This mod will add new units, upgrades, abilities and bring some changes to existing ones to improve the gameplay and bring more strategy to the game.
i thought this was dead :D
I am so glad you are doing this
yay first update in a long time
still, even if you stopped development i think that wouldn't be the end of the world, there's so much work you've put into this mod
The mod wasnt dead, I have stopped development for some monts but now I have some spare time to work again. Still dont know when I can release a new version, but already have some new content and fixes.
Thanks for the feedback!
The infested terrans wold be better like this:
Infested marine: like the sc1 infested terran but with rifle.
Abilities: Plague(without consume) and a violent death.. when he is killed he explodes like SC1 infested terran.
Infested Ghost: Like Infested Duran
Abilities: Cloack/Snipe/Consume... and "Hide Infestation" he infiltrates into terran bases like the changeling from sc2.
It would be awesome with a infested command center where you can produce:
Infested Commander: Kerrigan model with Stukov face.
Abilities: Psy Storm, Consume, Spawn Broodling.. without cloack
Also it would be cool to infest low hp bunkers to take over their residents.
There are nice concepts there, but infest barrack its a situational ability. I dont thing it good make a lot of new units and abilities for this. But I will try to add more infested terrans units in campaigns (if I made them some day), so I will take in mind those suggestions.
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Queens now can infest barracks instead of comman center to spawn melee infested terrans.