This mod will add new units, upgrades, abilities and bring some changes to existing ones to improve the gameplay and bring more strategy to the game.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Report Crhono Boost (by TychusFindlay) (view original)
Crhono Boost (by TychusFindlay)
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
Templarfreak
Templarfreak

Great. ;)

Reply Good karma Bad karma+2 votes
Raygoza
Raygoza

Looks great but does it look better than your previous one?
Comparing both in Action?

If you'll keep this for Chrono Boost consider your earlier chrono boost as the Dragoon Overload if it isn't too much.

Reply Good karma Bad karma+2 votes
Kurohige
Kurohige

Awesome.

Reply Good karma Bad karma+2 votes
Tykous
Tykous

What ? Psi max: 400 ?

Reply Good karma Bad karma+2 votes
Kurohige
Kurohige

No, the critter on the right, XD, nah it's just a joke. Your GRP of chrono boost looks better than the previous picture (dark archon's maelstrom-like).

Reply Good karma Bad karma+2 votes
RavenWolf Author
RavenWolf

oh, i was testing to double the supply gived/used for every unit, so i can change units like zealots to use 1.5 supply (so 3) and make it reflect in the supply used. But I probably revert to normal supply and make zealots 100 minerals again.

Reply Good karma+3 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Details
Date
Size
640×480
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report