Painkeep v2 - Smash your opponents with all the Pain you can dish out. Deathmatch mod - make other players "die." Disclaimer - this is a free product with no warranty - see disclaimer.txt for details. Codename - Cataboligne - programmer and proud shovel owner.

Report Relativity.pk3
Location
Games : Quake : Mods : Painkeep v2.2 : Addons
Filename
relativity.1.zip
Category
Multiplayer Map
Licence
Proprietary
Uploader
numbersix
Credits
see relativity.txt
Added
Size
7.18mb (7,527,025 bytes)
Downloads
947 (2 today)
MD5 Hash
a9ab5be3d76cbfd8313861a2c2362faa
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Description

Introducing - "Relativity" a Quake 3 deathmatch map. Escher's Relativity envisioned as a quake map - has 3 ground planes. Try it, you'll like it...if you don't get ill that is. NOTE: you will have to rename this file relativity.pk3. while you can upload zip files this system apparently doesnt recognize pk3's, which are zip files.

Preview
Relativity.pk3
Comments
Cod_Fish
Cod_Fish

This is mc Esher-tastic!

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Finkregh
Finkregh

o.O
reminds me of Serious Sam SE :D

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Jackal110369
Jackal110369

awesome job! I think ballmen copied off of you D: lol
nice mapping, gotta be hard to do...

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numbersix Author
numbersix

Thanks much.

Truly the hardest part of the mapping (besides learning the radiant curve mesh I never used before...) was filling in the areas outside the visible print. The entire work is unfinished tho...this map is a cheat - in the final vision you can see simultaneously all players on all groundplanes. This map has 3 copies rotated so each plane is the default quake "floor" plane. Stepping on any sky takes you to the new groundplane dictated by that sky. I envisioned something more like the Escher scene in Labyrinth with the goblin king walking around plane edges. Still trying to wrap my thoughts around the physics mod that would allow for 3 groundplanes on 1 map.

Reply Good karma+1 vote
Megacherv
Megacherv

I can't get the map to work (mind you, one reason is that I've never added a map to Quake 3 manually before, normally they came with the mod I downloaded). I add it into the baseq3 folder, and but do I change just the name (so the file is relativity.pk3.zip) or do I have to edit the extension?

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numbersix Author
numbersix

To load this map - place the file in baseq3 and change ".zip" to ".pk3" (i.e. filename should be "relativity.pk3") then follow the usual quake 3 procedure to load a map from a pk3...
pk3 are zip files but the system does not seem to allow them to be uploaded - at least I could not get it to work.

Reply Good karma+1 vote
stealthstrikeralpha
stealthstrikeralpha

The map is truly a masterpiece, a masterpiece like the very one that inspired it's creation. Mind you, but perhaps making the map a bit larger to allow better passage, and adding a file in the format of .arena in the scripts. This should make it a lot more accessible for others

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numbersix Author
numbersix

Thanks. If I ever work on the map again, I'll be sure to open up some of the tight areas. All the little bits have player clips to prevent getting stuck, but some places are a squeeze. I was going for the proper perspective more than playability. I'll have to look into that .arena file.

Reply Good karma+1 vote
numbersix Author
numbersix

Got the arena script...will see if I can get a new version upped soonish.

Reply Good karma+1 vote
qqluqq
qqluqq

{
map "relativity"
longname "relativity"
bots "grunt"
timelimit "20"
type "team ffa"
}

copy that text in note pad and save it as relativity.arena
then place it in the scripts folder

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numbersix Author
numbersix

Thnx. I may have already upped the script, I'll take a look for comparison.

Reply Good karma+1 vote
numbersix Author
numbersix

The file is now updated to include relativity.arena.
Let me know if there are any issues with it. Enjoy.

Reply Good karma+1 vote
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