Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls and changes to the original factions. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - Rise of the Reds has a faction for everyone's tastes - even to take your opponents on land, air and sea!
With the ever shrinking influence of the United Nations in a world dominated by global superpowers and influential trade blocs, warfare in the mid-21st century became increasingly vicious as many countries no longer felt obligated to respect various treaties such as the ban on clusterbombs and anti-personnel mines. Most controversially, the European Continental Army made no secret of its newfound interest in these weapons, arguing that the use of 'terror weapons' must always be an optional deterrent against the most ruthless, uncompromising enemies and that modern 'intelligent munitions systems' would allow for an easy and safe removal of unexploded ordnance in the aftermath of a conflict. As such, the Spanish Mole Minelayer became a mainstay support vehicle for the task force and one of the few weapons that strike legitimate horror into the hearts of even the most fanatical GLA fighters. In combat, the vehicle is capable of dispensing large quantities of mines with its multi-directional launchers, creating entire fields littered with explosives within seconds. Beyond that, it is armed with the infamous 'Maulwurfsbombe' (literally 'Mole Bomb'), the militarised version of an Austrian-made, fully autonomous drilling machine that is used to cut tunnels and shafts through the Alps. The bomb can be burrowed as a stationary explosive mine or traverse a considerable distance underground to demolish enemy structures.