New Order timeline spans from the birth of the Galactic Empire in 19 BBY to Second Galactic Civil War in 40 ABY. The whole timeline is divided into 6 eras of the mod (replacing 5 tech levels of the vanilla) with the 6th era currently being available only in skirmish.
Galactic Empire and Alliance to Restore the Republic (New Republic and Galactic Federation of Free Alliances in later eras) are playable and CIS Remnants will become the third playable faction (for first era campaigns) in near future.
Some personalities greatly influenced the history of The Galaxy. It is true for New Order too. Nearly 100 new heroes were added, which have many bonuses that represents this hero's skills in canon. In battle hero can be a skilled commander (increasing effectiveness of friendly forces) and/or skilled warrior (being more effective in combat). On the galactic map they could provide economic and espionage bonuses.
Re-enact some of the greatest campaigns of Star Wars Universe with New Order. We decided to start with, mostly overlooked by other mods, pre-Yavin era. Operation Strike Fear, influenced by the great X-wing game, is our first addition, with more to come.
New Order Mod currently has reworked space combat with ships having canonical (or close to canonical) stats. The current system is 4 years old and many flaws was found in it, so it'll be reworked soon to introduce better gameplay and performance.
Disappointed by mostly primitive (and in some ways - stupid) mechanic of the vanilla game, we’re proudly present a completely reworked land combat. New, more logical, damage system, new weapons, units, abilities, new shield mechanic, reworked turrets and a lot more.
New graphics (particles, models, interface appearance), new audio (music, weapon sounds etc.), small gameplay and performance tweaks.
Mod has it's own launcher that checks for updates, and downloads them, if available.
Some plans were already mentioned above. Of course, various new units, graphic and audio improvements and other tweaks will be implemented.
More scenarios will be added: Reconquest of the Rim, Thrawn Campaign, Operation Shadow Hand etc. Some scenarios will require some specific factions (e.g. Yuuzhan Vong), heroes, units and mechanics that will be implemented.
Campaign, recounting the life of Grand Admiral Gilad Pellaeon, is in the works. We plan on adding it divided by chapters, alongside same era scenarios.
Some people are asking for MOBA and survival modes in New Order, so some R&D is in progress to make new fun game modes.
Expansions will be sub-mods based on New Order, essentially large-scale standalone story scenarios. Currently Imperial Civil War and Second Imperial Civil War expansions are in plans.
Development is very slow because of very small team making mod. If you have any useful EaW/FoC modding skills, we'll be glad to see you in our team. Primarily, we are looking for Mappers and 2D & 3D artists, but any other assistance is welcome too. Also, we are in need of Testers. By the way, if you have some interesting ideas, suggestions or any other thing which could help to make this mod better, feel free to tell us.
Yeah, we're preparing a new build for tests which will be released at the end of this month. If you have a wish to participate - join our discord and contact us there.
The goals of upcoming session are same as they were previous times: to check land combats finding any bugs or issues.
We've severely worked on game balance: stats (fire distance, visibility, etc.) were changed and improved to perform more pleasurable gameplay.
We hope you'll appreciate all improvements and share your expressions.
Finally, maps for our scenario are ready. They are highly detailed and much bigger than most of original maps (sized to 10x10). Some of them are quite unique as new props and terrain elements were used during their creation.
We have also started to collaborate with developers from 'Ultimate Galactic Conquest CE' and 'Galaxy at War: The Clone Wars' deciding to aid each other with maps for further GC scenarios. So, it's okay if you notice same (or modified) maps used in different mods :)
A lot of new content was created recently and soon it will be placed in game after all preparations are done.
Sudno has worked with new space domes based on ones from 'Empire at War: Remake' mod. Space maps in such style are planned to be given to all new planets, and maybe, if we have time, other planets will also acquire reworked space.
Our new 3d/2d artist - ynyk3d, he worked on our old concept of New Republic heavy trooper. And It was just the beginning, so we are all waiting to see another brand-new stuff from him.
Some other stuff was also made: banners, props, and a new cannon :D
We will also appreciate if you vote for us in Mod of the Year contest. We're trying our best to provide the most unique experience in Empire at War, to add as more unique content as possible, and to give you refreshed gameplay in our good old game!
Thank you very much! And thanks for following us, too!!!
Hello, everyone. In today's article we'd like to pay your attention to all those features which were implemented into 'New Order' before, are already...
After few months of silence we would like to summarize our results.
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