Revamp Expansion Mod (RVE) A Supreme Commander 2 Complete Overhaul / Total Conversion Mod

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Revamp battle scean 1
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ParaCombatant Oct 2 2012, 2:14pm says:

Ha. Haha... Hahahahaa... Sooooooo, the mod is shaping up rather well. :) <.< >.> :'D

Thank you,
- From someone who looks extremely forward to this mod.

+5 votes     reply to comment
snjolaugur Oct 2 2012, 2:14pm says:

:D Amazing and jaw dropping

+2 votes     reply to comment
Keksz Oct 2 2012, 2:18pm says:

the enviroment is 100% 3ds max right?
how did you create such terrain?

+2 votes     reply to comment
Avitus12 Author
Avitus12 Oct 2 2012, 2:23pm replied:

Yup the environment is all max, only took about 3 hours lol, I created it the same way I create units, one step at a time :p

P.S. Ive been using max for a long time :)

+2 votes   reply to comment
Keksz Oct 2 2012, 4:16pm replied:

nice :)

and light effects done in photoshop? (except the daylight system)

+1 vote     reply to comment
Avitus12 Author
Avitus12 Oct 2 2012, 11:23pm replied:

Correct :)

+1 vote   reply to comment
Lord_Mordja Oct 2 2012, 2:23pm says:

I know it's just a render, but I loooove those weapon effects.
Any chance they'll make their way ingame? :D

+1 vote     reply to comment
Avitus12 Author
Avitus12 Oct 2 2012, 2:28pm replied:

Umm... maybe one day lol.

+2 votes   reply to comment
leosake Oct 2 2012, 2:53pm replied:

Actually they're not far from SC2 effects, only thing missing in SC2 particle effects is "good" smoke particles ;)

+1 vote     reply to comment
IMAZOMBIE358 Oct 7 2012, 7:28pm replied:

i wonder what civilian stuff looks like. clothes. stores. cities. food. tvs and tv remotes. does everything look like tony starks lab? is power finally wireless? cell phones and laptops? vehicles? law? cargo stuff? civilian weapons? hunting? bars? medicine? gas prices and political stuff? taxes? just something to think about.

how much easier would making this mod be?

0 votes     reply to comment
Res_Novae Oct 2 2012, 2:53pm says:

Visually astounding. I can't wait for the day where I can control a situation like this.

+1 vote     reply to comment
foxslider Oct 2 2012, 3:12pm says:

oh my god! it's the CG!!!!AMAZING EFFECTS!!!

+1 vote     reply to comment
Igncom1 Oct 2 2012, 3:31pm says:

How I loved the TA victory pictures.

Very nice, did I mention you guys are talented?

+4 votes     reply to comment
IMAZOMBIE358 Oct 3 2012, 12:46pm replied:

hey thats how these could be used!

hey revamp team, are you guys planning on using these renders as menu backgrounds? loading screens? victory scenes?

or are you gonna pull an original supcom and make the background a movie? are you guys gonna change the menus themselves? the hub and menu looks so boring. itd be nice if you guys could make a difference in each factions hub.

+1 vote     reply to comment
Héllalujah! Oct 2 2012, 3:51pm says:

noword to say,thats so really awesome! O_O O.O great work revamp team =D =P XD

+3 votes     reply to comment
PsychoEliteNZ Oct 2 2012, 5:49pm says:

What in here is Photoshopped?
If nothing then,YYYEEEAAAHHH!

+1 vote     reply to comment
yavuztezcan Oct 2 2012, 6:54pm says:

great art!!!!

+1 vote     reply to comment
AmadeusReborn Oct 2 2012, 7:54pm says:

Amazing, truly Amazing

+1 vote     reply to comment
Mail_ManOf_Doom Oct 3 2012, 7:02am says:

Really amazing picture!
Such a shame you won't be making maps. You guys would be really great at it, just from looking at the environment you created for this image.

+1 vote     reply to comment
Avitus12 Author
Avitus12 Oct 3 2012, 8:02am replied:

We cant make maps "YET" never lose hope man.

+2 votes   reply to comment
IMAZOMBIE358 Oct 3 2012, 1:06pm replied:

if you guys make maps, i hope you make big ones. big enough so a mavor couldn't reach a base. i think artillery game enders are unfair. if someone gets one, game over. they are very powerful and accurate, but if you build one, it defeats the purpose of building an army other than using it for defense. i like having artillery for defense, but if i dont keep it on hold fire, it destroys the enemy bases in 5 minutes. same reason on ta esc. lotso cool artillery but if you put em on fire at will, you instantly win. me no likey that.

if you bring any map from fa, bring betrayal ocean.

+3 votes     reply to comment
Avitus12 Author
Avitus12 Oct 3 2012, 3:40pm replied:

you can always turn artillery off...

+3 votes   reply to comment
IMAZOMBIE358 Oct 4 2012, 2:23am replied:

i forgot to mention that i love artillery. artillery is a really cool art of war but game ending artillery is no fun in strategy games.

in movies and other games, game ending artillery is very cinematic. in strategy games, they just present a stupidly easy way to win a battle.

the purpose of games is for winning a battle through the epicness of clashes, not sitting in the middle of your base with a big cannon.

yeah maybe if it was a movie and everyone was like oh **** they got a world ending cannon! like the campaign! but skirmish battles aren't campaigns.

to me, having a mavor is like having my own mini shiva prime.

the reason i dont like game ending artillery is because you can kill your enemy without them even touching it.

thats also the reason i dont like nukes. i hate nukes even more. yeah awesome instakill explosion but if you dont have anti nuke defenses, your dead. biggest reason i dont play with them. see, i dont like playing online. mainly because ppl complain about not using nukes. so i play offline because i can turn nukes off. id keep them on if the enemy would use them only for defensive purposes but thats impossible.

making big maps is easier and i like big maps because you can have bigger bases. that and battles can be experienced from a safe distance from your base.

+2 votes     reply to comment
Avitus12 Author
Avitus12 Oct 4 2012, 5:00am replied:

Quiet true... though when balancing the mod we will do our best not make the Mavor OP :)

+2 votes   reply to comment
leosake Oct 4 2012, 5:06am replied:

I totally agree with IMAZOMBIE on that....I hate game ending artillery, it makes the game so easy...and it enables you to win without building an army or experimentals...

+3 votes     reply to comment
IMAZOMBIE358 Oct 4 2012, 2:34pm replied:

yay. i really dont care how powerful it is. i wouldnt care if it was instakill huge nuclear explosion. its the range i care about. really, anything with enough range to hit your base without you even touching you is a pet peeve.

my favorite land map from supcom fa was ians cross. id have a big line of defenses including LRA all the way across my part of the canyon. i could leave them on fire at will because they cant reach the enemy bases. they could pound down any experimentals that came close, with a line of megaliths standing behind them. i captured a uef engineer and built a mavor. while it built, i sent my line of megaliths at the enemy but i got them to the edge of the enemy base and BOOM the enemy commander explodes in my face. i zoom out and theres a curved and dotted yellow line leading from the mavor to the enemy base. yup...

really even if an artillery with .5 damage could reach an enemy base, its unfair because unless they break through my defenses, its game over, no matter how powerful their shields are. eventually they would go down. its also the reason i dont like sniper units.

+2 votes     reply to comment
leosake Oct 4 2012, 2:43pm replied:

yeah but there is no such sniper unit that hits from your base to the enemies base :P
but there are several f@#$^%@#^ing artillery structures that do so ;)
I always turn off artillery structures...

+2 votes     reply to comment
IMAZOMBIE358 Oct 4 2012, 10:22pm replied:

i do not like unlimited range anythings. i dont like the aeon sniper units. the regular ones from fa. so annoying. i love being able to use super long range artillery in fps games. its a challenge and its great fun to aim them but when your not doing the aiming, its not fun. if i could be aiming and firing a mavor like fps, id love them. theyd be one of my favorites but since aiming them isnt a problem, they are no fun. 20 x 20 maps, the only artys that are like that are the scanthis, mavor and the aeon rapid fire. only the mavor matters on 81 x 81. in the xbox supcom, the scanthis had a really short range. perfect defensive weapon.

+1 vote     reply to comment
narh... Oct 3 2012, 12:45pm says:

That is the most beautiful massacre i've seen!

+1 vote     reply to comment
leeth4wk Oct 5 2012, 6:16am says:

It looks AMAZING!

+1 vote     reply to comment
IMAZOMBIE358 Oct 6 2012, 2:46pm says:

hey guys wenza next thingy comin? am i the only one besides shnitzel truck that visits daily?

+1 vote     reply to comment
leosake Oct 7 2012, 5:38am replied:

I would have posted some models, but I don't have my desktop with me....I'm waiting for it... :/

+1 vote     reply to comment
narh... Oct 7 2012, 3:11pm replied:

I do to, everyday hoping that by clicking on downloads, i'll see version 1.2

+4 votes     reply to comment
TomorrowsStrategist Oct 6 2012, 3:36pm says:

Can you please turn this into a playable map?!

+1 vote     reply to comment
supcomrocks Oct 8 2012, 7:56pm says:

si there any chance that you could resize this awesome pic as a desktop background because its pretty awesome

+1 vote     reply to comment
leosake Oct 9 2012, 2:40am replied:

There is a download link here:

BUT don't forget to fave ;)

+1 vote     reply to comment
Avitus12 Author
Avitus12 Oct 9 2012, 10:36am replied:

what size do you want it?

+1 vote   reply to comment
drillz007 Oct 10 2012, 11:24pm says:

holy hell

+1 vote     reply to comment
OhNoesBunnies! Oct 12 2012, 8:19pm says:

Hnnn... my brains!

+1 vote     reply to comment
superkontikkv Oct 15 2012, 3:56pm says:

People write how to install mod "Supreme commander" I is :steam:
mail **
is DLS
Please send instructions and then I do not understand I'm a fan of this game!
Translated the text via a search engine because of lack of English!

+1 vote     reply to comment
deputy-dog Jan 22 2013, 4:52pm says:

is that a dragon I see in that clip of awsome-ness?

+1 vote     reply to comment
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I didn't really do to much ells today >__>

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Oct 2nd, 2012
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