This mod will add new units, upgrades, abilities and bring some changes to existing ones to improve the gameplay and bring more strategy to the game.

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Media RSS Feed Report media Burrowed and Extra Supplies grp (view original)
Burrowed and Extra Supplies grp
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PANdemoniumJP
PANdemoniumJP Oct 9 2012, 9:54pm says:

Wow, how long did this take you to figure out?
You never cease to surprise me RavenWolf.

+1 vote     reply to comment
RavenWolf Author
RavenWolf Oct 11 2012, 2:52pm replied:

Actually I know that this was possible almost a year ago, when I update the GPTP and found the disable collision flags . But I was to lazy for make the grp, and see how to solve some issues until now.

+1 vote   reply to comment
keithktam
keithktam Jan 1 2013, 3:54am replied:

may i ask which modding software do you use??like extracting and importing sprites? and how did you export the 3d models from SC2 to sprites, can Galaxy Editor do that? Have you hared of Stratagus, if yes, do you think is good? and at last , is it possible to boost the resolution and colour depth level to the original starcraft engine? many many thanks!!

+1 vote     reply to comment
Kurohige
Kurohige Oct 9 2012, 11:26pm says: +3 votes     reply to comment
Templarfreak
Templarfreak Oct 10 2012, 2:06am says:

I can't describe how excited I am to see this.

+2 votes     reply to comment
Raygoza
Raygoza Oct 10 2012, 3:15am says:

I hope collision properties are remade to make you able to block with two depots next to each other now as you are able to burrow them.

+1 vote     reply to comment
RavenWolf Author
RavenWolf Oct 11 2012, 2:55pm replied:

Yes, collision properties for supply, bunker and barrack was changed to make wall-in effective, but the amount and type of buildings required to block a ramp depends on the map.

+1 vote   reply to comment
Black_Overseer
Black_Overseer Oct 11 2012, 10:33am says:

cool

+1 vote     reply to comment
Łagi
Łagi Oct 12 2012, 4:52pm says:

Great work! Its work like wall-gate?

Ekhm... Burrowed supply can be shoot be ground attack without detection?

I think if you put bars in side fans in extra suppies grp, it would be more clearly to distinguish regular supply from the upgraded one.

+1 vote     reply to comment
RavenWolf Author
RavenWolf Oct 12 2012, 8:47pm replied:

Yes, burrowed supplies do not require detection.
And the extra supply grp need some more work, but is hard to add stuff and not make it look weird.

+1 vote   reply to comment
CIS_Razorback
CIS_Razorback Oct 12 2012, 9:12pm says:

Oh my god!! In my mod SC2TZR I will have one like that! And by the way how can I take nice game screenshots? My gane screenshots that i pasted was a color error.

+1 vote     reply to comment
RavenWolf Author
RavenWolf Oct 13 2012, 8:06pm replied:

print screen generate a .pcx file in your SC folder, you will need some program like photoshop or gimp to open the file.

+2 votes   reply to comment
KYSXD
KYSXD Oct 19 2012, 2:13pm says:

Increible RavenWolf!
Admiro tu trabajo.
Solo tengo una preguntas:
Los extra supplies también se pueden enterrar?
Un supply enterrado se puede mejorar?

Y muy aparte de eso, sera posible implementar algo para seleccionar mas de 12 unidades al mismo tiempo y/o mas de un edificio al mismo tiempo?

Se que es mucho esto ultimo, pero solo es una duda.
Dejando eso, muchas felicitaciones por el mod!

+1 vote     reply to comment
RavenWolf Author
RavenWolf Oct 20 2012, 3:37pm says:

Gracias KYSXD,
Los extra supplies no se pueden enterrar, una vez que se construye el add-on pierden la habilidad. y los suppies enterrados no pueden construir el add-on mientras esten enterrados, pero si se desentierran vuelven a tener la opcion.

Para lo de seleccionar mas de 12 unidades existen algunos hacks, si bien la interface solo muestra 12 unidades es posible elegir mas, para los edificios creo que tambien hay un hack, aunque nunca lo probe.
Todavia no investigue mucho sobre el tema pero creo que esos hacks estan junto con otros, como ver todo el mapa, o ganar recursos automaticamente, que antes se usaban para hacer trampa en battle net.
Tendria que ver si puedo separar esos hacks y ver si se pueden incluir en el mod, pero por el momento no esta en mis prioridades.

Saludos.

+2 votes   reply to comment
The_New_Hydralisk
The_New_Hydralisk Nov 24 2012, 4:04pm says:

wow la verdad nunca pense que alguien pudiera lograr que se enterraran los supplie depot pero tu lo haz logrado! ¡¡felicidades!!

+2 votes     reply to comment
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Oct 9th, 2012
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