Multi Theft Auto: San Andreas (MTA:SA) is a multiplayer mod ("modification") for the Microsoft Windows version of Rockstar North's Grand Theft Auto: San Andreas that adds an otherwise absent online multiplayer component.

Although often referred to as a modification, Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software functions as a game engine that installs itself as an extension of the original game, adding core functionality such as networking and GUI rendering while exposing the original game's engine functionality through a scripting language.

Multi Theft Auto's latest release is for the game Grand Theft Auto: San Andreas and is built upon a now open source game engine that has been in development for several years and is the only project that is still actively maintained. The engine provides users with all the necessary tools they need to create their own game modes and maps by exposing a large part of the original game functionality through a Lua scripting machine.

On Saturday, 22nd of August, 2009, Multi Theft Auto: San Andreas v1.0 was officially distributed as the first open source release. This release abandoned the now obsolete "Deathmatch" tag in the product name to emphasize on the versatility of the software. Gameplay functionality is solely provided by the scripting language, so users can choose or develop their own combination of scripts and other contents to customize and host their own type of game.

Winner of 2011's ModDB Mod of the Year Awards - MOTY Player's Choice.

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Blog RSS Feed Post news Report abuse Latest News: A Year in Recap and Season Greetings

0 comments by jhxp on Dec 31st, 2014

We are working hard towards our next release, but for now, let's recap the most important things that happened this year:

  • Few months later, after a long development time we had finally released the MTA:SA 1.4 at the end of July. This release, aside from bug fixes, brought you some fantastic and long-time requested features such as Lua OOP (Object-Oriented Programming), user interface translations (known as l10n or localization) or the updated anticheat system.
  • Speaking of security as well, the MTA:SA 1.4 release had enforced the use of our Lua online compiler for compiled scripts. The online compiler, while being highly controversial (and rightfully so), seemed like an only viable solution to a security problem that was much bigger than convenience at the time or the compatibility with already compiled scripts. It was all explained later in Talidan's lengthy post. The transition went fairly smooth - those who were not using compiled scripts were not affected at all, and those who were just recompiled their scripts using the Lua online compiler or left the mod altogether. The problem was with a group of server owners who only had their compiled scripts without access to the original source files. This might have caused them other problems in the future though, due to not being able to edit the precompiled script eg. to add new features or comply with the syntax changes.
  • More recently, Steam users have most likely noticed that their GTA:SA installs were updated a few times in November and December. This caused some game crashes, but we have dealt with it quickly so our mod retained compatibility with the Steam version.
  • We also set new records for the number of concurrent MTA players. On 8th of November, we had nearly 22.700 players ingame at the same time, with nearly 130.000 unique players who joined any server that day. In general, we had over half a million of unique players each month (excluding February with ~490.000, but peaking on August with over 560.000 players), which was a noticeable improvement over a last year, when we never reached half a million of players in any of the months.

A lot of effort was put into new features, which you may see in the future MTA versions, such as ingame web browser (courtesy of jusonex96), custom sound and voice improvements (Cazomino05) and OOP tweaks (qaisjp). We have also worked on regular bugfixes and performance optimizations (sbx320, ccw, jusonex96 and others) which are already present in most recent MTA:SA 1.4 builds or will be included in the next major release, which looks to be promising indeed.

Lastly, we would like to thank you for your continued support. The mod keeps growing every day, and that is all because of you, our fans. Let's hope that we can make the next year even better for MTA.

See you in 2015!
--MTA Team!

(You can view the original post here: Forum.mtasa.com)

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Multi Theft Auto: San Andreas 1.5

Multi Theft Auto: San Andreas 1.5

Jul 15, 2015 Full Version 2 comments

Seventeenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, this time introducing new features such...

(outdated) Multi Theft Auto: San Andreas 1.4.1

(outdated) Multi Theft Auto: San Andreas 1.4.1

Jan 31, 2015 Full Version 3 comments

Sixteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, this time focused on improving the recently...

(outdated) Multi Theft Auto: San Andreas 1.4

(outdated) Multi Theft Auto: San Andreas 1.4

Jul 30, 2014 Full Version 25 comments

Fifteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, this time focused on introducing Object-Oriented...

(outdated) Multi Theft Auto: San Andreas 1.3.5

(outdated) Multi Theft Auto: San Andreas 1.3.5

Feb 24, 2014 Full Version 37 comments

Fourteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice...

(outdated) Multi Theft Auto: San Andreas 1.3.4

(outdated) Multi Theft Auto: San Andreas 1.3.4

Sep 7, 2013 Full Version 6 comments

Thirteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice...

(outdated) Multi Theft Auto: San Andreas 1.3.3

(outdated) Multi Theft Auto: San Andreas 1.3.3

Jul 2, 2013 Full Version 14 comments

Twelfth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice chat...

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Guest Aug 31 2015 says:

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Guest Aug 10 2015 says:

Hi Guys!

I came across these mod, quite honestly you did great job guys!
Capture the vehicle is a lot of fun for a lan party with some friends! Could you please release a few new maps? Cops and robbers for a example would be great to have for a lan party! Or some Team deathmatch maps with cars etc...keep on working! This is big!

P.S. I think a short manuel would be help full for people who are new with this...it is not complicated but...

Great job guys!!!

+1 vote     reply to comment
jhxp Creator
jhxp Aug 13 2015 replied:

You can find more maps, gamemodes and other cool stuff on our Community portal:

Community.mtasa.com

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Guest Jul 21 2015 says:

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Guest Jun 14 2015 says:

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SilverfusionLT
SilverfusionLT Mar 13 2015 says:

Still prefer SAMP.

-3 votes     reply to comment
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Guest Aug 8 2015 replied:

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Oscuro1987
Oscuro1987 Mar 22 2015 replied:

Cool.

+2 votes     reply to comment
xdanx11
xdanx11 Dec 25 2014 says:

The best !
Atention, for MTA is recomanded to have a GTA SA client whitout modification !

+1 vote     reply to comment
jimmy6300
jimmy6300 Jun 23 2014 says:

ok cool thanks jhxp

+1 vote     reply to comment
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Multi Theft Auto
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Multitheftauto.com
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Released 2009
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Highest Rated (10 agree) 10/10

MTA:SA was brillantly developed, allowing any kind of game possibility. From racing to role-playing, forest mazes to hay stack climbings, there are endless possibilities. That makes MTA a modification impossible to get sick of, there's always something new to try out. And everything you need to create your own game is your brain, lua knowledge and a bit of imagination...

Nov 17 2010 by Flucado

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Latest tweets from @mtaqa

MTA Forum users, please change your passwords immediately! T.co

Aug 31 2015

@hernanwoow you meant that you can't download #mtasa from our website and want us to upload it to some other host like @MEGAprivacy ?

Aug 21 2015

@rentadahan you could try @MTACIT - one of the oldest and most successful rp servers out there

Aug 20 2015

@Varus124 if it's a timed ban - wait it out. And if it's just a ban on a certain server - contact that server's staff, not us.

Aug 20 2015

@StunterLetsPlay sounds great! Be sure to check out our newest release too: T.co

Aug 12 2015

@MCTutz once that's done, just double-click the "MTA San Andreas" shortcut on your desktop to launch MTA:SA. (2/2)

Aug 10 2015

@MCTutz you need to install GTA:SA first, then download and install MTA:SA from our homepage: T.co (1/2)

Aug 10 2015

@PaabloLR post your problem on our forums, please. Also, make sure to include your MTADiag log URL in your post: T.co

Aug 9 2015

@nathanielferna you should install sp3 for XP regardless if MTA:SA wants it or not. Not to mention that you should upgrade XP to a newer OS.

Jul 29 2015

@ronaldoguedess Instructions for using MTADiag can be found in the second post of that topic.

Jul 25 2015

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