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Sins of a Generation is a take with races that has connections to the TEC, the Advent, and the Vasari Empire in their own unique ways. As already shown, the Interstellar Earth Consort, or the IEC, for short, are allies with the TEC, due to their being the militant branch of the TEC. The Vertey Consulate is the major factor in this mod, due to their purpose having been the reason why the three races are at war with each other. They are also the ones who established the Advent the way they are now in the game. The Dre'canore Imperium is a race of insectoid creatures created by the Vasari as a form of labor. When the Vasari ran away, the Dre'canore abandoned their pre-established loyalty constitution, stating that they were to be recognized as an independent race should the Empire fall. They didn't want to leave their masters, so they followed them to where they are now. Unfortunately, the older generations of the Empire died off, leaving the younger generations focused on the happenings of their war against the Advent and the TEC, forgetting about the Dre'canore race. When they found them, the Vasari declared instantaneous war against the Dre'canore, leaving their elders to have them only defend themselves, and ride out until diplomatic relations can be established to explain their coming back to their masters, as well as using records and holo-videos to relate their history to the Vasari's own. As the mod progresses, more will be added unto this documentary. This is Sins of a Generation.
As of current, me and Faced are still looking for other people to help out. We are looking for a composer who will help us with the three faction's music. Plus, we are also looking for someone who will texture our concept models. Send me and/Faced for a specific position of which you KNOW you can do.
Highly needed positions!
Texture-man- N/A
Particle Forger- N/A
Coder- N/A
**Positions will be deleted once all of them are filled. This will be taken down once we have the people we need**
Staff:
Vlad12- Galaxy Forger, Dev Lead, (maybe acting Texture artist)
Faced- Modeler, Rigger, 2nd Dev & (maybe Animator)
Bastion- Composer, (maybe voice actor, and SFX)
Marcmondonedo- Concept Artist
Other positions I do not know of, are also open. Fans are a free position, it is what causes us to rise in ranking! Wish us luck!
Credits for some of the models go to Bornsteller, who recently left the mod team.
3 comments by Vlad12 on Apr 2nd, 2013
Hello, fans of SoaG. As most of you know, Bornsteller and Faced have both left the mod team. And seeing that if I can't find another modeler as good as both of them are, I'm afraid I have no choice but to pass on the reigns of development to someone else, or have the mod face it's fate of death by inactivity. I refuse to let that happen, fortunately, but not under my supervision. So it's with sincere, and solemn regret that I am proud to say that I have asked Lord_Set to take the reigns of development of this mod, given that he is busy with Dawn of the Reapers, and lead this mod to a better and brighter future. If he accepts my proposal, I will hope to see this mod become VERY successful in a future with Lord_Set and his mod team and hopefully keep the ones I have gathered for mine. If he does accept, which I hope, I will hold this mod dear and very close to my heart, in the hope that he remains to the original designs and concepts that I have given that hopefully Marcmondonedo will perfect into how he sees them. I am sorry to those of you whom I have regretfully failed to appease during my time on this mod, and I'm really, really sorry. And if he accepts, I hope he takes care of the original mod team. I have tried to make Faced understand what I have to deal with when he left, and since I have told him, he hasn't responded back to me. If his arrogance of not understanding me is what's going to be in the way, then I can't say no. From now on, if Lord_Set accepts the offer, my time on Sins of a Generation is over. It brings tears to my eyes to see myself type this, but it is unfortunate to say that I have no choice, as I'm technologically unable to do so. My internet access is so limited that I feel as if I want to demonize it due to that I have to deal with Verizon's My-fi plan of 16 gigs of data per month. As much as I want to help my team, I can't. I'm too much of a burden to them, and was to Born and Faced. Those of you whom have been with us since the discovery of this mod, I am sorry, but am happy to see you stuck with us since the beginning. Good bye, everyone, and good night.
Vlad12- former developer of Sins of a Generation
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Really hoping we had a texture artist right about now, it'd make life a lot easier and faster for the mod.
Mar 29 2013, 6:22am
So.. Are you still looking for a concept artist?
Its dead Jim.
Shame to ask this but..is this mod dead? I haven't really heard anything from anyone..I will use my compositions for another project if so as don't want to waste them etc. all the best, Paul
Yer it was kind of a bitch move by him
I wouldn't have died but I'm pretty sure it's dead, at least Vlad12 doesn't want anything else to do with it.
This mod will be either passed on, or it will be shut down. I'm sorry, fans of SoaG. But unfortunately, if we can't find another modeler, then either the mod survives with a new developer, or it dies.
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Dude you can't expect to get another modeler within a week. give it some time, and besides I sent the models to Aeneas2020 and he's texturing them, by then you will either get another modeler.
We now Have a texture artist guys! say Hello to Aeneas2020
Come on guys, we need more likes for our Facebook Page! if you have facebook, please go over and like it!