A semi-episodic short form single player experimental alt mod for HL2:Ep2 trying to bridge the gaping canyon between Tale of Tales and commercial game design.
I felt bad about inadvertently "tricking" people into thinking there was an update, so here's a mini-update for real. I'm working on the submarine and doing an art-pass on it, which naturally creates some conflicts with how the AI is going to navigate through it. HL2 NPCs navigate through a (pretty primitive) network of hand-placed "nodes" -- if a node has LoS to another, it tries to make a connection. The HL2 AI is REALLY BAD with stairs, by the way. What a pain in the ass.