Red Alert 3: Revolution's main goal is to provide a more in-depth Red Alert 3 experience, whilst retaining both the unique art style and core gameplay that made Red Alert 3 so enjoyable. The faction diversity that Red Alert 3 provided has been further built on and expanded, with each faction being able to channel their particular strengths with new, updated sets of upgrade protocols. From the Allies' 'Proton Beam Capacitors' upgrade, to the Soviet’s 'Electrostatic Flak' upgrade, you can be sure that the outcome of games will be less decided by who spams the most units, and more on who spends their Security Points the wisest. This mod also aims to enhance the unit graphics, particle systems, weapon effects and visuals throughout the game. Numerous bug fixes, as well as improved sound effects covering everything from unit weapons and explosions, to unit movement and ambient noises will offer Revolution players a Red Alert 3 experience like no other.
As of Revision 6.
Anyone got any ideas for a new upgrade protocol for the Empire? This one will be replacing Emperor's Rage Level 2, with Level 3 hopefully being replaced with an unlock power for the Giga Fortress.
Quicker transformations of tengu's ect?
Faster cores?
Quicker deploy?
Faster deploying nanocores is a nice idea ;) It should be possible, too.
A faster cooldown of the transformation secondary ability of tengu's/strikers. :-) Note that I don't mean "quicker transformations", only quicker cooldowns.
Upgraded nanites- increase the attack of units that use nanites (Tsunami tank for example.....)????
Tsunami uses nanites only for Shielding and Regeneration.
it doesn't regenerate...
I agree with the cooldown minimizer.
replace the robotic assmebly with faster nanocore deploy!
Thats what i ment :)
Is the desolator strike only Lv 1 now?
If so, you should make Lv 2, 2 planes.
What's the Apoc tank looking icon?
That unlocks the Tesla Tank ;)
Why? To my knowledge,it sucks at all.
It's good :)
Doesn't mean TX1138 can't make it better.
nah
it does kill anything under tier 3 including any tanks
its weaknesses are
massed units
tier 3 units
heavy vehicles
aircraft
top secret protocols
etc.
Ah. Neat!
Empire protocol should make Oni's do more damage when running. and ramming does more damage (yari's and shogun)
How about shorter super-weapon cool downs? Be fun =P.
Good job with the icons :)
There was a lot of obsessive nitpicking whilst creating those icons, I can tell you that! :P I'm a bit of a perfectionist, to say the least.
can you remove toxic corrosion prtocal and replace it with natasha and engineers shorter cooldowns on second abillty or 10% extra damage to teslas
Hey TX1138 can PLEASE remove all 3 magnetic satellite powers? To me its ******* useless! Yes I know it can throw many units even an apocalypse tank into the sky but even the apocalypse tank can easily avoid it... HELL every unit in the game can easily avoid that stupid power!! So can you PLEASE REMOVE IT COMPLETELY!?
Agreed :)
Replace the Mag satelite, not desolator strike.
or at last make it litle faster
O.o
Mag satellite is one of the most powerful protocols! Take my word for it... :-D Played so many games online... just catch your opponent off the guard and he's finished.
If you got rid of the Mag sat you would reduce the effectiveness of the Orbital drop powers.....
TO Feillyne: Powerful if it was a lot faster.. And yes I know it increases the effectiveness of the Orbital drop like Railgunner said..
But really to me its really useless unless TX1138 decides to change it to moves a lot faster each level..
BTW, when are you going to put the armour superirority upgrade in?
ideas for empires protocals: transformatoin cooldown and advanced waveforce
tankbusters king oni waveforce cannons and all other units that uses waveforce gets an 15% more power
Good work again! Like the choronorift, I never used the desolator airstrike
Looks ******* awesome and professional looking! release noa!!!
Could you put an upgrade that powers up all tesla coils, perminent upgrade?
Like the power they have when charged by a Tesla trooper or stingray.
And can you make tesla tanks capible on charging tesla coils?
loving the upgraded flak protocol :D
wtf i dont get the duel barrel hammers... will you be able to leech a 3rd weapon... seems pointless if i could leech a apoc and get a retarded hammer.
Where's the Soviet's Armor Superiority upgrade?
that toxic sacrifice is pretty useless to me. is it possible to get rid of it an have the armour superiorty thing instead, the dual hammer tank cannon is weird but the apocalpyse missile pods is a great idea, brings back the RA2 apoc!
i have an idea for the japanese, the nanomachines used for the Tsumani tank that repair it, could be like a protocal that repairs damaged units in area?