Freelancer Fast-Paced P.R.O.J.E.C.T. mod. A new era has just begun...

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0 comments by ET1996 on Jul 21st, 2011

Take note that anything we don't like can be removed from the list because this is only a preview of what we currently have. The final version may have more/less changes.

New Era 1.0 Preview:
-Conquest plug-in by He||oween
-Increased every guns' damage
-Light Fighters : engine speed 300 , thruster assisted flight 700
-Heavy fighters : engine speed 240, thruster assisted flight 550
-Very heavy fighters : engine speed 200 , thruster assisted flight 450
-Capital ships: engine speed 100 (maybe less/more depending on the shipclass)
-Cylon Raiders : engine speed 400, thruster assisted flight (Not defined yet) (maybe)
-Increased reload time on torpedoes
-Battlestar Galactica models, credits to: Coxxon1, ModelPlease
-Custom BSG sound
-Custom class weapons
-Working Tie weapons sound
-Increased docking range to 1000000
-Increased NPCs' spawn distance to 1000000
-Capital ships shield
-Custom suns textures
-Custom planets textures
-Custom backgrounds
-Increased NPC spawn rate
-Drastically increased NPC difficulty
-Star wars systems disconnected from FL systems until further notice
-Secret bases
-Nomad version of all ships (maybe)
-Flyable capital ships
-Fixed the bug where capital ships were not sold at shipyards
-Battlefield system (maybe)
-Increased ships hull
-Custom ships death
-Tons of fuses
-Each class of the caps has it's own power source and shield generator
-All bases can be docked with big ships
-All stations have been balanced , equipped with special station turrets to protect against destruction
-New missiles launchers
-Fagu Aegeis Ships (maybe)

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P.R.O.J.E.C.T. V.1.05

P.R.O.J.E.C.T. V.1.05

Jun 25, 2010 Full Version 7 comments

Enhanced all Star Wars systems. Added RĂ¢ battleship for Fagu_Aegeis. Changed the JH and JG tunnel color. Modded Engine. Insane NPC. /!\IMPORTANT: YOU...

Freelancer Mod Manager 1.5

Freelancer Mod Manager 1.5

Jun 25, 2010 Installer Tool 11 comments

I take no credits of this software, I just uploaded it there for those that cannot find the link. Credits to: Crazy, Matthew, "IGx89", Lieder /!\YOU NEED...

P.R.O.J.E.C.T. V.1.04

P.R.O.J.E.C.T. V.1.04

Jun 24, 2010 Full Version 0 comments

Added 18 Star Wars systems. I will need to enhance those for the next version. ESF replaced by The Order

P.R.O.J.E.C.T. V1.03

P.R.O.J.E.C.T. V1.03

May 8, 2010 Full Version 0 comments

New version of P.R.O.J.E.C.T. Added new guns and encounter.. Don't foget to register at You must have FLMM 1.5 Beta 1 for it...

P.R.O.J.E.C.T. V.1.02

P.R.O.J.E.C.T. V.1.02

May 1, 2010 Full Version 0 comments

New version of P.R.O.J.E.C.T. Added secret bases and custom ships. Don't foget to register at

P.R.O.J.E.C.T. V1.01

P.R.O.J.E.C.T. V1.01

Apr 18, 2010 Full Version 0 comments

New version of P.R.O.J.E.C.T. is released! Added much more system. There is one bug: the ids problem so, some base and systems wont have name.

Post comment Comments  (0 - 10 of 29)
zebby12 Jul 14 2012 says:

i got a open sp mod will it work with it? and one more question, will all the new ships be in single player?

+1 vote     reply to comment
ET1996 Creator
ET1996 Jul 22 2012 replied:

They should, but this mod is long dead.

+1 vote   reply to comment
anicet74 May 19 2012 says:


I've got a problem with shipyards,I want buy a battleship but there is not ship dealers so I can't,how can I buy one?

+1 vote     reply to comment
Viperstrike Oct 8 2011 says:

FYI, this will immediately crash FLServer if we try to host it ourselves during the downtime. I'm going to see if OpenSP will work.

+1 vote     reply to comment
Anunnaki Aug 28 2011 says:

SP please! :)

+1 vote     reply to comment
Fagu_Aegeis Jul 16 2011 says:

Might have some of my own ships soon! :D

+1 vote     reply to comment
ET1996 Creator
ET1996 Jul 18 2011 replied:

Post them on the forum naow!
Or imma backstab you WITH A SPOON!

+1 vote   reply to comment
Fagu_Aegeis Jul 22 2011 replied:

You already got the gunship. I want a gameplay video nau!

+1 vote     reply to comment
Entropy_Anton Apr 8 2011 says:

Can i activate this using FLMM 1.3?

+1 vote     reply to comment
ET1996 Creator
ET1996 Apr 24 2011 replied:

Not sure, we'll try to fix it.

+1 vote   reply to comment
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