PDS is a simulation-oriented, gameplay improvement total conversion for Homeworld 2.

PDS halted development at "First Era" stage, V7.x for the past year or so due to various reasons. Regardless, we experimented with many "newtonian based" physics models that ran into Homeworld 2's innate engine limitations.

The result of that relentless experimentation was a lot of our veteran supporters leaving for greener pastures... but today we are proud to announce the integration of experimental PDS concepts into mainstream, tried and true First Era gameplay.

We might be restarting development this December, tell us what you'd like to see!

Check out the new face of PDS in the following links:

V11 Beta 8 @ PDS Website
Pds.hwaccess.net

Beta 8 Download @ StrategyInformer.com
Strategyinformer.com

Or view old PDS releases here (V7.3.x by SunTzu)
Pds.hwaccess.net

Post Comments at PDS @ ModDb
Moddb.com

Old PDS videos:
Pds.hwaccess.net

PDS Videos archive on YouTube
Youtube.com

Get more fan videos here:
Youtube.com

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Reconquista?

News 0 comments

Things had worked out very well in the realm of RL - and PDS somehow, is still rather alive. Why not make further improvements to make? There's a lot of untapped potential... in ship design and gameplay in general. As usual, screw the naysayers :)

V12 was skipped - not a bad thing; it'll be a waste of time doing another semi-Newtonian physics experiment with little gameplay value.

So we'll head for V13. Many things will change including the tried and true shiplist. It's time once again to conduct another phase of natural selection. Lean, mean warships like LiirHra would soldier on to the next era of space warfare. Anything that tries to be a one-man army, or converts a double hull shipyard into a battle station probably gets killed by the PDS equivalent of self-terminally-guided, explosively forged depleted uranium slugs on a transorbital trajectory a million kilometres away.

That's the reality of space warfare. Who sees first, kills first.

And it'll be a challenge indeed to make that happen within the confines of HW2. Without any 3D modelling or scripting. You want to do that, earn real money doing it. It's simply not necessary, given the fact we can simulate the desired effects without much effort. All it takes is the right mind to plan, build, optimise. Rinse and repeat till we have another V7.3 scale effort.

At this point I'm not interested in knowing whether this vision for V13 would succeed. It either goes forward and gains victory, or it doesn't start at all. Things are very simple in the realm of PDS...

We humans with our limited lifespans can't take everything into account. The unimportant, illogical, or unnecessary is simply discarded using the skill of selective listening.

Homeworld 2 PDS: State of Affairs

Homeworld 2 PDS: State of Affairs

News 0 comments

PDS V-12: Western Frontier development underway. This post tells you what you can expect in V12 and how we are going to support this next major evolution...

I have returned

I have returned

News 0 comments

TelQuessir is back and PDS V12 development is underway. Will it be a private project or continue to be released for the public?

New Update for Beta 8 Available!

News 0 comments

The V11 Beta 8 to 8.01 update contains a new Vaygr destroyer leader, the War Maiden class. She replaces the obsolete Sorceress strike carrier, a converted...

Point Defense Systems Beta 8!

Point Defense Systems Beta 8!

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Beta 8 was released earlier today. It is a massive new update for Version 11, with: - 5 new ships, 2 Hiigaran, 3 Vaygr built with the CFHodEdit utility...

RSS feed Downloads

PDS V11 Beta 8 to 8.01 Update

Patch 0 comments

Contains a new ship - War Maiden assault/command cruiser. Replaces old Sorceress class strike carrier. Unzip over Beta 8 install.

Point Defense Systems V11 Beta 8 Full (ZIP) Install

Full Version 23 comments

Point Defense Systems V11 - Far Eastern Operations BETA 8 Warning: This release showcases the new method of rapid ship prototyping made possible by the...

Comments  (0 - 10 of 173)
Daemonkiller117
Daemonkiller117

So. Curiousity. Anyone think this will work with the Remastered Edition? Would love to have moar dakka in that game.

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Petroph
Petroph

Unlikely, as this mod was for the original 1.1 version of the game. Remastered Original is 1.2 so some bugs are bound to occur. Not to mention Remastered has a completely different file structure as the Original Homeworld 2.

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Petroph
Petroph

This mod dead now? This is practically the best mod for this game. I haven't see any other mod with just as many cannons on the ships hull as this one. And I like many and big guns.

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AmDDRed
AmDDRed

NOT ENOUGH DAKKA!!!

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bighed23
bighed23

is there a manual for this??
and where is V13??

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DemonFiren
DemonFiren

Is this one still alive - and if yes, can the same be done to HW1?

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theBuzz
theBuzz

Hey, I was trying to find one of the older releases of the PDS mod, but when I clicked that link all I got were links to sites for helicopter charters and bus rides. Any help?

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BigFoot1
BigFoot1

I created a short video showing a battle between the LH-X-30 and the War Maiden.

Megaupload.com

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Furyous
Furyous

Hey guys, great mod! little overkill with the beams but its ok ;)
Thing is i can only play invasion without it crashing to my desktop, is this a known problem ?

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