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"If it felt any more real, you'd bleed"

Obsidian Edge II: "Theatre of War" (working title) is the groundbreaking sequel to Obsidian Edge being created for Crytek's up coming first person shooter Crysis. With intense realism as well as new game features never before seen in a first person shooter - it will forever change the way you think a first person shooter should be played.

Get ready for edge-of-your-seat action - You will be required to lead assaults on enemy held positions, seek out and eliminate hostiles, perform coordinated missions, and fight for your own survival. In each case you will need to outfit your squad with the proper weapons and equipment, carefully plan your actions with your team, and then execute your plan in order to achieve the objective.

The world of Obsidian Edge is extremely unforgiving. Be ready to test your nerves, tactics and skill against opponents who are just as determined to eliminate you as you are to eliminate them. As your skills sharpen, so do theirs. As your strategy changes, so does theirs. As your teammates rush in, so do theirs. As you put them in your crosshairs, they do the same to you.

Are you ready for Obsidian Edge?

Obsidian Edge II is one of two chosen Crysis modifications which will work with a pre-SDK and receive support from Crytek during development.


The Obsidian Edge II (OE2) Mod will include many of the features first demonstrated in OE1, with additional features to intensify the gaming experience in quality, size and scope. OE2 is the next logical evolution of realistic tactical gaming, with features including:

Features Common to all Gameplay Modes

  • Multiple classes of soldiers, each with unique weapons and abilities.

  • Weapons, kit selections and ammo load-outs are balanced and realistic.

  • A customizable weapons system will be implemented.

  • Bullet damage spin - when hit by a bullet, your aim is realistically affected by the impact.

  • Injuries affect player abilities.

  • Realistic Walk speeds and run speeds.

  • Realistic damage models and lasting effects.

  • Multiple unique vehicle types for a new game experience and more intense tactical battles.

  • Easy start up for new & casual players - get in the action fast!

Multiplayer Gameplay

  • Maps will range from massive with vehicle support to small with no vehicles.

  • Several multiplayer game types including: Team Elimination, Protect the VIP, Team Demolition, Team Domination, and Free For All.

  • Player lives can be limited from one to infinite server-side.

  • Full Mapcycle control and other server options facilitates unattended dedicated servers.

  • Buddy / Jerk system for finding your buddys on-line and avoiding those you don't want to play with. (Tentative)

  • Integrated squad voice communications.

Cooperative Gameplay

  • Cooperative multiplayer gameplay modes will be available on most of the multiplayer maps. Play against the AI with your friends.

Other Key Features

  • Integrated Map Download Feature - Additional maps can be downloaded and automatically installed without leaving the game itself.

  • Integrated Server Control Screen - All commands can be routed to either the local machine (non-dedicated server) or to remote (dedicated) servers.


We have already added some outstanding folks to the team that produced Obsidian Edge 1, but we are still seeking highly skilled individuals to work with us in the following roles:

  • Level designers

  • Character modeling

  • Static / Environmental modeling

  • Texture artists

  • Animators

We are a mature group looking for mature individuals that work well in a team setting, and have experience in the role that they are applying for. Be prepared to share examples of your work, as well as the amount of time you are willing/able to commit. Signing a Non-Disclosure Agreement (NDA) with Crytek is required for these positions.

Visit us at and if you are interested in working with us, email to discuss the opportunities further.

Keep your eyes open for more detailed information on the unique gameplay features that will drive forward your gaming experience.

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RSS feed Articles

Our latest news update features

  • Details of why we have switched to the Crysis Warhead SDK
  • Our plans for a phased release; which starts with Internal Alpha testing later this month
  • A list of areas where we have vacancies for talanted modders to join us
  • Long awaited media updates for our non-urban maps
  • 1st ambient sounds concepts - check out our download section on this site
Dunes concept art 1st Character WIPs

Swedish Style Hut from Hunted Dunes concept art

To read the full article please visit our site,

Obsidian Edge 2 Summer Update

Obsidian Edge 2 Summer Update

8 years ago News 7 comments

Its been a while since we brought you up to date with the progress on Obsidian Edge 2, one of the mods selected by Crytek for access to the Crysis Pre-SDK...

May Update

May Update

8 years ago News 11 comments

First we would like to thank you for your patience for the lack of OE2 news recently. We simply weren’t in a position to show you what we wanted, so...

OE2 Exclusive Crytek Modding Interview

OE2 Exclusive Crytek Modding Interview

8 years ago News 0 comments

Well, after weeks of waiting, the Obsidian Edge 2 team finally have the massive Crytek interview on Modding Crysis that we have been wanting to share...

OE2 Q&A with inCrysis

OE2 Q&A with inCrysis

8 years ago News 2 comments

Good news and bad news on the OE2 front today... The bad news is that we wont be releasing a full update this month (February). The good news however...

RSS feed Downloads
Obsidian Edge Sound Concepts 1

Obsidian Edge Sound Concepts 1

6 years ago Audio 0 comments

Here is a first sneak peak at the sounds of Obsidian Edge, It's 30 seconds of Dunes ambient wind featuring HK416, HKUSP. Then 30 secs of urban ambient...

Post comment Comments  (0 - 10 of 46)
marksman52 May 7 2011 says:

dead... dead...dead..dead..dead.dead.dead dead dead dead deaddeadeadead

+2 votes     reply to comment
yourgrandma Dec 20 2010 says:

How about some info... are you guys just on a extended break or what? The website is down that's not a good sign :-/

+2 votes     reply to comment
Alex626 Sep 13 2010 says:

Warhead does not support any mods. Your mod is dead.

+2 votes     reply to comment
MadGodXD Jan 23 2010 says:

no updates since last year. dead.

+2 votes     reply to comment
MC_Swadla Dec 12 2009 says:


+2 votes     reply to comment
dave_5430 Sep 3 2009 says:

>.<; why does it say this is released? x.x

+2 votes     reply to comment
dingchavez Jun 3 2009 says:

someone is playing at obsidian edge 1? because i haven't crysis

+2 votes     reply to comment
B-Bag Feb 8 2009 says:

there is a Obsidian Edge 1? if so gimme the link

+2 votes     reply to comment
CuZtds Creator
CuZtds Apr 2 2009 replied:

OE was originally produced for Far Cry.
Link to MoD DB page is hopefully below:

+2 votes   reply to comment
spartan11793 Oct 7 2008 says:

Hey, any chance of you guys releaing the assets(buildings,props)for mappers?

+3 votes     reply to comment
CuZtds Creator
CuZtds Oct 8 2008 replied:

Yes and no :)

After investing so much time in the mod, we would like to see people mapping for it. Initially the assets used in Obsidian Edge for Crysis will ONLY be available to map for Obsidian Edge. This period of exclusivity will last for a period of 12 months from release, after which individual models can only be used on other tasks with the explicit permission of the original artist.

Sorry if thats not the full release you were hoping for but we hope you can understand.

+1 vote   reply to comment
spartan11793 Oct 8 2008 replied:

Thats ok, i still got the solid tool :)

+2 votes     reply to comment
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Obsidian Edge 2
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