Revamp Expansion Mod (RVE) A Supreme Commander 2 Complete Overhaul / Total Conversion Mod

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Report RSS Megaliths up against a Universal Colossus (view original)
Megaliths up against a Universal Colossus
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Igncom1
Igncom1 - - 654 comments

sweet. how does it unload the units? like the air transports?

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OverRated Author
OverRated - - 2,885 comments

I have edited some of the models in 3DMax, with this one i have added bones so the units drop out of its rear end :P, which is a jump from its features in FA.

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L1K3A8O5S
L1K3A8O5S - - 331 comments

Are those some other megalith that I don't know about? They don't look the same as the ones in SupCom 2.

P.S. I never played the first SupCom...

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Igncom1
Igncom1 - - 654 comments

the megalith was in forged alliance. or FA is you like.

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Grievousc2
Grievousc2 - - 133 comments

I do not see any new units.What am i looking at?

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OverRated Author
OverRated - - 2,885 comments

the megalith from FA with a new projectile.

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Grievousc2
Grievousc2 - - 133 comments

Oh I notice now.thanks

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Foxglove
Foxglove - - 83 comments

Lol, just noticed that 'little' Illuminate Airnomo.....

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Description

A group of Megaliths shield by 400+ Adaptors going head to head with a Universal Colossus showing small units do help :P, The megalith can build only legged units and it can build on the move with a storage of 50, the Megaliths projectile is new and was created by me.