so_sv_underground_b1
Jan 30, 2010 Multiplayer Map 11 commentsSituation Outbreak - Survival map: so_sv_underground. Map is located in subway station that is used as a shelter from zombies.

Armed with nothing but a 9mm and a pair of brass knuckles, you must do whatever it takes to survive against the thousands of zombies that used to be your friends and neighbors. The cost of failure is nothing less than your free will.
There are no heroes. No single person can save the world and there are not enough bullets to go around. The only thing left to do is to kill the damned, hoping that you don’t end up like them.
This is not your average, run-for-your-life zombie mod. Quickly, here are a few things that set us apart:
We pride ourselves on being the most active zombie-based mod on the Source scene; new updates are being released just about every month!
One player is chosen to become the host of the zombie infection - and must infect the rest of the players by tearing into their tasty flesh! This is the classic outbreak style of gameplay. Either the zombies rule the earth, or the humans retake what was theirs!
Survivors must defend themselves against the hordes of zombies NPCs for a specified amoutn of time. Be sure to keep the zombies off your back - once you go down, you're not getting back up.
Survivors only have a few minutes to escape before being overrun by zombies! No one must be left behind! One player is chosen to be the host of the infection at the start of the round. Better hurry, zombies don't raise themselves!
Similar to Survival, Survivors will find themselves defending their fellows against wave after wave of zombie NPCs. However like Escape, there's a twist: the Survivors must also defend a specified holdout area until time runs out. Therefore the mission is not only to survive the infection, but to contain it, which makes this gamemode notably harder than the others.
Often deemed an Infection-Survival hybrid, one player is chosen towards the start of each round to be the zombie overlord. As a zombie overlord, a player is capable of killing Survivors for points either by using their zombie claws or by spawning their own army of zombie NPCs to command. These points can then be exchanged to spawn even more zombie NPCs. If a zombie overlord is ever killed during the middle of a round, they are spawned as a Survivor and another zombie overlord is chosen to take their place. This continues until a zombie overlord successfully destroys the human race or until time runs out, in which case the Survivors win.
Often deemed a Escape-Survival hybrid, Survivors must complete a set of objectives before they can escape to safety with the additional twist of having to defending themselves against endless waves of zombie NPCs. If the Survivors fail to complete all of their objectives before time runs out, they lose, making this gamemode the most versatile and open-ended as far as what objectives the Survivors are assigned to complete. As an added challenge, players never respawn once they are killed.
At the beginning of the zombie apocalypse when there was still organized government, the Military was willing to do anything and everything it could to prevent the spread of the infection - even if it meant killing their own citizens. This fast-paced, epic deathmatch-style gamemode pitches the Survivors against the Military. Anything goes, and ultimately only one force can come out on top.
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13 comments by .£cho on Jan 29th, 2010 digg this super bookmark
Visit our website @ www.situationoutbreak.info for mirrors, or just download v1.61 from ModDB. This time around, a patch installer is available for players who already have v1.60 installed on their computer.
We've completely reworked the Holdout gamemode, so allow me to explain that as well. The following is quoted from a thread on our website:
Hopefully this will make the gamemode more exciting and balance out harder maps like stronghold, which by the way has been changed significantly to support these changes. Canals has received some updates as well.
All ARP servers, Cherry's servers, and CvG servers have already been updated to v1.61 and are ready to go. It is recommended you only play on these servers until all other SO servers have updated to v1.61. You wouldn't want to be playing v1.60 after waiting all that time for v1.61, now would you? =P
Stay tuned to Situation Outbreak by signing up on our website and joining our Steam group for all the latest information regarding this modification. Anyhow, thanks for reading, have fun and enjoy this new release!
Situation Outbreak - Survival map: so_sv_underground. Map is located in subway station that is used as a shelter from zombies.
Only download this if you have already successfully installed Situation Outbreak v1.61 on your computer.
This installer is only for those who DO NOT have Situation Outbreak installed on their computer.
This installer is only for those who already have Situation Outbreak v1.60 installed on their computer.
This installer is only for those who DO NOT have a Situation Outbreak Dedicated Server installed on their computer.
This patch is only for those who already have a Situation Outbreak v1.60 Dedicated Server installed on their computer.
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woohoo another zombie mod, i love zombie mods/games/movies anything zombie like i will play ;) Remember if the world comes to an end, hide in wallmart, best place to go.
cant you use the models and scripts from the .357 in hl2?
Yes, but we're trying our best to use custom content created in-house.
thats cool, i understand. i just wish a six-shooter was in game.
Sup guys ! how the mods is goin'? new update soon?
Most aspects of Situation Outbreak's development is on-hold at the moment while most of the team works on Lethal Stigma. That being said, our mapping department is still working hard on this project as far as I know.
I got an idea for a new weapon that will be easy. a sawn-off shotgun. take the double barrel model and "saw" off the barrel, then make the stock shorter. next, edit the script so it has a really wide spread. DO IT!
Not as simple as you make it out to be, but another good idea.
Is it because you are not a modeler? or...?
that gun actually sucks.