Photobucket


Good day people of the Imperium of Man.Some of you may Know the Mod already, and some of you may not.To the ones who do know of the mod and play it ... we thank you for your support.To the ones who do not know of the Mod , here is the LOW Down.The OFPWH40K mod is a Warhammer 40k units on a FPS PC game of Operation Flashpoint.We , The Team of OFPWH40K wanted to play WH40K in a first person shooter ever since we first saw the DOW game from Relic.Back in 2003-2004 some people made some Space marines and some Tau , and some Imp. Guard unit, with land and air units.There seem to be no action to this until 2008 when the KNOW how and more people asking for this mod to come out.With some permissions and some begging , we were able to get the MOD up and running as you see it today .We do Not claim to Fame of the Units, or the NAME from GW/THQ/Relic in any way .This is just a MOD to play in the WORLD of 40k as a first person shooter.The Game engine that we use does have its limits .One of the limits is that Vehicles Can not have Multi-turrets , so Lemanrus and Bainblades and other ORKY vehicles may have 3 or 6 gun mounts , but for the most part, all weapons fire from the main weapon. ( this will not change unless the game engine is redone , and that's not happening any time soon )The mod you will find units of the Space marines, chaos marines, Imp.Guard and chaos guard, Tau, Eldar, Dark Eldar, ORKS, and Necrons.There many Maps to play on, some new maps and some maps of OFP that were converted over to a wh40k look/feel.For the Most part, 90% of all maps we have are LARGE ISLAND maps, 100 km square in size.There are a few maps that are shoe box type ( 1500x1500 meters ) give or take an Inch.There are some Campaigns for the MOD, along with many SP and MP missions.The mod is being worked on ever day by the Staff, everything from models of units vehicles to troops to map objects such as trees and buildings.We also have people who are working on scripts for the game, If any one know OFP they know what I am talking about.For the ones who don't know , the Scrips that we are working on are script to make units spawn in and out when they are needed , and to set up nice FX stuff for mission makers to make nice missions.Well that's all for today.
LFH
  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles
++ WH40K ++ [1.99+]
Works with OFP 1.96 & CWA 1.99
Download Link: @OFPWH40K v3.0 886mb
Download Link: @OFPWH40K v3.1 253 mb

Updated Links OCT 20th 2016
NEW - Download Link: @EXTRA - part 01 Oct 20th 2016
NEW - Download Link: @EXTRA - part 02 Oct 20th 2016
NEW - Download Link: @ISLAND - Oct 20th 2016

SO WHO EVER REPORTED THE TWO LINKS .. YOU CAN THANK THEM

will post new download links at a later time {LFH}


For Those People Who Already Have @OFPWH40K files, I would Highly Recommend you do a Complete CLEAN RE-INSTALL

INSTRUCTIONS:
How to Install the MOD

For the ones who do not know how this is done:

For A Clean Install

Step #1 - RUN THE @OFPWH40Kv3.exe - Set Pathway to Desktop
Step #1b RUN THE @OFPWH40Kv31.exe - Set Pathway to Desktop

Step #2 - You will see 2 FOLDERS called : @OFPWH40Kv3 & @OFPWH40Kv31

Step #3 - Cut and PAST @OFPWH40Kv3 & @OFPWH40Kv31 into your MAIN Dir. of your OFP/ColdWarAssault

Step #4 - Make a SHORTCUT of your Game's .exe to your desk top, and Right click on it and go to properties,

at the End of the Target Line place this:

-nomap -nosplash -mod=@extra;@islands;@CW40K;@OFPWH40Kv31;@OFPWH40Kv3

Mine is like this:

"C:\Program Files (x86)\Bohemia Interactive\ColdWarAssault.exe" -nomap -nosplash -mod=@extra;@islands;@CW40K;@OFPWH40Kv31;@OFPWH40Kv3

steam version, place this in the launch options for the game -mod=@extra;@islands;@CW40K;@OFPWH40Kv31;@OFPWH40Kv3

So it should look something like this:

"C:\Program Files (x86)\Steam\steamapps\common\ARMA Cold War Assault\ColdWarAssault.exe" -nomap -nosplash -mod=@extra;@islands;@CW40K;@OFPWH40Kv31;@OFPWH40Kv3

Run Game and May the EMPEROR and A Fully Loaded Bolter Win you the BATTLES to Come.

*ATTENTION!:
There are TWO pbo's : bolter.pbo and LongLas.pbo in the @OFPWH40Kv3.1\addons folder and the @Extra\addons folder.
Please Remove these two pbo's as they are causing Errors for some players
It would be much easier for you to remove the two files then for me to RE-UP LOAD the WHOLE exe files.
Sorry for any Inconvenience this may have caused anyone.
LFH


OFPWH40K Team

YES WE ARE STILL WORKING ON THIS MOD :D

- Abrun4 -


The current models in development

The current models in development

News 5 comments

Pictures of models for OFPWH40K These are just some WIP pictures atm They need textures aswell so if you can help please contact me..

Vraks Campaign.

Vraks Campaign.

News 5 comments

This is ladies from hell's litte project the vraks Campaign here are a few screen shots of what hes up to.

OFPWH40K mod

OFPWH40K mod

Feature 3 comments

Some info of the Game Features for the PC game Operation Flashpoint MOD - OFPWH40K, info on units and maps in the Mod as well.

Trade Mark And Copy Right

Trade Mark And Copy Right

Other Tutorial

Trade Mark And Copy Right for ofpwh40k This is where the information for the copy right and trade mark info are we would like to say that we fully support...

Comments  (0 - 10 of 610)
Cato_Sicarius13
Cato_Sicarius13

Is it possible to combine CW40K and the original 40K mod?

Reply Good karma Bad karma+1 vote
Macser
Macser

I haven't had time to try it out. But it should be possible. Give it a go. The worst that can happen is a crash. :)

You just need a semi-colon in the shortcut followed by the mod folder name.

So where it says -mod you would have something like,

"-mod=++CW40K++;@OFPWH40Kv3"

Reply Good karma Bad karma+1 vote
Guest
Guest

Hi, having a bit of a problem with the UI. For multiplayer and a select few other menus the UI is completely invisible. A friend and I (who absolutely nerded out about the mod) have tried a couple of fixes and nothing has worked, please help!

Reply Good karma Bad karma+1 vote
Guest
Guest

If in fact you're talking about CW40k, that's only loosely connected to this mod. And that's mostly because of the people involved.

But they aren't the same thing.

The UI for CW40k was experimental. I didn't intend to release it as you see it. But the guys wanted to get something out there for folks to have. There's a lot of other stuff I wanted to contribute before I decide whether I can get around to making the UI more consistent.

Reply Good karma Bad karma0 votes
Macser
Macser

That's my post above by the way. The bloody site allowed me to post as an anonymous user, instead of getting me to sign in first. :)

Reply Good karma Bad karma+1 vote
ladiefromhell Creator
ladiefromhell

yeah the UI was not fully finished.

Go into your CW40K Main Folder and make a NEW folder along side of the CW40K/Addons, Call it "@back_up_files"

Then go back to the CW40K/Addons Folder, find "Cw40k_UI.pbo" and cut & past it into the NEW "@back_up_files" folder you made.

Mind you though. If you do this, you will not get the Main UI and Intro of the SM's and the Warhound walking past.

Reply Good karma+1 vote
Darkace225
Darkace225

What happened to all the missions you don't have a link to them

Reply Good karma Bad karma+2 votes
ladiefromhell Creator
ladiefromhell

"Do'aH!

The CW40K did not have a Set of SP-Mission.
Have no Fear though, there are some SP Missions on their way.
The Inquisition has a Tight grip on them at this time.

I do not Know when MARS will send them out to the Imperium.

Reply Good karma+1 vote
ladiefromhell Creator
ladiefromhell

I "LFH" Have updated the MOD FILES for OFPWH40K.

The NEW Links can be found in the "Articles" section on this page.

I will be updating the info on our home page:

S1.zetaboards.com

LFH

Reply Good karma+1 vote
HouseTremere437
HouseTremere437

Scratch that last comment I made I found the Extras and Islands on the Forums. But I am still having issues with the install, I am confused where I am supposed to put the folders. Do they go in Add-ons? Very confused.

Reply Good karma Bad karma+1 vote
ladiefromhell Creator
ladiefromhell

Each Mod folder you download "@extra; @islands; @CW40K; @OFPWH40Kv31; @OFPWH40Kv3" are their Own Mod folder,"Do Not" combine them, or you will have errors that I will not be able to help you or anyone with.

As Macser stated for the Shortcut info:That is Correct

"C:\Program Files (x86)\Bohemia Interactive\ColdWarAssault.exe" -nomap -nosplash -mod= @extra; @islands; @CW40K; @OFPWH40Kv31; @OFPWH40Kv3

Reply Good karma+1 vote
Macser
Macser

Until someone else comes along I'll give it a shot.

"C:\Program Files (x86)\Bohemia Interactive\ColdWarAssault.exe" -nomap -nosplash -mod= @extra; @islands; @CW40K; @OFPWH40Kv31; @OFPWH40Kv3

That line refers to a shortcut to the game exe. After which you can see some switches. -nomap -nosplash. Anything with the @ prefix is an actual mod folder. These folders sit in the same directory as the game exe. This is why they appear in the shortcut after mod= .

When the game loads up, it activates the switches. -nomap is there to avoid problems with memory mapping. -nosplash cuts out any intro/splash screens. -mod= tells the engine to load up the data in the listed mod folders. Mod folders have their own set of sub-directories for things like addons.

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Operation Flashpoint
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

9.7

41 votes submitted.

You Say

-

Ratings closed.

Highest Rated (2 agree) 9/10

Great!

May 17 2013 by Hercfrost

Embed Buttons
Link to OFPWH40K by selecting a button and using the embed code provided more...
OFPWH40K
Statistics
Last Update
Watchers
282 members
Articles
7
Reviews
13