Despite not posting for a whole month (how could we, I know), we are very much hard at work, trying to bring you the third best 2003.
Since April, we made a lot of progress in many areas of the game, and where not, they were not forgotten. Unfortunately, to not ruin the experience, we can only show very specific stuff, that is easily marketable to huge masses. Doubt you're interested in blockout pictures.
The submarine is back, and in full force! What used to be a small not-even-a-landmark on one of the maps, is now a full fledged level by itself, with plenty of things to explore.
We are throwing all of our forces onto the first half of the game, which would be Chapter 1, titled "Once Upon a Time in Phoenix", and Chapter 2, "Riding Arizona", because we deemed that the best way to go about doing it. We are also considering a possibility of releasing a demo, which would include only Chapter 1, but the decision has not been made yet. If it were to happen, expect it somewhere next year, in the future of 2024.
Show? What is this, a movie? Instead, we brought you a slightly different present:
A preview of the soundtrack!
An album with songs that are made and considered to be used in Urban Chaos, in some form, be it direct soundtrack, or digetic soundscape.
You can check the preview of a preview here, and the rest on our YouTube channel:
Yes, unfortunately that's all we can show. We have way more content up our sleeve that we wish we could show, but it would ruin the surprise. Wouldn't want that to happen, would we?
Opposing Force 2 is back! News, plans, everything you would expect from a not dead mod!
The team has been busy and right now finishing Opposing Force 2 on our own is unfeasible. But...
MenteR explains why the team hasn't pushed too many updates recently.
While a big part of work shown in the demo is still WIP, it is an overall enjoyable experience, which will allow the player to feel how the mod will play...
Includes a big arsenal of weapons and six custom NPCs, also includes a NPC testing arena, a campaign map and a showcase multiplayer map. Includes WORK...
Finally. Opposing Force 2 has gotten its first demo, after 3 years of development, with rises and falls. But now, we've gotten ourselves a better team...
The first demo of Opposing Force 2. Features an arena for NPC testing, a full map from the singleplayer and a bonus multiplayer map.
Wallpapers based on the beaultiful image: OF2 - APC Rammin' through the forest. Comes in two resolutions: Wide and normal.
The new Outlands wallpapers. Made by UnkSoldieR, screenshots by MenteR. Comes with 2 wallpapers in 4 different sizes: 800 x 600, 1440 x 900, 1028 x 960...
I am very surprised Opposing Force 2 has been renamed as Urban Chaos.
Will your project appear in Steam like Black Mesa?
If we're able to do so without any problems, yes.
What will be the average demo playthrough?
Hopefully an hour. We'll see when we get there.
Sorry if I or anybody else has asked about this before? But how long will the final/full version take to finish on a normal playthrough?
Aiming for atleast 4-5 hours, it will definitely be more than 2 hours.
I hope this doesn't contradict Through The City (or vice-versa). Having a whole Shepard trilogy taking place at different points in the timeline would be sick.
Both mods take place in a completely different time period, in different parts of the world. I'd say they're fine continuity wise.
Когда будут новые ролики с геймплеем?