Multi Theft Auto: San Andreas (MTA:SA) is a multiplayer mod ("modification") for the Microsoft Windows version of Rockstar North's Grand Theft Auto: San Andreas that adds an otherwise absent online multiplayer component.

Although often referred to as a modification, Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software functions as a game engine that installs itself as an extension of the original game, adding core functionality such as networking and GUI rendering while exposing the original game's engine functionality through a scripting language.

Multi Theft Auto's latest release is for the game Grand Theft Auto: San Andreas and is built upon a now open source game engine that has been in development for several years and is the only project that is still actively maintained. The engine provides users with all the necessary tools they need to create their own game modes and maps by exposing a large part of the original game functionality through a Lua scripting machine.

On Saturday, 22nd of August, 2009, Multi Theft Auto: San Andreas v1.0 was officially distributed as the first open source release. This release abandoned the now obsolete "Deathmatch" tag in the product name to emphasize on the versatility of the software. Gameplay functionality is solely provided by the scripting language, so users can choose or develop their own combination of scripts and other contents to customize and host their own type of game.

Winner of 2011's ModDB Mod of the Year Awards - MOTY Player's Choice.

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Blog RSS Feed Report abuse Latest News: A Year in Recap and Season Greetings

0 comments by jhxp on Dec 31st, 2014

We are working hard towards our next release, but for now, let's recap the most important things that happened this year:

  • Few months later, after a long development time we had finally released the MTA:SA 1.4 at the end of July. This release, aside from bug fixes, brought you some fantastic and long-time requested features such as Lua OOP (Object-Oriented Programming), user interface translations (known as l10n or localization) or the updated anticheat system.
  • Speaking of security as well, the MTA:SA 1.4 release had enforced the use of our Lua online compiler for compiled scripts. The online compiler, while being highly controversial (and rightfully so), seemed like an only viable solution to a security problem that was much bigger than convenience at the time or the compatibility with already compiled scripts. It was all explained later in Talidan's lengthy post. The transition went fairly smooth - those who were not using compiled scripts were not affected at all, and those who were just recompiled their scripts using the Lua online compiler or left the mod altogether. The problem was with a group of server owners who only had their compiled scripts without access to the original source files. This might have caused them other problems in the future though, due to not being able to edit the precompiled script eg. to add new features or comply with the syntax changes.
  • More recently, Steam users have most likely noticed that their GTA:SA installs were updated a few times in November and December. This caused some game crashes, but we have dealt with it quickly so our mod retained compatibility with the Steam version.
  • We also set new records for the number of concurrent MTA players. On 8th of November, we had nearly 22.700 players ingame at the same time, with nearly 130.000 unique players who joined any server that day. In general, we had over half a million of unique players each month (excluding February with ~490.000, but peaking on August with over 560.000 players), which was a noticeable improvement over a last year, when we never reached half a million of players in any of the months.

A lot of effort was put into new features, which you may see in the future MTA versions, such as ingame web browser (courtesy of jusonex96), custom sound and voice improvements (Cazomino05) and OOP tweaks (qaisjp). We have also worked on regular bugfixes and performance optimizations (sbx320, ccw, jusonex96 and others) which are already present in most recent MTA:SA 1.4 builds or will be included in the next major release, which looks to be promising indeed.

Lastly, we would like to thank you for your continued support. The mod keeps growing every day, and that is all because of you, our fans. Let's hope that we can make the next year even better for MTA.

See you in 2015!
--MTA Team!

(You can view the original post here: Forum.mtasa.com)

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Multi Theft Auto: San Andreas 1.4.1

Multi Theft Auto: San Andreas 1.4.1

Jan 31, 2015 Full Version 2 comments

Sixteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, this time focused on improving the recently...

(outdated) Multi Theft Auto: San Andreas 1.4

(outdated) Multi Theft Auto: San Andreas 1.4

Jul 30, 2014 Full Version 23 comments

Fifteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, this time focused on introducing Object-Oriented...

(outdated) Multi Theft Auto: San Andreas 1.3.5

(outdated) Multi Theft Auto: San Andreas 1.3.5

Feb 24, 2014 Full Version 34 comments

Fourteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice...

(outdated) Multi Theft Auto: San Andreas 1.3.4

(outdated) Multi Theft Auto: San Andreas 1.3.4

Sep 7, 2013 Full Version 7 comments

Thirteenth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice...

(outdated) Multi Theft Auto: San Andreas 1.3.3

(outdated) Multi Theft Auto: San Andreas 1.3.3

Jul 2, 2013 Full Version 13 comments

Twelfth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice chat...

(outdated) Multi Theft Auto: San Andreas 1.3.2

(outdated) Multi Theft Auto: San Andreas 1.3.2

May 5, 2013 Full Version 10 comments

Eleventh stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas, with several new features including voice...

Post comment Comments  (40 - 50 of 260)
Zornikage
Zornikage Nov 11 2012, 2:37pm says:

It looks like a good mod, but I really can't get into it. The servers I tried playing on seemed to difficult to get started on. Had no idea what to do, or where to go, and nobody seemed too eager to help newcomers. Also, I had assumed there would be NPC pedestrians roaming, or cars to hijack freely, but it doesn't seem there is. I think I expected too much.

+1 vote     reply to comment
Guest
Guest Jan 6 2013, 4:44pm replied:

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Guest
Guest Dec 6 2012, 10:44am replied:

every server is like a new game
some have npcs and cars everywhere
other have gui to select and spawn your own cars etc

+3 votes     reply to comment
TheGTAHeroes
TheGTAHeroes Nov 3 2012, 8:47am says:

nc video song!

+1 vote     reply to comment
XenonBlue
XenonBlue Oct 4 2012, 12:19pm says:

Mod of the century, not only of the year.

+3 votes     reply to comment
-IllusiveMan-
-IllusiveMan- Sep 4 2012, 5:20am says:

will the custom car models work here better tyan in samp? Cause at samp when i have more than 10 custom cars, servers take forever to load terrain and stuff.

+2 votes     reply to comment
Razzeld
Razzeld Sep 6 2012, 4:42pm replied:

in MTA you will not have that problem :] trust my

+3 votes     reply to comment
Guitaradict
Guitaradict Sep 3 2012, 5:24pm says:

I've got a problem: My game crash after dowbloading the map of the server zombiehellparty.com ! It used to works fine with the version 1.3 but i need 1.3.1 to play the server. I've try other server and they work but zombie hell party is the only I want to play...

+2 votes     reply to comment
vol4ok
vol4ok Aug 10 2012, 7:57am says:

Too bad this mod isn't popular as sa-mp :(

+4 votes     reply to comment
BuchananP
BuchananP Aug 12 2012, 12:11am replied:

IMO, SA-MP is totally sucks for me......

+5 votes     reply to comment
Spe¢ter
Spe¢ter Sep 24 2012, 11:29am replied:

The server I play on usually has 800 players; though sa-mp's community is bigger.

+1 vote     reply to comment
Razzeld
Razzeld Sep 30 2012, 12:19pm replied:

That server is CIT2 i think. :D

+1 vote     reply to comment
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Multi Theft Auto
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Released Aug 21, 2009
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MTA:SA was brillantly developed, allowing any kind of game possibility. From racing to role-playing, forest mazes to hay stack climbings, there are endless possibilities. That makes MTA a modification impossible to get sick of, there's always something new to try out. And everything you need to create your own game is your brain, lua knowledge and a bit of imagination...

Nov 17 2010, 8:58pm by Flucado

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