An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

Report article RSS Feed Apocalypse Minimod - Lead up to Release

It's been a crazy year of work. What have we spent that time doing? Lets find out.

Posted by open_sketchbook on Dec 9th, 2011

Nearly one year ago, at the beginning of February, I sat down with the other folks working with me on Red Alert 3 Paradox to address a problem.

That problem was that, despite having released what was, at the time, the largest Red Alert 3 mod in existence, we really had no idea what we were doing. We barely knew how the engine worked, we didn't have any idea how to do collapse models or moving tracks or any of the dozens of little details necessary for putting together a completed, professional looking release. Our balance was haphazard, our design direction was a mess, and the complexity of the project was getting away from us. To be entirely honest, we were operating blind.


Ah, the good old days of ignorance...

That would not do! The task we set for ourselves was to create the most comprehensive and totally sweet mod in Command and Conquer history. But we couldn't do that if we didn't know what we were doing. So I proposed a minimod, set in the Vietnam War, as a testing bed for everything we didn't know, so we didn't have the pressure of managing over a hundred different units while we concentrated on learning.

In the ten months that followed, our team transformed itself. You simply would not recognize our workflow, planning methods, and techniques compared to when we started in February. We hashed our design documents out in painstaking detail, learned the engine inside and out, even developed an entirely new counter system. We've done things, both with art assets and code, that have never been done in C&C history.


You are looking at over a hundred hours of work in this screenshot.

It wasn't easy. We remade assets over multiple times as we learned new techniques, spent countless hours throwing our time and patience at code problems, export issues, and frustrating animations that just wouldn't work. Our perfectionism and attention to detail compounded the problem; yes, we could have just had a closed top jeep, but instead we have three independently animated crewmen. We have poured metaphorical blood, sweat, and tears into this project.

You know what? I think it paid off.


But you don't have to take my word for it. Pretty soon, you'll be able to see it for yourself.

Post comment Comments
TotallySnappy
TotallySnappy Dec 11 2011, 5:28am says:

Also don't forget to vote for MOTY! Paradox is in the top 100!

+14 votes     reply to comment
C&C-Pickled
C&C-Pickled Dec 11 2011, 6:23am says:

You guys, everyone working on this. You are awesome. That's all that needs to be said; you guys are simply awesome. We can't thank you enough for all the effort and time you put into this, all we can do is count the hours as we wait for this amazing minimod to be released

+6 votes     reply to comment
therethree_55
therethree_55 Dec 11 2011, 7:16am says:

This will be definitely worth the wait

+4 votes     reply to comment
spursdude92
spursdude92 Dec 11 2011, 7:44am says:

You guys are geniuses in my eyes, the way in which you've come together and made this incredible mini-mod is amazing. I'd gladly wait another year or more for the whole of Paradox, I've been following this since it started and the improvement is just awe-inspiring. Keep at it guys... time to go vote for MOTY

+4 votes     reply to comment
kijebe
kijebe Dec 11 2011, 7:44am says:

the community is backing you 110%

keep up the awsome work and pretty soon you'll have a mod that deserves a monument built in its memory

+4 votes     reply to comment
ConscriptDavid
ConscriptDavid Dec 11 2011, 9:01am says:

I admit, I Had an Pirated Red alert 3. But now, whit this Coming soon, I am going to BUY red alert 3 specially for this Mod.

Great Work guys, Great work.

+3 votes     reply to comment
exalted40000
exalted40000 Dec 11 2011, 11:33am says:

Even though I've been pretty silent here, I have always, and will always support this mod. I wish you all the best of luck.

+3 votes     reply to comment
BluishGreenPro
BluishGreenPro Dec 11 2011, 12:41pm says:

For persistently sticking with a project of this magnitude, Paradox team, I salute you! I really hope the day comes where I learn enough about modelling/texturing/coding/something that I can help you guys beyond kind words...
Here's to the MOTY! (whether you officially win or not)

+2 votes     reply to comment
K05T4R
K05T4R Dec 11 2011, 1:15pm says:

Well that is what ya get w/ good organization and commitment, a quality mod :D ((waiting patiently for release)) *just make sure its atleast under the tree by Christmas morning* :P

+2 votes     reply to comment
GearsGoAwryMan
GearsGoAwryMan Dec 11 2011, 2:36pm says:

so far there has only been one mod crazy enough to do their own music, audio, and models. even for the tiny nitpitty bits.

+2 votes     reply to comment
Battle8111
Battle8111 Dec 11 2011, 3:07pm says:

You guys did a fantastic job on paradox and the mini-mod. I have been watching this mod for almost a year now, i have seen the great progress in the mod and seen its greatest leaps in moduleing, texuring and codeing. This is my favortie mod of all time. It has a great community and lots of support.I give a thankyou for your great work. Threw it all, a job well done paradox team.

Great job, dont let anything stop you from your great work! ,

Battle8111

+2 votes     reply to comment
JurisDocta
JurisDocta Dec 12 2011, 2:30am says:

There are at least a couple other mods I like on this site but NONE hold a candle to you.

+2 votes     reply to comment
necron15
necron15 Dec 12 2011, 6:07pm says:

Hope you win the MOTY award you deserve it.

+2 votes     reply to comment
MetalKing1417
MetalKing1417 Dec 12 2011, 9:51pm says:

Good work.

+2 votes     reply to comment
Toatech
Toatech Dec 13 2011, 12:13am says:

I really loved this mod from the first time I saw it, the confederates are coming along and the allies have a lot of extra scientific tanks in their arsenal, personally I can't wait for the Soviets to come back, and I still find it sad that I heavy rely on athena cannons to destroy soviet apoc tanks... still

+2 votes     reply to comment
Haggetti
Haggetti Dec 13 2011, 9:02am says:

Does this minimod include fixes for the issues in 0.92 as well?

+2 votes     reply to comment
Protroid
Protroid Dec 13 2011, 4:15pm replied:

This minimod has nothing to do with 0.92. Those bugs will be adressed very soon however, as now we can approach it with new knowledge as to what we're doing.

+2 votes     reply to comment
Haggetti
Haggetti Dec 13 2011, 4:38pm replied:

Cool, is it a separate entity so if I want to play minor faction deathmatch I play this, If I want to play regular paradox I change to .9.2.1

+2 votes     reply to comment
Harkwell
Harkwell Dec 18 2011, 12:37pm says:

Congrats guys on figuring out the game's coding and coming this far, your on your way to making one of the biggest, best mods in C&C history. :D

+1 vote     reply to comment
ephemeralmmory
ephemeralmmory Dec 30 2011, 11:20pm says:

Just out of curiosity, how much has been released so far?

I'm playing the 9.21 beta, and a lot of the content seems to be not included yet. I found a few more units and the Confederates added, so I just want to make sure: the reason the others aren't added is because this is just a beta, right?

Other than that, very nice!

+1 vote     reply to comment
Ammonhra
Ammonhra Jan 10 2012, 10:34am says:

Good design, attention to detail, and perfectionist code DO take a long, long time... And I'm just glad that I've learned to appreciate that.
I love what I've played with so far in this mod, and I can't wait to see everything eventually come together...

But you're right, for something this big, especially for an unpaid team, takes time and a half, if it even gets completed at all.

But I'm sure you all will get it done. You've gone too far for any other option to be logical =P

+1 vote     reply to comment
HOURAISAN
HOURAISAN Jan 29 2012, 5:06am says:

The Paradox mod is the reason I invested in Red Alert 3 - thanks open_sketchbook :3

+1 vote     reply to comment
gfan1234
gfan1234 Jun 22 2012, 12:35pm says:

when ever i play the confedarates are the only new team there is is this becuase they werent made yet or is it my computer

+1 vote     reply to comment
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Infinity Realms
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Release Date
Released Jul 3, 2010
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C&C: Red Alert 3 Single, Multiplayer & Co-Op Real Time Strategy
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Infinity Realms Developer & Publisher with 14 members