The Empire has fallen and a New Republic is born out of the conflict. But in the ashes of civil war, yet another life stirs...

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Light Corvette
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p*a*t*t*o*n
p*a*t*t*o*n Jun 11 2013, 2:07am says:

Looks pretty cool, like an Acclamator rear-ended a Corellian corvette then shoved 3 engines on the back and a BFG on top :)

As far as the gun, it looks kind of like one of those clone arty tanks from Episode 2, so I'd favor more of a suprelaser rather than a turbolaser look.

+2 votes     reply to comment
the_Farseer
the_Farseer Jun 11 2013, 11:37am replied:

Actually, the [AT-TE] uses a mass driver as it's main cannon...believe it or not :) At least that's how it is listed on the Wiki and in the cross-section/schematic books.

+1 vote     reply to comment
Vithar-133
Vithar-133 Jun 12 2013, 12:01pm replied:

He's talking about the SPHA-T's, I think.

Those were...weird. Twelve leg pairs. Why not treads?

+3 votes     reply to comment
the_Farseer
the_Farseer Jun 12 2013, 12:18pm replied:

Haha exactly

+1 vote     reply to comment
Rampsquatch
Rampsquatch Jun 14 2013, 2:53am replied:

**** treads thats why! Honestly tho I have no idea....

+1 vote     reply to comment
the_Farseer
the_Farseer Jun 14 2013, 11:27am replied:

Actually, I was being a nerd and pondering over this when it came to me... Treads are easier to destroy. One well placed explosive and the treads are toast, rendering the vehicle immobile. Blow off a leg or even two, the vehicle can still move. The more legs, the more limited it becomes in its movements but not completely immobile right away.

+2 votes     reply to comment
Vithar-133
Vithar-133 Jun 15 2013, 4:46pm replied:

Ooohh...good point, good point. Hadn't considered that.

+1 vote     reply to comment
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megavin123
megavin123 Jun 11 2013, 3:51am says:

I think it looks perfect to have a beam based weapon actually

+2 votes     reply to comment
the_Farseer
the_Farseer Jun 11 2013, 11:39am replied:

Beam like the Venator's SPHAT cannon? That would be an interesting take, actually. In Galactic Battle grounds, it's basically a MASSIVE artillery cannon but I'm just thinking that wouldn't work in space very well... Esp if I'm going to make it a weaker ship, defensively, a slow loading cannon wouldn't be conducive to survival.

+1 vote     reply to comment
megavin123
megavin123 Jun 11 2013, 12:12pm replied:

Well, the SPHAT would be way to powerful if you intend to have lots of them, I'm making a personal mod out of ROTM in which beam canons take a major role, at first I also use the SPHAT projectile but it was buggy and overpowered the enemy so I modified the normal lasers instead, and it works perfectly, so I'd suggest doing that.

+1 vote     reply to comment
the_Farseer
the_Farseer Jun 11 2013, 12:23pm replied:

You mind PMing the code for those? I don't use beam weapons much and I'd like to see how you did it.

+1 vote     reply to comment
Admiral-Ace
Admiral-Ace Jun 11 2013, 4:36am says:

Maybe give it two or four lasercannons and maybe the cannon can be a powerful long range turbolaser.

+3 votes     reply to comment
the_Farseer
the_Farseer Jun 11 2013, 11:54am replied:

Yes, as you know, others are saying this too. I guess I will give the people what they want.

+1 vote     reply to comment
Awesomium
Awesomium Jun 11 2013, 9:16am says:

I think you should leave it this way. Looks good!

+1 vote     reply to comment
the_Farseer
the_Farseer Jun 11 2013, 11:54am replied:

Thank you :)

+2 votes     reply to comment
Darth_Saber
Darth_Saber Jun 11 2013, 9:20am says:

I would add two 360 degree lasers directly on the two opposing horizontal ends of the diamond shape of the ship. Megavin123 and Admiral-Ace both have excellent ideas: a long range beam based weapon, would be excellent.

+1 vote     reply to comment
the_Farseer
the_Farseer Jun 11 2013, 11:34am replied:

So, make it a kind of space "sniper" unit? Something that can hurl projectiles from the protection of FoW? I was considering adding laser turrets on either side of the bridge though...like the sides of the cylinder.

+2 votes     reply to comment
Admiral-Ace
Admiral-Ace Jun 11 2013, 6:12pm replied:

That's what I was thinking with the lasers, one on each side of the bridge. And if you add two more, they would be on the other cylinder area. When I was thinking of a LR turbolaser I was kinda thinking of the Munificent, but I think it's Turbo isn't LR, just a Heavy Turbolaser, I got that confused at some point.

+1 vote     reply to comment
Mitthrawnuruodo
Mitthrawnuruodo Jun 11 2013, 9:56am says:

Add some small arms lasers, and the big gun you can make it be a long range super weapon that does serious damage but reloads at a slower pace.

+1 vote     reply to comment
the_Farseer
the_Farseer Jun 11 2013, 11:52am replied:

That was sort the idea. I am just wondering though if a slow-loading cannon would be very conducive to a unit with low-level armor and shields?

+1 vote     reply to comment
Mitthrawnuruodo
Mitthrawnuruodo Jun 16 2013, 10:01am replied:

Well yea that could be its setback, just like the mc30c frigate, it can easily do damage but its defensive capabilities are limited.

+1 vote     reply to comment
Vithar-133
Vithar-133 Jun 11 2013, 10:07am says:

If I'm reading this right, this is basically an anti-corvette/frigate ship?

If so, then I'd probably have it using the laser beam. Put the cost between a frigate a corvette.

+1 vote     reply to comment
the_Farseer
the_Farseer Jun 11 2013, 11:29am replied:

Yeah, it's a corvette that's good against other corvettes. All corvette-class ships in the game are armed for anti-fighter and anti-bomber duty but none of them are really powerful enough to bring the heat against units of their own kind... This guy only picks on space ships his own size ;) Also, because this model of starship is smaller than it's gunship and blockade runner counterparts, it's also a little faster and more maneuverable. The drawback of it's small size though is limited armor/shielding and fewer available areas for addition weapons.

+1 vote     reply to comment
Vithar-133
Vithar-133 Jun 12 2013, 12:12pm replied:

I almost imagine this being a CEC ship, with the big gun (and engines!) being a commonly used mod.

+1 vote     reply to comment
the_Farseer
the_Farseer Jun 12 2013, 1:07pm replied:

The engines are actually the same size as those on a CR90...if that puts the ship's scale into perspective for you. It does seem to have more of the appearance of a freighter than a war ship though, doesn't it?

+1 vote     reply to comment
Vithar-133
Vithar-133 Jun 12 2013, 3:44pm replied:

I see. I've always liked the slightly kit-bashed look rebel ships tended to have.

+1 vote     reply to comment
the_Farseer
the_Farseer Jun 12 2013, 4:40pm replied:

Me too. Lucas' overarching design theme was something he called "used universe," where everything appears worn and old. Prior to Star Wars, most science fiction leaned more towards everything being sleek, chrome and "futuristic." But, like me, Lucas was very much into the machines of the second world war, which usually appeared worn, tired, and sometimes even 'kitbashed,' as you say :)

+1 vote     reply to comment
cheesecake645
cheesecake645 Jun 11 2013, 12:59pm says:

I've never seen this unit before, but you did a great job on it! Perhaps one or two laser turrets to ward off a couple fighters. I like the idea some have of a beam-like sniper for the big turret, I think that it would fit the look perfectly.
How long would you say it is, around 100 meters or shorter? It might even be a good expensive land unit if it doesn't upset the balance too much.

+2 votes     reply to comment
the_Farseer
the_Farseer Jun 11 2013, 1:15pm replied:

That was it's original role in SW:GB. I specifically wanted to re imagine it as a space unit :) It's a little smaller than a Corellian Corvette so yeah, around 100 meters but maybe a tad shorter.

+1 vote     reply to comment
_w_
_w_ Jun 11 2013, 1:58pm says:

I don't think a beam would really fit
i mean no other star wars ships, even the larger ones, used a continuous beam right? but it's worth trying out for the sake of originality.

+1 vote     reply to comment
the_Farseer
the_Farseer Jun 11 2013, 2:43pm replied:

Yeah, I'm starting to feel that way the more I think about it...

+1 vote     reply to comment
Darth_Saber
Darth_Saber Jun 11 2013, 2:52pm replied:

"I mean no other star wars ships, even the larger ones, used a continuous beam right?"

Wrong: In Star Wars Battlefront II, the Mon Calamari Star Cruiser had a continuous beam weapon; so did the CIS Droid Gunship, and the LA-AT gunship.

+2 votes     reply to comment
Delta.23
Delta.23 Jun 11 2013, 3:39pm replied:

Particle beam weapons may or may not have been considered obsolete by the time of the GCW, and since the class of MC capital ship is pretty much unknown it may have just been scavenged tech or something. The beams on the HMP weren't it's canon armament, and the LAAT used composite beam weaponry which wouldn't function well in space for various reasons.

+1 vote     reply to comment
the_Farseer
the_Farseer Jun 11 2013, 3:58pm replied:

The original example of composite-beam technology in Star Wars was the Death Star...which seemed to work quite well, as I remember ;)

+3 votes     reply to comment
the_Farseer
the_Farseer Jun 11 2013, 3:56pm replied:

Eclipse and similar ships used beam weapons, they just couldn't sustain the beam for very long because of the titanic power requirements to do so.

I still don't feel a beam is the best choice though. I will test it and decide I guess. I already have a beam weapon set up for the Venator so I'll just transpose it and see how it looks.

+2 votes     reply to comment
_w_
_w_ Jun 11 2013, 5:39pm replied:

I know about star wars battlefront II's beam cannon, but those are not a good base for cannon imo.

+1 vote     reply to comment
Mitthrawnuruodo
Mitthrawnuruodo Jun 16 2013, 10:03am replied:

Thats true, most of the stuff in the game was changed due too the lack of balance, hope the new battlefront doesnt get too far from cannon.

+1 vote     reply to comment
Mandalore19
Mandalore19 Jun 11 2013, 2:27pm says:

A continuous beam might work, but that would be kind of odd for a ship of it's size. Maybe a heavy turbolaser and some missile launchers for anti-corvette duty? That would probably make it ineffective against fighters, turning it into a support unit more of. I have SW:BG and saw the original one. I guess giving it a continous beam and turning it into a "sniper" would be ok, but it be pretty weird to see a ship smaller then a corvette having that kind of firepower. I think a heavy cannon and maybe some missle launchers with medium range would be better for it.

+1 vote     reply to comment
the_Farseer
the_Farseer Jun 11 2013, 2:46pm replied:

Conc missiles might make it OP as well since they ignore shields. I'm really starting to just lean towards the idea of a heavy turbolaser turret. And I don't know if I want to add lighter lasers to combat fighters. If I do that, then it just becomes another corvette-class unit and the whole point is that it's meant for anti-corvette duty and is super cheap. Add anti-fighter guns and now it's become a multi-role ship. Idk...it just seems to defeat the entire point.

+1 vote     reply to comment
Darth_Saber
Darth_Saber Jun 11 2013, 3:00pm replied:

I still hold that the beam weapon would be appropriate; it is not the size of the beam, but the power of its output.

By coding the beam weapon's maxim output at double that of a turbo laser, and by setting its firing rate to medium, one would be able to take down the enemy corvettes and light frigates without being overpowered. In large groups this type of unit may be able to take down a capital ship, but in a one on one engagement with a ship of its own class, this unit would be able to perform its primary role quite adequately. As I see it, the effect is what we are after, not a Tantive IV with Eclipse firepower.

+1 vote     reply to comment
the_Farseer
the_Farseer Jun 11 2013, 4:00pm replied:

I'll test it and see how it looks. No promises...

+1 vote     reply to comment
Delta.23
Delta.23 Jun 11 2013, 3:43pm says:

Maybe an assault concussion missile launching corvette? That would be neat. I love me some missile tech.

+1 vote     reply to comment
the_Farseer
the_Farseer Jun 11 2013, 3:49pm replied:

That's the role the DP-20 (Corellian Gunboata) plays already ;)

+1 vote     reply to comment
_w_
_w_ Jun 11 2013, 5:41pm says:

What about a short burst of a continuous beam?
Basicly an elongated laser :P

+2 votes     reply to comment
the_Farseer
the_Farseer Jun 12 2013, 1:09pm replied:

That would be better than a single, sustained beam IMO. I actually kinda dig that idea.

+2 votes     reply to comment
82nd_Toby
82nd_Toby Jun 11 2013, 10:02pm says:

Good job I like it and even though u would change it for the people you dont have to or you can make too. Keep your original one for a normal price and the others with a composite beam energy like the Death Star outrageous and so forth. Kep your original but add others so people can get what they want.

+1 vote     reply to comment
the_Farseer
the_Farseer Jun 12 2013, 1:09pm replied:

Nah. On ship is plenty. There is only so much room on the build menu anyway ;) People will just have to live with what I give 'em but I will do my best to accommodate the lot of ya'.

+1 vote     reply to comment
82nd_Toby
82nd_Toby Jun 14 2013, 8:28pm replied:

Ok, well then my input will be add guns that can take down a corvette but it cant take down a Frigate unless combined. Maybe a gun that you create so that the Corvette can be unusau an your mod will stand out against other mods and you'll be creating something entirely new.

+1 vote     reply to comment
the_Farseer
the_Farseer Jun 16 2013, 1:19am replied:

And that, my friend, is the idea :)

+1 vote     reply to comment
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Perhaps some of you will recognize this ship? It's the Corellian Light Corvette from Galactic Battlegrounds. In my mod, it will function as a corvette-class ship that is effective against other corvettes. In other words, it is a quick and cheap alternative to churning out capital ships to fend off the "fly swatters" that form the enemy's picket lines. Haven't decided if I'm going to stick with the enormous, green super laser that it uses in SW:GB or simply give it a turbolaser... Thoughts?

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Jun 11th, 2013
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