An expansion/overhaul mod of epic proportions, with entirely rebalanced gameplay, expanded factions, new gametypes, graphical overhauls, and five new factions; stealth-based Confederate Revolutionaries, tower defense-inspired Atomic Kingdom of China, economy-focused Mediterranean Syndicate, DotA-esque Order of the Talon and spammy Electrical Protectorate.
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Graphics and Gameplay Improvement Suggestions | Locked | |
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Mar 28 2011 Anchor | ||
Is it possible to return the zooming style in patch 0.9.2.1 to normal? because the infantry and building sizes seems weird |
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Mar 28 2011 Anchor | ||
The feature where infantry move slower in enemy territory will be removed in the next version of the mod. -- blah |
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Mar 28 2011 Anchor | ||
oh, thanks for the info Is there a way to return the zooming to normal? |
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Mar 29 2011 Anchor | |
it's just the maps that are made that way. So yes, but probably not on the official paradox maps. |
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Mar 29 2011 Anchor | ||
Thank you very much for that info , I haven't notice them since I only played on 1 map |
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Apr 2 2011 Anchor | |
The zooming style is here to stay(with minor tweaks), and the second is not happening because some factions base creep. Edited by: R3ven |
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Apr 3 2011 Anchor | ||
Infantry overwhelm slow firing turrets? When does that happen against an anti-Infantry turret? (I have a general hatred of turrets.) |
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Apr 3 2011 Anchor | |
uhm, conscripts are incredibly effective against tesla coils, and if in great enough numbers DO overwelm sentry guns. However, the cover speed bug makes this a hell alot harder. |
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Apr 3 2011 Anchor | ||
Its a counter of sorts, albeit Sentry Guns would easily be cost-effective vs that. |
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Apr 3 2011 Anchor | ||
Use the secondary, problem solved. Infantry are supposed to overwhelm turrets in numbers, you can't rely on turrets alone, unless to defend expansions, you need to use units in conjunction with turrets, or even a combination of turrets. |
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Apr 3 2011 Anchor | ||
I am talking about turrets such as Tesla Coils and Spectrum Cannons because of the feature where infantry moves slower on enemy territory it is almost impossible to destroy them with infantry ( makes infantry rushing almost useless ) |
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Apr 3 2011 Anchor | ||
That was the product of a bugged cover system they are changing. |
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