The basic gameplay of Ricochet is this: Payers jump between neon-lit platforms suspended above an abyss, and shoot discs at one another, trying to push the opponent off the platform and into the depths. Ricochet exists in both GoldSrc (HL1) and Source (HL2) engines. The first version of the game, designed in Goldrc, was created by Valve Software. The second version, created in Source, was created by us, the third party developer (MOD).

The mod is currently under new management, and will be built on the SDK 2013 engine. Please provide feedback along the development process.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media


9 months ago News 5 comments

Hello everyone, after recently being contacted via email I have decided to revive this mod project.

Let me first address why the mod had died out originally. I was in college at the time of taking ownership of the mod. I was only able to do 2D/3D and level design. My friends all shared similar skills but we all lacked the ability to code. With no coder, and no access to the original mod's source code the project was left dead. The best we could do was dress it up but the game itself would have always been incomplete. Then there was the issue of the SDK 2012. Then there was the issue of the original build requiring HL2MP. All this combined with no code and no coder left what could have been an amazing game unfinished.

But I am here today to say that I am taking over the project once again. What's different this time? Well I went to school for Computer Science and since then have worked on writing software in Java and C#(for work). I have created several games using the Unity engine, so I understand the concepts behind game programming. I am eager to learn the process that goes behind a source mod and confident in my coding background that I will be able to handle all(or at least most of the game's code). I just need a mod team behind me.

I will be taking the next few weeks to setup the mod's SVN and issue tracking system along with my own responsibility inside Visual Studio. I will need help with this project and as of now I am the lone man working on this. I will be putting out help wanted ads for all positions, but if you are reading this now and would like to participate just copy the form below into an email and address it to

Time Zone:
Position Applying For (2D, 3D, Sound, etc):
Other Skills:
Availability (Time of day):

Ricochet: Source a1.1 Release

Ricochet: Source a1.1 Release

5 years ago News 19 comments

This is the alpha 1.1 release of Ricochet: Source. It has fixed many bugs of a1 and now includes all the map models skinned.

A New Start and Progress

A New Start and Progress

5 years ago News 2 comments

Ricochet: Source is off the a nice new start. A decent team has been assembled, and content creation in under way for the next alpha build.

Ricochet: Source - Project Resumed

Ricochet: Source - Project Resumed

6 years ago News 10 comments

Finally this project will be continued and hopefully worked on until a completed state.

Episode 68

Episode 68

5 years ago Feature 4 comments

William is joined by Thomas, Glenn and James. Later, Dave joins to talk about MotY. They talk about Syndicate Black Ops, Dual Reality, Visage, GraviNULL...

Ricochet: Source a1.1

Ricochet: Source a1.1

5 years ago Full Version 9 comments

This is the Alpha Release 1.1 for Ricochet: Source, and it took roughly 6 weeks of development to build this version. 5 working maps are packaged and...

Ricochet: Source Alpha

Ricochet: Source Alpha

7 years ago Full Version 12 comments

Ricochet: Source Alpha Build Build Date: 12/11/2007

Post comment Comments  (0 - 10 of 149)
JetLennit May 10 2015 says:

-Please Ignore This-

+1 vote     reply to comment
MahLazer Mar 20 2015 says:


+2 votes     reply to comment
ja18000 Feb 18 2015 says:

Duuuuude. Ricocheeeeeet. Ohmahgawd. Childhood memories maaaan.

+1 vote     reply to comment
cyoung Creator
cyoung Feb 12 2015 says:

Big news coming, stay tuned!

+8 votes   reply to comment
GamerDude27 Feb 13 2015 replied:

"Big news coming, stay tuned!" -cyoung
"Valve is showing the latest Steam Machine devices at GDC 2015"

Ricochet 2 = Half Life 3
Ricochet: Source = Also Half-Life 3?

Ricochet: Source is coming soon
GDC 2015 is coming soon
This year's GDC 2015 runs from March 2nd to the 6th in San Francisco, California. = soon

March = soon
Ricochet: Source = soon
Half Life 3 confirmed?

+1 vote     reply to comment
-AvA- Aug 17 2015 replied:

news about Recovered Operati

+1 vote     reply to comment
GamerDude27 Aug 19 2015 replied:

Soon. Keep your eyes open for news.

+1 vote     reply to comment
PunishedLamia Feb 13 2015 replied:

People are going to hate me for this but... HL3 jokes are the most lamest and overused jokes on the Internet...

+8 votes     reply to comment
Ikill4fun32 Apr 3 2015 replied:

"Most Lamest" PLEASE tell me English isn't your first language!

+1 vote     reply to comment
cyoung Creator
cyoung Feb 13 2015 replied:

I'll admit it's funny considering this project(ricochet) is nearly 10 years in the making, who knows maybe it's what Valve is waiting for.

+3 votes   reply to comment
GamerDude27 Feb 13 2015 replied:

If the Delay of Half-Life 3 is more or less your fault (don't take me serious)
Then I'm pretty much gonna wait, play Half-Life 3, Grand Theft Auto 5 on PC then kill myself.

+1 vote     reply to comment
Enam1960 Feb 13 2015 replied:

AAH,the hype is real!!!

+1 vote     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Half-Life 2
Send Message
Release date
Mod watch
Start tracking
Embed Buttons
Link to Ricochet: Source by selecting a button and using the embed code provided more...
Ricochet: Source
Last Update
9 months ago
280 members