Welcome to my Quest for Glory IV 3D Hexen project page. QFG4 3D is a total conversion single player 19 map mod for Hexen with the GZDoom enhancement. The mod contains new levels, textures, decoration, weapons, monsters, NPCs, cutscenes, music & sounds based in Mordavia, the world of the classic Sierra game Quest for Glory IV - Shadows of Darkness.

Post feature Report RSS Playable Characters & Weapons in Quest for Glory IV 3D Hexen

Hey everyone! If you're interested to know more about the playable characters & weapons in Quest for Glory IV 3D Hexen but don't have time to download and try my demo or watch my videos then this is the post for you!

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Hey everyone! If you're interested to know more about the playable characters & weapons in Quest for Glory IV 3D Hexen but don't have time to download and try my demo or watch my videos then this is the post for you!

This is a full breakdown of all the playable characters & weapons currently available in my latest demo. I've also done a similar post for my Star Trek Doom Project.

Characters & Weapons


Paladin

Char1


As an honourable Paladin, you have the strength and dexterity of a Fighter, but you also have some special magical abilities. Without the paladin sword gifted to you by Rakeesh even a strong Paladin like yourself will struggle to overcome the dangers of Mordavia without learning news spells & finding new weapons.


Battered Sword

Weapon01


Your starting weapon is a rusty old broken sword found on a decaying body in the Dark One Cave. The swords only advantages are that it's light weight, still reasonably sharp & the handle pommel makes a good blunt instrument.


Zapped Fine Sword

Weapon02


A well crafted weapon enchanted with the Zap spell which will cut down your enemies better than the rusty sword. Should your Zap mana run out keep in mind this sword is heavier & slower to use than the battered sword.


Paladin's Flame Dart Spell

Weapon03


Learn a special Paladin's version of the Flame dart spell to burn your enemies at long range with holy Fire. In close range it adds a fire bonus to your fine sword.


Piotyr's Paladin Sword

Weapon04


The lost sword of the great Paladin Piotyr, this powerful weapon is encased in a blue flame that can strike nearby enemies when a true Paladin wields it.


Wizard

Char2


Choose the Wizard in order to master the skills of the great ones. The Wizard often uses his magic to escape danger & destroy his enemies at a safe distance. A Mage would not survive long in Mordavia, you will need to quickly learn powerful spells and become a great wizard to smite all evil in the land.


Force Bolt Spell

Weapon05


A simple spell that creates a spray of forceful energy that can smash your opponents to the ground. Repeated use causes their death. The spell is so weak you can cast it as much as you want without draining your mana.


Frost Bite Spell

Weapon06


A useful spell that can freeze your enemies where they stand allowing you to shatter them into little pieces.


Chain Lightning Spell

Weapon07


A shockingly (hehe get it) powerful spell that can summon lightning from the sky to destroy multiple enemies in your path.


Wizard's Staff Fireball Spell

Weapon08


Ha! This is no simple flame dart spell used by novices of WIT (Wizard's Institute of Technocery)! This is a spell that can burn waves on enemies in multiple directions. Only a powerful Wizard that has found/earned a wizards staff can cast such a dangerous spell.


Thief

Char3


The thief is a man of accomplishing tasks in an indirect fashion. However Mordavia is no place for a thief with just a small dagger at his side so you will need to quickly find or steal (heh heh) powerful weapons and artefacts to survive.


Dagger

Weapon09


Your starting weapon is an old dagger found on a decaying body in the Dark One Cave. The sooner you find something better the longer you'll live.


Serpent Staff

Weapon10


An evil staff used by Chernovy Wizards, the mutated survivors of the Dark One Cult. It is mainly used as a range weapon that casts poison bolt spells however in close range it can suck the energy out of enemies living or undead.


Firestorm Gloves

Weapon11


Great artefacts lay in the burrows of Wraiths ready for the taking. These ancient powerful gloves can literally summon fire from the sky to destroy your enemies. Pray that you use them with better skill than their previous owner!


Wraithverge

Weapon12


A truly evil weapon constructed by a powerful dark wizard long ago. Believing that you can use a weapon that can literally turn Wraiths against your enemies for the purposes of good is questionable. May you never have to use it, should you even find it!


To see these babies in action check out my video series below:


If you like my work please feel free to check out my other mod projects such as my & Metropolis's Heroes of Might & Magic 2 Civ2 scenario, my Red Alert 2 Siege of NY Civ2 scenario, my Command & Conquer Civ2 scenario remaster, my Terminator Future War Civ2 scenario remaster, my Deadworld Reborn Civ2 scenario remaster, my Civ1 Graphics for Civ2 mod demaster, my ToT Graphics for Civ2MGE mod remaster, my Civ2 Playstation Graphics for Civ2MGE mod remaster, my Better Terrain Graphics for Civ2MGE mod, my Alpha Centauri Civ2 scenario remaster, my Attila's Conquest - Play as Barbarians in every Civ game scenario series, my old Star Wars Civ2 scenario, my new Master of Magic Enhanced Civ2ToT scenario, and my Civ1 Soundtrack Overhaul mod. I'm also the creator of the popular Star Trek TNG GZDoom and Quest For Glory IV 3D Hexen GZDoom mods.

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Anthony817
Anthony817 - - 2,771 comments

This looks absolutely fantastic! Following mod!

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