nice more unites is always nice as long as they are balanced
btw was thinking. now that you know how to add new ui elements why not add the tech toggle to a separate bar so the acu could use tech toggle even when fully upgraded (without using ctrl + x or whatever it is)
These Tech Toggles works of numbers 1,2 and 3, I would like to create a new UI element with 3 tech buttons on it but im fairly new to UI modding so this mite be some think that happens down the track.
your very good at this. though i know that the reason we cant see 'basic' units in tier 3 is because you havent set the UI up yet, it's still a bit funny that that there is none in basic, gives the impression that there are no 'basic' T3 units.
nice more unites is always nice as long as they are balanced
btw was thinking. now that you know how to add new ui elements why not add the tech toggle to a separate bar so the acu could use tech toggle even when fully upgraded (without using ctrl + x or whatever it is)
These Tech Toggles works of numbers 1,2 and 3, I would like to create a new UI element with 3 tech buttons on it but im fairly new to UI modding so this mite be some think that happens down the track.
ahh well nice to hear you think the same and i wish you luck making it. it would be a nice addition to the expansion
the next update sounds more like a new game rather then a expansion to me hehe and a much better game that is
Thanks for the supports :-)
your very good at this. though i know that the reason we cant see 'basic' units in tier 3 is because you havent set the UI up yet, it's still a bit funny that that there is none in basic, gives the impression that there are no 'basic' T3 units.
but still, keep up the good work. :)
so are experimentals gonna be seperated on the tech levels
like minor experimentals are under tech 2 & major under tech 3
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