Fifteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, this time focused on introducing Object-Oriented...
Multi Theft Auto: San Andreas (MTA:SA) is a multiplayer mod ("modification") for the Microsoft Windows version of Rockstar North's Grand Theft Auto: San Andreas that adds an otherwise absent online multiplayer component.
Although often referred to as a modification, Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software functions as a game engine that installs itself as an extension of the original game, adding core functionality such as networking and GUI rendering while exposing the original game's engine functionality through a scripting language.
Multi Theft Auto's latest release is for the game Grand Theft Auto: San Andreas and is built upon a now open source game engine that has been in development for several years and is the only project that is still actively maintained. The engine provides users with all the necessary tools they need to create their own game modes and maps by exposing a large part of the original game functionality through a Lua scripting machine.
On Saturday, 22nd of August, 2009, Multi Theft Auto: San Andreas v1.0 was officially distributed as the first open source release. This release abandoned the now obsolete "Deathmatch" tag in the product name to emphasize on the versatility of the software. Gameplay functionality is solely provided by the scripting language, so users can choose or develop their own combination of scripts and other contents to customize and host their own type of game.
We are working hard towards our next release, but for now, let's recap the most important things that happened this year:
A lot of effort was put into new features, which you may see in the future MTA versions, such as ingame web browser (courtesy of jusonex96), custom sound and voice improvements (Cazomino05) and OOP tweaks (qaisjp). We have also worked on regular bugfixes and performance optimizations (sbx320, ccw, jusonex96 and others) which are already present in most recent MTA:SA 1.4 builds or will be included in the next major release, which looks to be promising indeed.
Lastly, we would like to thank you for your continued support. The mod keeps growing every day, and that is all because of you, our fans. Let's hope that we can make the next year even better for MTA.
See you in 2015!
(You can view the original post here: Forum.mtasa.com)
Highest Rated (10 agree) 10/10
MTA:SA was brillantly developed, allowing any kind of game possibility. From racing to role-playing, forest mazes to hay stack climbings, there are endless possibilities. That makes MTA a modification impossible to get sick of, there's always something new to try out. And everything you need to create your own game is your brain, lua knowledge and a bit of imagination...
Nov 17 2010, 8:58pm by Flucado
Latest tweets from @mtaqa
Jan 25 2015, 11:56am
Jan 25 2015, 11:54am
Jan 18 2015, 6:27am
Jan 18 2015, 6:27am
@meat147 so we thought to advise people to install an antivirus solution. Less work for us later, and also maybe less zombie PCs in the wild
Jan 1 2015, 4:10am
@meat147 pinpointing these issues wasn't easy and naturally these people didn't even know they were infected until they sent us mtadiag logs
Jan 1 2015, 4:07am
@meat147 some people had obscure problems with MTA:SA (like weird error messages or crashes) which were caused by a virus on their pc
Jan 1 2015, 4:06am
@meat147 just in case though, you can also scan your PC with another antivirus software via a recovery LiveCD or LiveUSB
Jan 1 2015, 3:17am
@meat147 you can just ignore the error message then. You can also check if your antivirus software is installed and running correctly
Jan 1 2015, 3:15am