Shaft brings to life the original concepts from Half-Life's early years. Featuring enemies, areas, and game play features that never made it into the final product!
Question. They will work like Vortigauns or they do somenting diferent?
They have a different setup to the vortigaunts.
Does that HGrunt float or just blown off by the Kingpin attack? Either way, it's awesome to see Kingpins back c:
He's being thrown around by the kingpins who have the powers of telekinesis.
Ohh, lovely, would love to see that in action, great job.
welp I guess ill need this then *spins revolver*
it looks like a beta print-screen! seriously, just change the video quality, and BAM! it would look exactly like one!
So how strong are going to be the kingpins, health-wise?
man i hope valve hire you for something, because all of this looks f*cking awesome!
looks great! does that mean you'er that far on mapping?
Not exactly. This area has appeared before. I will say Jackathan has worked on areas farther in game, and I have worked on stuff early in game. So we just have this gray area in the middle of missing maps.
That's a lot of Kingpins :o
I love the look of cut enemies from HL1 btw :)
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So we've made a Discord server for the community: