The ultimate upgrade to the greatest tactical shooter of all time!

Project VI is a comprehensive add-on to the intelligent combat of Rainbow Six: Raven Shield.  With Project VI, you will play Raven Shield using more versatile and realistic weapons, backed by smarter teammates, and against terrorists that are more intelligent and nervous than ever before!

Project VI includes completely upgraded weapon visuals, more gadgets, new game modes, more realism, better graphics, smarter AI, and too many gameplay tweaks to count, all combined in a user-friendly mod package that is fully compatible with the vanilla Raven Shield game and its expansions.  Brought to you by the team that created Raven Shield 2.0, Project VI will include with its release a complete software development kit including code, models, and textures, to allow the user to further modify and enhance the game.

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Mk23 Mod 0 Mk23 Mod 0 Customizing the HUD
Blog RSS Feed Report abuse Latest News: Work resumes on Project VI

12 comments by .Twi on Jun 1st, 2013

After a lot of disappointment in the last few months after the team seemed to fall apart, I am excited to report that myself and Masaketsu are back in touch and working on Project VI once again.  Here's some of our progress in the last couple of weeks:

  • Added smooth zoom-in animations for ironsights and all optics.
  • Added the ability to play Iron Wrath and Athena Sword maps in Project VI, if they are installed
  • Modified the menus to allow future "bonus modes" (the details are a secret for now :D )
  • Added the option to toggle the goggle HUD display on/off
  • Got Masaketsu's computer and software up and running

Check out the new animations, as well as multiple gadget selection, in this video:

You can see more updates and pictures at our ModDB page,

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Post comment Comments  (0 - 10 of 193)
Rad4r Jul 10 2014, 9:56am says:

So, is this mod dead or not ? Because it looks great.

+1 vote     reply to comment
zynlen101 Jul 11 2014, 11:47am replied:

Most likely in hiatus, though it probably is dead.

+1 vote     reply to comment
Rad4r Jul 13 2014, 6:55am replied:

That's a pity.

+1 vote     reply to comment
ratedrokie Jun 18 2014, 11:15pm says:

I know about your situation about to continue the mod, but can you give us a fix of the teammates AI for Raven Shield 2.0??
I'm really tired about they don´t respect the rules of engagement :(
Sorry for the bad english, i'm chilean... Thanks for the job ;)

+3 votes     reply to comment
Guest Apr 21 2014, 6:58am says:

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RedKage May 19 2014, 2:19pm replied:

Holy **** dude that works!
Well now I also see my long slim arms, but watever: THAT WORKS!

TWI, you gotta include that patch into your next release. It's freaking mandatory.

+1 vote     reply to comment
Guest May 21 2014, 10:07pm replied:

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Daemon_PL009 Apr 7 2014, 2:38pm says:

I`d be really happy if You answered one question concerning Your mods guys.... Is it possible to bring back the targeting reticule in Raven shield 2.0 ? ;)

+2 votes     reply to comment
.Twi Mar 31 2014, 12:32pm replied:

Thanks for the support. Like I replied to someone below, I don't think this mod is realistically going to be finished ever. Masaketsu and I have a lot of stuff to do in real life and we don't have the time anymore to commit to PVI. What I would hope though is to polish up a "demo" Project VI that includes the weapons we've made and the realism updates and game modes we've made. No promises!

+3 votes     reply to comment
False_Chicken Jun 24 2014, 7:02pm replied:

I am not sure how Unreal Engine mods work but couldnt you open source it to distribute some dev time? I love and still play RVS 2.0 and would really like to see something come out of this since all mainstream publishers don't seem to give 1/4 of a **** about tactical shooters. Help us .Twi. You're our only hope.

+1 vote     reply to comment
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