Rise Of The Reds is an expansion mod for Generals: Zero Hour that adds the Russian Federation, European Continental Alliance and is packed with overhauls and changes to the original factions. Whether it's steamrolling Russians, indomitable European defenders, American high-tech, Chinese strength in numbers or the brutal cunning of the GLA - Rise of the Reds has a faction for everyone's tastes - even to take your opponents on land, air and sea!
Due to the technical complexity of the suit and the shortage of advanced materials, it is expected that the total number of operators does not exceed the mark of a hundred. The men and women inside the suits are exclusively recruited from the cream of Europe's large special forces community, including the French 1er RPIMa and Poland's famous GROM. Upon selection of the Venom protocol, ECA battlefield commanders can choose to deploy operators from two distinct formations: The CQB specialists of Team Valkyrie, whose suits are equipped with shoulder-mounted anti-tank missiles and a heavy assault weapon that combines a 10 gauge smoothbore cannon (typically loaded with canister rounds) with a 40mm drum-fed grenade launcher or the elite sharpshooters of Team Viking, whose suits come with a miniaturised version of the Starstreak anti-air missile and the Longbow, a 65mm anti-materiel 'rifle' that fires high-velocity tungsten-graphene penetrators at long range.