Red Alert 3: Revolution's main goal is to provide a more in-depth Red Alert 3 experience, whilst retaining both the unique art style and core gameplay that made Red Alert 3 so enjoyable. The faction diversity that Red Alert 3 provided has been further built on and expanded, with each faction being able to channel their particular strengths with new, updated sets of upgrade protocols. From the Allies' 'Proton Beam Capacitors' upgrade, to the Soviet’s 'Electrostatic Flak' upgrade, you can be sure that the outcome of games will be less decided by who spams the most units, and more on who spends their Security Points the wisest. This mod also aims to enhance the unit graphics, particle systems, weapon effects and visuals throughout the game. Numerous bug fixes, as well as improved sound effects covering everything from unit weapons and explosions, to unit movement and ambient noises will offer Revolution players a Red Alert 3 experience like no other.

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Report RSS Harbinger Gunship (view original)
Harbinger Gunship
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xonone
xonone - - 1,601 comments

nice. cant wait till this mod comes out.

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C&C_Burger
C&C_Burger - - 2,041 comments

AWESOME TO THE MAX!!

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moretanks!!!
moretanks!!! - - 704 comments

can the rear gun be very light antiair?
awesome!!!!!

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Acid-Cr@sh
Acid-Cr@sh - - 202 comments

Awesome!
Thought Adv. Aero looks quite... interesting, much like Taxi Gunship lol
Maybe white stripes will fit better?

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liberty_wings
liberty_wings - - 925 comments

ULLAH! IT'S GREAT!!!

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justgoaway
justgoaway - - 8,208 comments

I never played Uprising, but I love this aircraft!

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R3ven
R3ven - - 2,022 comments

awesome :D

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USAFF
USAFF - - 93 comments

Just...PERFECT!

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caspercool
caspercool - - 244 comments

Looks little lolz looks like small wings

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USAFF
USAFF - - 93 comments

WHEN, WHEN, WHEN?

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liberty_wings
liberty_wings - - 925 comments

we can control the Harbinger like a normal air unit or we can only direct her fire like the C&C Generals's Spectre Gunship?

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maikan09
maikan09 - - 65 comments

to the F@$#!@ MAXXXX

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Chronohawk
Chronohawk - - 283 comments

What's the secondary ability?

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(212th)leader
(212th)leader - - 171 comments

It makes no sense to put cannons on each sides. The reason the Uprising Harbinger was given one side of cannons was probably becasue it was based off of the AC130. In addition, AC130s don't have howizters on both sides because they might increase drag too much, not have enough room, or not be stable to fire both.

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Sarge_Rho
Sarge_Rho - - 4,654 comments

It had cannons on both sides, because it's easier to just give it two cannons than adding a new module.

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Mernom
Mernom - - 718 comments

rare gun shold be added only with A aro upgread.
and what's that new ability?

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Dentedhelm
Dentedhelm - - 129 comments

Wouldn't having cannons that far up front fill up most of the cockpit? You should move them down closer to the wings.

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Description

Update from previous media release. Now has proton cannons on both sides of fuselage, with front and rear mounted chainguns. New skin when upgraded with Advanced Aeronautics.