Fifteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, this time focused on introducing Object-Oriented...
Multi Theft Auto: San Andreas (MTA:SA) is a multiplayer mod ("modification") for the Microsoft Windows version of Rockstar North's Grand Theft Auto: San Andreas that adds an otherwise absent online multiplayer component.
Although often referred to as a modification, Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software functions as a game engine that installs itself as an extension of the original game, adding core functionality such as networking and GUI rendering while exposing the original game's engine functionality through a scripting language.
Multi Theft Auto's latest release is for the game Grand Theft Auto: San Andreas and is built upon a now open source game engine that has been in development for several years and is the only project that is still actively maintained. The engine provides users with all the necessary tools they need to create their own game modes and maps by exposing a large part of the original game functionality through a Lua scripting machine.
On Saturday, 22nd of August, 2009, Multi Theft Auto: San Andreas v1.0 was officially distributed as the first open source release. This release abandoned the now obsolete "Deathmatch" tag in the product name to emphasize on the versatility of the software. Gameplay functionality is solely provided by the scripting language, so users can choose or develop their own combination of scripts and other contents to customize and host their own type of game.
This release focuses on introducing Object-Oriented Programming and adding localized user interface to the mod.
Installer and UI translations for the following languages are included in the package:
English, Arabic, Chinese, Croatian, Czech, Dutch, Estonian, French, German, Hungarian, Italian, Latvian,
Lithuanian, Norwegian, Polish, Portuguese (BR), Romanian, Russian, Slovakian, Slovenian, Spanish, Swedish
You can find the full change log for this release on our wiki: Wiki.multitheftauto.com
Thank you to all the servers and clients who have updated to MTA 1.4 before it's final version, lots of bugs have been found and fixed and we appreciate that you have tested our sometimes particularly buggy builds, now we have finally got to a stage where we can consider 1.4 fit for a release version.
Updated Linux server files are also available.
-- MTA Team
Highest Rated (9 agree) 10/10
MTA:SA was brillantly developed, allowing any kind of game possibility. From racing to role-playing, forest mazes to hay stack climbings, there are endless possibilities. That makes MTA a modification impossible to get sick of, there's always something new to try out. And everything you need to create your own game is your brain, lua knowledge and a bit of imagination...
Nov 17 2010, 8:58pm by Flucado
Latest tweets from @mtaqa
@BasilNadeem what does not open? The installer or the installed mod itself?
Nov 23 2014, 1:52am
Nov 17 2014, 4:47pm
@RadBadManHD have you tried reinstalling GTA:SA and MTA:SA? Our mod requires a clean and unmodified install of GTA:SA to work correctly.
Nov 17 2014, 4:42pm
Nov 14 2014, 2:25pm
@abomask1 nah, we prefer 849.
Nov 10 2014, 7:13am
@SalamMresat What happened? What did you do?
Nov 10 2014, 7:11am
@johanhelmuth yeah that's probably correct. Sadly, GTA V already has the mp components in place and also we'd rather focus on MTA:SA for now
Nov 10 2014, 7:09am
@DiegoPalestro this might be a problem with the gamemode on the server you're playing. Your best bet is contacting their staff directly.
Nov 10 2014, 6:15am
We have fixed crashes related with the recent Steam GTA:SA update. You can find the updated MTASA 1.4 installer here: T.co
Nov 9 2014, 3:28pm