Okay, usually we post something big on April first, but we are cooking so hard, that giving it away right now would be worse.
So we brought more renders!
Shephard is now in possession of hands (finally)!
We have spent a long time and many iterations to get them right, and we feel like we are at a place where we can say with confidence: we got it.
To compensate for long absence, we have made a huge amount of renders, which you can find in the images section.
All of them are great, but we HAVE to highlight our new Bullsquid model, made using a sculpt from Elizabeth Edwards, and processed by Tubby Hill.
No, you don't have deja vu, just like we don't really have anything to say about it, besides: it's going, things are good. We are still aiming for that late 2024 demo release, so stay tuned! Some specific plans were made that require us to hit that deadline, which means we have to lock in.
However the planned amount of content allows us to "stretch our legs" a little bit, which means we can work on it without any crunch, churning out 10 maps in a year.
Expect great things.
Opposing Force 2 is back! News, plans, everything you would expect from a not dead mod!
The team has been busy and right now finishing Opposing Force 2 on our own is unfeasible. But...
While a big part of work shown in the demo is still WIP, it is an overall enjoyable experience, which will allow the player to feel how the mod will play...
Includes a big arsenal of weapons and six custom NPCs, also includes a NPC testing arena, a campaign map and a showcase multiplayer map. Includes WORK...
Finally. Opposing Force 2 has gotten its first demo, after 3 years of development, with rises and falls. But now, we've gotten ourselves a better team...
The first demo of Opposing Force 2. Features an arena for NPC testing, a full map from the singleplayer and a bonus multiplayer map.
Wallpapers based on the beaultiful image: OF2 - APC Rammin' through the forest. Comes in two resolutions: Wide and normal.
The new Outlands wallpapers. Made by UnkSoldieR, screenshots by MenteR. Comes with 2 wallpapers in 4 different sizes: 800 x 600, 1440 x 900, 1028 x 960...
Quick question, does this take place DURING the Seven Year War, or in its immediate aftermath?
As explained in the debriefing text this takes place a day before the Seven Hour War and moments before it
Then how can the plot involve stopping construction of a Combine Citadel? The Combine hadn't even arrived to Earth until the Seven Hour War began.
Good question. You'll have to play the mod to find out :^)
Love the new models you showed off. The vortigaunt especially. Almost rivals that of Operation: Black Mesa's.
I am very surprised Opposing Force 2 has been renamed as Urban Chaos.
Will your project appear in Steam like Black Mesa?
If we're able to do so without any problems, yes.
What will be the average demo playthrough?
Hopefully an hour. We'll see when we get there.
Sorry if I or anybody else has asked about this before? But how long will the final/full version take to finish on a normal playthrough?
Aiming for atleast 4-5 hours, it will definitely be more than 2 hours.