An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.

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RTSOverlord
RTSOverlord - - 19 comments

I love the effects of the bomber =] good job

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shinmg92
shinmg92 - - 496 comments

great effect!!!! really cool~

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Xenasis
Xenasis - - 67 comments

Amazing effect, but i really think you guys are focussing too much on the existing factions, not the new ones - which will need lots more work

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shinmg92
shinmg92 - - 496 comments

they will update allied faction and confederate in the first release..

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darkus13
darkus13 - - 79 comments

kewl... u guys do take care of your mod... i bleieve you are the only ones who make serious updates on your RA3 mod, and I`m glad, cuz it`s my favourite mod. RA3 mods lately seem to either die or abandoned for about 3 months or so.

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master_oli-p
master_oli-p - - 1,462 comments

here here to that!

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yaik7a
yaik7a - - 544 comments

I promise my mod wont get dead ... just take a **** lode of time to realise

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Rabboticus
Rabboticus - - 317 comments

awesome work guys! these units look epic at a massive level :D!

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Admiral_FCS
Admiral_FCS - - 113 comments

I don't think I can see the bombs; they do drop them like Vindicators do, right?

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Kerensky287
Kerensky287 - - 483 comments

More like very small, potent missiles. They're visible ingame, and you can kinda see one in the picture on the right.

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moretanks!!!
moretanks!!! - - 704 comments

do you have pictures of the lampry drones firing?

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Kerensky287
Kerensky287 - - 483 comments

Unfortunately not. At the moment their AI code is a little faulty (they're computer-controlled, but they don't seem to like firing until they're in contact with the enemy...) so while the weapon does have an effect - rapid fire missiles - and the effect is occasionally visible, it didn't occur in any of the screens we took.

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moretanks!!!
moretanks!!! - - 704 comments

i"ve got more questions

1) in the allied list the lamprey drones seemed controllable since it's got a specical abilty.
2) . and are you going to put any rocket/engine extaust on the mesofortress?
3)does the drones have infinate ammo?

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open_sketchbook Author
open_sketchbook - - 1,602 comments

The list is just a guideline for you and for us. As stuff gets added to the game, coding issues, new discoveries and balance will cause various changes to that list, and we don't have the time to update the list constantly. We'll get to it, but content is priority.

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moretanks!!!
moretanks!!! - - 704 comments

i see i only put the comment in becaues i noticed some updates in the list...

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xonone
xonone - - 1,601 comments

looks nice.

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DarkyPwnz
DarkyPwnz - - 482 comments

oh,great but i have something to say;
first,i love the units you make and can't wait to use them.But will anyone use Apollos/Centuries while they have Achilleses and Mesofortresess?

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gregester
gregester - - 45 comments

Because Achilles/mesofortresses req tech 3 and a separate building. It takes longer to get and would probably be more expensive (based on balancing the factions)

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DarkyPwnz
DarkyPwnz - - 482 comments

well but still,people used apollos/centuries in vRa3 lategame,now please be honest about this;
Will you use them lategame when you have the High-Tech aircraft?
Also note,it is easier to get Achilles in the minimod than Century!

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open_sketchbook Author
open_sketchbook - - 1,602 comments

Actually, there are several reason why you'll still be using low-tech aircraft.

1. Cost. Achilles and Mesofortresses sit around 3000 dollars each.
2. Utility. The Achilles is a money sink for a very specific purpose, and the Mesofortress does much less damage to structures; it's more like a multi-shot Vindicator than a Century.
3. Tier System. In the final version, the difference between the Defense Bureau based Tier X and the T1-T3 system will be more pronounced. The idea is that a player is presented with a definite choice in their build order; do you go for the War Factory/Airfield and tier up conventionally for more flexible, cheaper units, or do you rush to Tier X and get powerful units sooner, but face extreme early-game costs and extremely specialized, fragile units?

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DarkyPwnz
DarkyPwnz - - 482 comments

Achilles isn't a money sink.Yes it is expensive but it is cheaper than 4 apollos and also better.Thanks for explaining through,i now completely understood what you were trying to do

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Commander_RealWar
Commander_RealWar - - 923 comments

LOL, I just noticed that part of this image's description is Monte Python style! ROFL!

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Fatburger3
Fatburger3 - - 6 comments

I love the mini mod
you guys did a great job on the airfield building animation

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Magmafusion
Magmafusion - - 392 comments

wow!

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Description

As you can plane-ly see, (the writers responsible for this pun have been sacked) we've been doing a lot of work on the Allied air game and are proud to report that all Allied fixed-wing aircraft are fully functional and in game, ready to begin balance testing. A news post is forthcoming which will contain more information.