Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.
This new component is a stationary version of Russia's famous Arena hardkill system. The module consists of a sophisticated Doppler radar which detects incoming missiles and a battery of cassettes which destroy them with an accurate shrapnel-laden counter-charge before they reach their target. The system is equipped for a total of sixteen intercepts before it has to be rearmed. In addition, the module has been fitted with manually triggered smoke projectors which can create a helpful diversion in the middle of an enemy assault.
Looks frighteningly! And I think infantry prefers to stay away from these towers because of collateral damage.
More module, less trouble
Rockets go Fuwoosh!
Smoke goes Poof!
Arena Hardkill system ready for operation!
Nice work yet again!
Just one question though: in which direction does it deploy the smoke grenades?
All around its self in a full 360
Good bye to rocket buggy ahah
God help you if you're standing next to this thing when a missile is intercepted...it will be messy (for you).
Uhh Yeah! I wonder If there is a real life equivalent for this thing?!?
i think no.
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I guess you could say...
We've entered the Arena?
16 Intercepts before re-arm, smokescreen launcher all around...
Looks like a perfect add-on for Russia's component tower. Although I wonder why Russia's Ministry of Defense (in-game) never thought of it before... xD
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Аха-ха!)
А не много ли: целая башня под одну арену?)
Сделали бы хоть по пять штук для красивого вида и хорошего отражения ракет)