Red Alert 3: Revolution's main goal is to provide a more in-depth Red Alert 3 experience, whilst retaining both the unique art style and core gameplay that made Red Alert 3 so enjoyable. The faction diversity that Red Alert 3 provided has been further built on and expanded, with each faction being able to channel their particular strengths with new, updated sets of upgrade protocols. From the Allies' 'Proton Beam Capacitors' upgrade, to the Soviet’s 'Electrostatic Flak' upgrade, you can be sure that the outcome of games will be less decided by who spams the most units, and more on who spends their Security Points the wisest. This mod also aims to enhance the unit graphics, particle systems, weapon effects and visuals throughout the game. Numerous bug fixes, as well as improved sound effects covering everything from unit weapons and explosions, to unit movement and ambient noises will offer Revolution players a Red Alert 3 experience like no other.
New garrison clearing effects for Desolator Airstrike. Now kills all occupants instantly.
Just like in TW, Good Work.
Nice! I never really used desolater, but now I might!
Wow! Now the Desolator Airstrike will be useful.
Indeed. :D
Love it Love it!
I bet the Peace Keepers inside don't...
Sweet. Keep up the good work!
well i think the pk garrisoned is dead now
Guys, it's just a visual change, it will not change the gameplay, ok it insta kills the garrison instead of 3 seconds, but realy, whats the difference?
Honestly, I wish it would damage buildings a bit =(
tell me it isn't... And btw, I love the new effect but you who claims it is "more useful" now, that's not true. It have alwaysed pwnd garrisons
very good
in case you guys havn't realised there are now only one level of DA
Isn't this what it used to be?
I played an online 3v3 and my other friend used desolator on garrisoned building and all of them died instantly
shuld have a SMALL deley.