This mod will add new units, upgrades, abilities and bring some changes to existing ones to improve the gameplay and bring more strategy to the game.

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Media RSS Feed Report media New terran vehicle (WIP) (view original)
New terran vehicle (WIP)
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ChurchAI May 16 2012 says:

Cool! Will it have the 'fire on the move' ability that diamondbacks have in StarCraft II?
The liftoff seems pretty great. What's that other ability next to it?

+2 votes     reply to comment
RavenWolf Author
RavenWolf May 16 2012 replied:

For now, it cant attack while moving like sc2 diamodack (i always mess with the iscript and the turrets)
The other hability is the old stormraven blinding nova, but now also reduce the attack speed of affected units.

+1 vote   reply to comment
Templarfreak May 16 2012 says:

Uhm...Can you be more specific on that? Does that mean it can only be attacked by units that an attack air, like a marine? Or it can only be attacked by anti-air units, like the Valkyrie?

Also I'd rather have it hovering the moment it is built, instead of having to activate it. Unless there is some kinda restriction...

+1 vote     reply to comment
RavenWolf Author
RavenWolf May 16 2012 replied:

It can be attacked by any unit that hit air (i.e. marines, valkyries,mutalisk)
While hovering the unit consume energy (like cloak) and the hovering ability deactivate if energy is out.

+3 votes   reply to comment
Raygoza May 16 2012 says:

Very interesting

+1 vote     reply to comment
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May 16th, 2012
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