I'm involved in modding since early 2000's: there were mods for Call of Duty, Doom 3, Evil Genius and S.T.A.L.K.E.R. made by me. The biggest project so far is Star Wars: New Order mod which started in 2006 and first publicly released (for Russian audience) in 2010. Since then the mod entered relatively "active" development stage, and in 2014 it was announced on ModDB. In the New Order dev team I'm the Project Leader, most active member, proficient in XML coding and texture editing, with some experience in 3d modeling and lua scripting. Aside from modding, I have bachelor's degree in Computer Science, I'm working now as a Data Processing specialist. I'm also an amateur astronomer and scale modeller.