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Good day people of the Imperium of Man.Some of you may Know the Mod already, and some of you may not.To the ones who do know of the mod and play it ... we thank you for your support.To the ones who do not know of the Mod , here is the LOW Down.The OFPWH40K mod is a Warhammer 40k units on a FPS PC game of Operation Flashpoint.We , The Team of OFPWH40K wanted to play WH40K in a first person shooter ever since we first saw the DOW game from Relic.Back in 2003-2004 some people made some Space marines and some Tau , and some Imp. Guard unit, with land and air units.There seem to be no action to this until 2008 when the KNOW how and more people asking for this mod to come out.With some permissions and some begging , we were able to get the MOD up and running as you see it today .We do Not claim to Fame of the Units, or the NAME from GW/THQ/Relic in any way .This is just a MOD to play in the WORLD of 40k as a first person shooter.The Game engine that we use does have its limits .One of the limits is that Vehicles Can not have Multi-turrets , so Lemanrus and Bainblades and other ORKY vehicles may have 3 or 6 gun mounts , but for the most part, all weapons fire from the main weapon. ( this will not change unless the game engine is redone , and that's not happening any time soon )The mod you will find units of the Space marines, chaos marines, Imp.Guard and chaos guard, Tau, Eldar, Dark Eldar, ORKS, and Necrons.There many Maps to play on, some new maps and some maps of OFP that were converted over to a wh40k look/feel.For the Most part, 90% of all maps we have are LARGE ISLAND maps, 100 km square in size.There are a few maps that are shoe box type ( 1500x1500 meters ) give or take an Inch.There are some Campaigns for the MOD, along with many SP and MP missions.The mod is being worked on ever day by the Staff, everything from models of units vehicles to troops to map objects such as trees and buildings.We also have people who are working on scripts for the game, If any one know OFP they know what I am talking about.For the ones who don't know , the Scrips that we are working on are script to make units spawn in and out when they are needed , and to set up nice FX stuff for mission makers to make nice missions.Well that's all for today.
LFH
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Comments  (0 - 10 of 623)
WendigoTheDrunk
WendigoTheDrunk

Nooo! I was hoping to play this one day and now the files are gone! Lemme guess, they struck you with a DMCA? I bet they did....

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Guest
Guest

What happened to the files?

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Majeztic
Majeztic

yeah?

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•»KÂ¥VÅÅѧHRÎKÊ«• Creator
•»KÂ¥VÅÅѧHRÎKÊ«• Creator
•»KÂ¥VÅÅѧHRÎKÊ«•

I would just like to say that I am still working on this mod. I am editing most of the addons for a better multiplayer experience.

Reply Good karma+5 votes
dingo15
dingo15

I don't know if anyone will read this but how can i do melee hit? I have seen ORK slugga units hit with their melee weapons when close range but can the player do it as well?

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•»KÂ¥VÅÅѧHRÎKÊ«• Creator
•»KÂ¥VÅÅѧHRÎKÊ«•

Indeed. As an ork, get close to an enemy and you should automatically use melee. I believe only orks and genestealers can use melee (they have built in melee scripts)

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giorgi2002
giorgi2002

so is this mod dead?

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Macser
Macser

Well, it's not currently being updated. I know that much. It's become a little too big and unwieldy to add anything more to it. And fixing all the bugs would simply take too long. That was a bi-product of having so many people contributing over the years. Lots of nice stuff. But hard to control quality wise.

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NosEySLoT
NosEySLoT

Is there any way to spawn the Necrons in like normal units, instead of having them spawn out of the ground?

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ladiefromhell
ladiefromhell

Yes, sorry at this time I do not know what it is, I will ask WW2weasel who made the script to have them do this.

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