Rise of the Reds – or ROTR for short – improves upon the C&C Generals formula while also adding its own distinct elements to it. Most notably, the mod adds two completely new factions, the tank-heavy Russian Federation and the defence-oriented European Continental Alliance. In addition, the three original factions China, USA and GLA have been greatly expanded and redesigned in a variety of ways, with several new units, buildings, powers and abilities to explore and combine in your in-game tactics.
Armed with a fully automatic 40mm grenade machine gun, these heavy weapons specialists can lay down a devastating barrage of suppressive fire, wrecking entire concentrations of light vehicles and infantry within seconds. The cumbersome weapon weights over 30 kilograms and needs to be mounted on a tripod in order to fire, which is why it takes the operator several seconds to set up or displace; an issue that should be considered when choosing a fighting position. Aside from the standard armour-piercing/high-explosive grenades, the weapon can also be loaded with a special rubber-capped anti-personnel round that is designed to bounce and detonate in the air, releasing a vicious hail of shrapnel that shreds even the most heavily entrenched enemies.