The game takes place in the eve of the Seven Hour War. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, moments before the Seven Hour War.

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OF2 - Broken Communication
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Biodude
Biodude - - 2,029 comments

amazing :D

I just got back from playing opposing force

btw, my b-day is today

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Martanz
Martanz - - 479 comments

Gratz =D
Btw, nice map!

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ChuckNrs
ChuckNrs - - 189 comments

Happy late birthday...

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KarimIO
KarimIO - - 2,317 comments

Awesome! Inspirational! Pie-tastic!

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Xylemon
Xylemon - - 2,677 comments

Much much better

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Cremat0r
Cremat0r - - 6,885 comments

Big progress?
This reminds me both of HL: OpFor and NS2, this looks awesome, that's huge progress!

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AlekZanDer
AlekZanDer - - 2,695 comments

Really nice.

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Mr.Walrus
Mr.Walrus - - 5,806 comments

Looking great guys!

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[Night_Stalker]
[Night_Stalker] - - 1,602 comments

Nicely done.

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:Jack
:Jack - - 2,079 comments

More props, that's for sure. At least rubbish, like little cans and stuff.

Like I said before, mapping is excelent.

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Coconutdoobie
Coconutdoobie - - 1,067 comments

Srsly, get the metal out of the stone

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just_wax
just_wax - - 392 comments

this looks like it will be quite graphics demanding.... but seriously, this is better stuff than valve produces and passes off as a game. although portal 2 looks awesome.

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hardcoregamer24
hardcoregamer24 - - 866 comments

this one is excellent and astonashing a lot of other mod designers would only dream about making something you guys are doing. i like the ceiling very realistic

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Infuzija35
Infuzija35 - - 186 comments

cool MAP:D

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arieas
arieas - - 313 comments

Extremely nice.

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Description

Infection spread within the walls of the last secure scentific research lab. Even deep down the earth, there was no chance for the refugees. As the power began to dwindle, all communication was lost in the lower levels of the facility. It's now up to Shephard to make his way deep into the faclity to restore power and therefore, stabilish a communication with the Phoenix Hideout.

Mapping by MenteR. Original mapping by ImCrimson.