Multi Theft Auto: San Andreas (MTA:SA) is a multiplayer mod ("modification") for the Microsoft Windows version of Rockstar North's Grand Theft Auto: San Andreas that adds an otherwise absent online multiplayer component.

Although often referred to as a modification, Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software functions as a game engine that installs itself as an extension of the original game, adding core functionality such as networking and GUI rendering while exposing the original game's engine functionality through a scripting language.

Multi Theft Auto's latest release is for the game Grand Theft Auto: San Andreas and is built upon a now open source game engine that has been in development for several years and is the only project that is still actively maintained. The engine provides users with all the necessary tools they need to create their own game modes and maps by exposing a large part of the original game functionality through a Lua scripting machine.

On Saturday, 22nd of August, 2009, Multi Theft Auto: San Andreas v1.0 was officially distributed as the first open source release. This release abandoned the now obsolete "Deathmatch" tag in the product name to emphasize on the versatility of the software. Gameplay functionality is solely provided by the scripting language, so users can choose or develop their own combination of scripts and other contents to customize and host their own type of game.

Winner of 2011's ModDB Mod of the Year Awards - MOTY Player's Choice.

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Blog RSS Feed Report abuse Latest News: A Year in Recap and Season Greetings

0 comments by jhxp on Dec 31st, 2014

We are working hard towards our next release, but for now, let's recap the most important things that happened this year:

  • Few months later, after a long development time we had finally released the MTA:SA 1.4 at the end of July. This release, aside from bug fixes, brought you some fantastic and long-time requested features such as Lua OOP (Object-Oriented Programming), user interface translations (known as l10n or localization) or the updated anticheat system.
  • Speaking of security as well, the MTA:SA 1.4 release had enforced the use of our Lua online compiler for compiled scripts. The online compiler, while being highly controversial (and rightfully so), seemed like an only viable solution to a security problem that was much bigger than convenience at the time or the compatibility with already compiled scripts. It was all explained later in Talidan's lengthy post. The transition went fairly smooth - those who were not using compiled scripts were not affected at all, and those who were just recompiled their scripts using the Lua online compiler or left the mod altogether. The problem was with a group of server owners who only had their compiled scripts without access to the original source files. This might have caused them other problems in the future though, due to not being able to edit the precompiled script eg. to add new features or comply with the syntax changes.
  • More recently, Steam users have most likely noticed that their GTA:SA installs were updated a few times in November and December. This caused some game crashes, but we have dealt with it quickly so our mod retained compatibility with the Steam version.
  • We also set new records for the number of concurrent MTA players. On 8th of November, we had nearly 22.700 players ingame at the same time, with nearly 130.000 unique players who joined any server that day. In general, we had over half a million of unique players each month (excluding February with ~490.000, but peaking on August with over 560.000 players), which was a noticeable improvement over a last year, when we never reached half a million of players in any of the months.

A lot of effort was put into new features, which you may see in the future MTA versions, such as ingame web browser (courtesy of jusonex96), custom sound and voice improvements (Cazomino05) and OOP tweaks (qaisjp). We have also worked on regular bugfixes and performance optimizations (sbx320, ccw, jusonex96 and others) which are already present in most recent MTA:SA 1.4 builds or will be included in the next major release, which looks to be promising indeed.

Lastly, we would like to thank you for your continued support. The mod keeps growing every day, and that is all because of you, our fans. Let's hope that we can make the next year even better for MTA.

See you in 2015!
--MTA Team!

(You can view the original post here: Forum.mtasa.com)

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Multi Theft Auto: San Andreas 1.4

Multi Theft Auto: San Andreas 1.4

Jul 30, 2014 Full Version 18 comments

Fifteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, this time focused on introducing Object-Oriented...

(outdated) Multi Theft Auto: San Andreas 1.3.5

(outdated) Multi Theft Auto: San Andreas 1.3.5

Feb 24, 2014 Full Version 34 comments

Fourteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice...

(outdated) Multi Theft Auto: San Andreas 1.3.4

(outdated) Multi Theft Auto: San Andreas 1.3.4

Sep 7, 2013 Full Version 6 comments

Thirteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice...

(outdated) Multi Theft Auto: San Andreas 1.3.3

(outdated) Multi Theft Auto: San Andreas 1.3.3

Jul 2, 2013 Full Version 13 comments

Twelfth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice chat...

(outdated) Multi Theft Auto: San Andreas 1.3.2

(outdated) Multi Theft Auto: San Andreas 1.3.2

May 5, 2013 Full Version 9 comments

Eleventh stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice...

(outdated) Multi Theft Auto: San Andreas 1.3.1

(outdated) Multi Theft Auto: San Andreas 1.3.1

Sep 3, 2012 Full Version 5 comments

Tenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice chat...

Post comment Comments  (0 - 10 of 258)
xdanx11
xdanx11 Dec 25 2014, 10:29am says:

The best !
Atention, for MTA is recomanded to have a GTA SA client whitout modification !

+1 vote     reply to comment
jimmy6300
jimmy6300 Jun 23 2014, 10:38am says:

ok cool thanks jhxp

+1 vote     reply to comment
jimmy6300
jimmy6300 Jun 23 2014, 1:31am says:

like can i just install this and play? or do i need like patches and other stuff installed first?

+1 vote     reply to comment
jhxp Creator
jhxp Jun 23 2014, 6:44am replied:

You just need a clean installation of GTA:San Andreas. If you have that, you can just download MTA:SA 1.3.5 from ModDB or from our homepage.

This mod requires GTA:SA version 1.0, but if you have some other version the installer will try to downgrade it automatically for you.

+1 vote   reply to comment
jimmy6300
jimmy6300 Jun 23 2014, 12:59am says:

what are the game requirments for this mod?

+1 vote     reply to comment
jackh902
jackh902 Mar 15 2014, 10:09am says:

CIT server is the best. I just downloaded this mod just for that server!

0 votes     reply to comment
Alex95.co
Alex95.co Jan 2 2014, 6:08am says:

I'm having problems with MTA...Every time I connect to a server, it crushes! Why? :0

+1 vote     reply to comment
Guest
Guest Aug 19 2014, 1:17am replied:

This comment is currently awaiting admin approval, join now to view.

guenosnolife
guenosnolife Dec 22 2013, 7:56am says:

Work with gta-sa.exe excutable from steam ? I want people see me playing on San Andreas game from Steam Library I dont want "Play on no steam : MTASA"

Thank's reply

+1 vote     reply to comment
Galacticruler
Galacticruler Dec 25 2013, 8:04pm replied:

see my comment under the 1.3.4 download.

+1 vote     reply to comment
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Developer
Multi Theft Auto
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Multitheftauto.com
Release Date
Released Aug 21, 2009
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MTA:SA was brillantly developed, allowing any kind of game possibility. From racing to role-playing, forest mazes to hay stack climbings, there are endless possibilities. That makes MTA a modification impossible to get sick of, there's always something new to try out. And everything you need to create your own game is your brain, lua knowledge and a bit of imagination...

Nov 17 2010, 8:58pm by Flucado

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Latest tweets from @mtaqa

@TROOPER2011IN nice. Care to share what did you do to fix it? As that was quite an obscure error message...

Jan 27 2015, 12:54pm

@SrPlatin indeed

Jan 25 2015, 11:56am

@TROOPER2011IN Post a screenshot of the error message please. Also, please read this: T.co

Jan 25 2015, 11:54am

RT @bartekboi: @MTAQA > #SAMP As a coder i see the opportunity to create something awesome on this platform

Jan 18 2015, 6:27am

@JesusTorresGod what exactly are you having trouble with? if you want to download #mtasa , you can get it at T.co

Jan 18 2015, 6:27am

@meat147 so we thought to advise people to install an antivirus solution. Less work for us later, and also maybe less zombie PCs in the wild

Jan 1 2015, 4:10am

@meat147 pinpointing these issues wasn't easy and naturally these people didn't even know they were infected until they sent us mtadiag logs

Jan 1 2015, 4:07am

@meat147 some people had obscure problems with MTA:SA (like weird error messages or crashes) which were caused by a virus on their pc

Jan 1 2015, 4:06am

@meat147 just in case though, you can also scan your PC with another antivirus software via a recovery LiveCD or LiveUSB

Jan 1 2015, 3:17am

@meat147 you can just ignore the error message then. You can also check if your antivirus software is installed and running correctly

Jan 1 2015, 3:15am

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