Shaft brings to life the original concepts from Half-Life's early years. Featuring enemies, areas, and game play features that never made it into the final product!

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Ikill4fun32
Ikill4fun32 Apr 15 2015, 9:18pm says:

I liked hearing you talk about the features in the update, because without it, i would have seen the head crab and just been like "okkkaayyy? and that's cool why?" so i hope you do talk over future videos!

+7 votes     reply to comment
MAXGEAR//
MAXGEAR// Apr 16 2015, 1:59am says:

This is much better! Specially explosion death animation

+4 votes     reply to comment
Trippy! Creator
Trippy! Apr 16 2015, 9:42am replied:

Its not a Animation. Its just the physics taking the model and trowing it while the death animation is playing making it look like a whole new animation.

+2 votes   reply to comment
MAXGEAR//
MAXGEAR// Apr 16 2015, 9:50am buried:

(buried)

Please, dont explain obvious things. I just like that you made new death animation, because it would look weird if NPC would be thrown by blast wave and play common "stand->fall" death animation, like other implementations of this feature in mods (as well as in yours which we can see on headcrab and zombie specially, who miss new deaths)

-5 votes     reply to comment
Crumar
Crumar Apr 16 2015, 12:13pm replied:

whut

+2 votes     reply to comment
Trippy! Creator
Trippy! Apr 16 2015, 6:43pm replied:

wat

+1 vote   reply to comment
Brian_Dacote Creator
Brian_Dacote Apr 16 2015, 6:44pm replied:

What.

+2 votes   reply to comment
Magic_Nipples Author
Magic_Nipples Apr 16 2015, 7:32pm replied:

where

+2 votes   reply to comment
TacticalBoomer
TacticalBoomer Apr 17 2015, 9:10am replied:

did you even like
read his comment
like
come on maaaaaaaaaaaaan, he explained it all

+2 votes     reply to comment
Uber_eXe
Uber_eXe Apr 16 2015, 2:14pm says:

Will you guys be making more "colorful" maps? I like the lighting in this one. Very colorful, looks like the early ones.

+2 votes     reply to comment
Trippy! Creator
Trippy! Apr 16 2015, 6:49pm replied:

We're making a whole new look to the beta-alpha storyline. Kinda like a hybrid making a whole new experience for the player. Hopefully everyone will experience something new in shaft that half-life has never done before!

+1 vote   reply to comment
Magic_Nipples Author
Magic_Nipples Apr 16 2015, 7:37pm replied:

I'm trying to. It can be difficult for me to make the lighting look good.

+2 votes   reply to comment
Uber_eXe
Uber_eXe Apr 16 2015, 9:14pm replied:

This looks very good, really digging those purples. Keep doing what you're doing.

+1 vote     reply to comment
4Simp@ElectroShock
4Simp@ElectroShock Apr 17 2015, 3:19am says:

I can feel a bit of Source Engine vibe here...

+1 vote     reply to comment
Phenixtri
Phenixtri Apr 18 2015, 2:20am replied:

well source was based on goldsource after all :P

+1 vote     reply to comment
Nitestokeh
Nitestokeh Apr 25 2015, 8:52am says:

When do you think 0.1 is coming out?

+1 vote     reply to comment
Magic_Nipples Author
Magic_Nipples May 3 2015, 7:45am replied:

Day One should be released late 2015. If not then we will just push it to 2016. The release date is really floaty right now since we aren't at a point to properly guess when we will release it.

+1 vote   reply to comment
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Description

Messed around with the code some more, and was able to get some lost features back in the game. Also fixed up some other things!

-I also talked during this video. Let me know if you want me to yell over the game play audio in future videos.

Video Details
Date
Apr 15th, 2015
Length
01:01
Filename
shaft-some-new-effects-60fps.mp4
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