Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls and changes to the original factions. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - Rise of the Reds has a faction for everyone's tastes - even to take your opponents on land, air and sea!

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Media RSS Feed Report media Rise of the Reds Video Feed Part 2
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0verdose Author
0verdose Aug 14 2009, 9:15pm says:

Hopefully this version looks better.

+1 vote   reply to comment
brad2.0
brad2.0 Oct 24 2009, 2:01am replied:

sorry, i bet this was said somewhere, but i couldn't find an answer. does this work with the C&C the first decade instead of the generals/zero hr packs? or do i have to go and but the individual games?

+1 vote     reply to comment
brad2.0
brad2.0 Oct 24 2009, 10:46am replied:

sorry to double post, but this question goes out to anyone and everyone who may know the answer or a person who does know the answer, not just "overdose." thanks a lot for any help you can give me. i'm really amped for when i get this mod running. thanks again!!!

ps, in case this helps, the mod installs fine, but when i try to start and y of the files ie: rise of the reds quickstart, a black command prompt-like box comes up which says something to the effect of c&c generals rise of the reds startup. but then i get an error message, and the box closes. when i am not in the admin. account, the box just flashes on screen to fast to read.

+1 vote     reply to comment
alkalineboy
alkalineboy Nov 2 2009, 9:43am replied:

i have tfd but the game works fine for me i get the same prompt box but i have only tried running rotr normally without quickstart etc

+1 vote     reply to comment
Source_Code
Source_Code Nov 9 2009, 3:24pm replied:

you mean how to defeat an army of tanks?
well ussualy advanced atrillery pieces(espacially the nuke cannon)
can decimate almost the entire force
and for more cost effective aim your artillery at the AA units
use a "shield" of heavy tanks and use heli's to kill everything left behind

+1 vote     reply to comment
R3ven
R3ven Aug 14 2009, 11:29pm says:

uh oh, i spied a detention center at the end ;)

is that going to be in the mod, and if so, why?

+1 vote     reply to comment
0verdose Author
0verdose Aug 15 2009, 12:43am replied:

We've already announced that months ago.

+1 vote   reply to comment
R3ven
R3ven Aug 15 2009, 2:19pm replied:

you did O_O
must have missed that :P xD

+1 vote     reply to comment
HeartbreakOne
HeartbreakOne Aug 15 2009, 3:14am says:

Impressive work, SWR team!!!
9.5/10!!!

+2 votes     reply to comment
LegionLord
LegionLord Aug 15 2009, 7:00am says:

Best mod for Command and Conquer, great video as well, looking awesome.

+1 vote     reply to comment
spoo
spoo Aug 15 2009, 4:55pm says:

...no guided tomahawk missles anymore ?

why should I use missles anymore...why not just shooting unguided shells ? Using missles makes only sense if I want to hit a moving target or using them as very long range weapons...

+2 votes     reply to comment
Comr4de Creator
Comr4de Aug 15 2009, 5:02pm replied:

No thats an alternate mode for the Tomahawks. You can use the normal mode to home in on units and use "Cruise mode" to attack from even longer range but with the lack of homing. This makes the Tomahawk an excellent siege weapon.

+1 vote   reply to comment
BLGMGL
BLGMGL Sep 12 2009, 10:27am replied:

YEAH, HOW DID YOU GET THAT ALL GENERALS POINTS? (O_o)

+1 vote     reply to comment
crizyz
crizyz Oct 10 2009, 9:06pm replied:

As they said in the video, just for the purpose of showing them all they unlocked it.

+1 vote     reply to comment
Warlock_23
Warlock_23 Aug 15 2009, 11:14pm says:

Greay Work!

+1 vote     reply to comment
█Black/Brunez█
█Black/Brunez█ Aug 16 2009, 7:13pm says:

KEEP WORKING!

+1 vote     reply to comment
tankhunter1234
tankhunter1234 Aug 29 2009, 3:44pm says:

how did you guys get that gen points cheat.

+2 votes     reply to comment
BLGMGL
BLGMGL Sep 12 2009, 10:26am replied:

YEAH, HOW DID YOU GET THAT ALL GENERALS POINTS? (O_o)

+1 vote     reply to comment
D-WRTHBRNGR
D-WRTHBRNGR Sep 21 2009, 9:06pm replied:

Here (this one's for ShockWave in this case): Forums.swr-productions.com

+1 vote     reply to comment
WSBK
WSBK Sep 22 2009, 12:12pm says:

Excellent work you guys! Love the video!

keep the good work!

+1 vote     reply to comment
Da-Fort
Da-Fort Sep 24 2009, 3:26pm says:

Actually, he says a lot of actually :P

+1 vote     reply to comment
HellJumperGrif
HellJumperGrif Jan 5 2010, 9:25pm says:

i think i'll be General Thorn... i like the US play style and Spec Ops rangers will be super rangers awesome, Blackhawk is sweet... plus u get Navy SEALs!!! this mod is awesome!!

+1 vote     reply to comment
ArkantosHero
ArkantosHero Mar 4 2011, 5:09pm says:

Why dont u guys make a huge map of stalingrad from russia that would be an awesome map

+1 vote     reply to comment
ColGerardo
ColGerardo Jul 11 2012, 6:25pm says:

BEST MOD

+1 vote     reply to comment
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Description

The second half of our demonstrational broadcast. The_Hunter and Comr4de get together again to discuss and demonstrate the upcoming release.

Video Details
Type
Demonstration
Date
Aug 14th, 2009
Length
23:59
Filename
Rise_of_the_Reds_Video_Feed_2.wmv
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