:06am replied:

Ow...kay =)
end of the week will be Left 4 Dead 2 time for me ! =D
But i wont forget you ;)

+1 vote     reply to comment
doctorwhoy1
doctorwhoy1 Nov 21 2009, 4:12pm says:

could you make what lfd2 calls "special infected". i kno that the creeper is like the common infected...

+1 vote     reply to comment
.£cho
.£cho Nov 21 2009, 8:08pm replied:

We already have a boss system in place that is somewhat similar to L4D's special infected. Bosses will begin to appear in maps that use the Survival, Holdout, or Objective gamemodes after the Surviviors have obtained at least 250 kills. As of right now there is only one boss, the cloud, however there are more in the works.

+1 vote     reply to comment
DaFoX!
DaFoX! Nov 21 2009, 2:22pm replied:

Wrong sorry =S
in the 1.52 version i been caked by this bug too one time.

+1 vote     reply to comment
.£cho
.£cho Nov 21 2009, 8:06pm replied:

Well then care to share how you resolved it? =P

+1 vote     reply to comment
Manio31
Manio31 Nov 22 2009, 12:54am replied:

I get this once and a while too. I just disconnect, and then reconnect to the server :P

+1 vote     reply to comment
.£cho
.£cho Nov 22 2009, 9:33am replied:

Sounds like a fix to me! =D

+1 vote     reply to comment
DaFoX!
DaFoX! Nov 22 2009, 12:24pm replied:

not a fix a solution for a short time =P (and sure that's the only way for this time)

+1 vote     reply to comment
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Released Sep 13, 2009
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