-Balance: Vindicator: Speed to 270 from 180//Acceleration time to 1.5 seconds
-Balance: Apollo: Speed to 375 from 250//Acceleration time to .8s from 1s
-Balance: Apollo: Damage to 25 from 9
-Balance: Cardinal: Speed to 200 from 135//Acceleration of 3s
-Balance: Cryocopter: Acceleration time to 2 seconds
-Balance: Longbow Liberator: Acceleration time to 1 second
-Balance: Longbow Liberator: Health to 150 from 200
-Balance: Longbow Liberator: Speed to 200 from 140
-Balance: Longbow Liberator: Armour changed to Thin-Skinned from Thick-Skinned
-Balance: Longbow Liberator: Primary weapon damagetype changed to Gun from Disruptor
-Balance: Longbow Liberator: Secondary changed to only target vehicles
-Balance: Longbow Liberator: Secondary damage to 100 from 75
-Balance: Century Bomber: Acceleration time to 5 seconds
-Balance: Century Bomber: Speed to 175 from 150
-Balance: Riptide ACV: Does 25% less damage to structures
-Balance: Peacekeeper: Cost to 125 from 200
-Balance: Javelin Soldier: Lots of damage and range changes. Cost to 200 from 300
-Balance: Mirage Tank: Speed to 85 from 50-Balance: MultiTurret: Requires Refinery instead of Power Plant
-Balance: Athena Cannon: Lock-on time to 6 seconds from 3 seconds
-Balance: Athena Cannon: Range to 800 from 900
-BugFix: Allied MCVs can repack again
-BugFix: Fixed Icarus secondary icons to show up, it worked regardless.
-Feature: Defenses are now split into two tiers so that people cannot fast Ultimate Weapon.
Tier 1 unlocks:
-Cryo Tower(once implemented)
-Vlakyrie SPG(once implemented)
-Chronosphere.
Tier 2 unlocks:
-Singularity Core-Spectrum Tower
-Grand Collider(once implemented)
-Proton Collider
AWESOME! :D
Wow, that was a quick update! Can't wait to try it!