Multi Theft Auto: San Andreas (MTA:SA) is a multiplayer mod ("modification") for the Microsoft Windows version of Rockstar North's Grand Theft Auto: San Andreas that adds an otherwise absent online multiplayer component.
Although often referred to as a modification, Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software functions as a game engine that installs itself as an extension of the original game, adding core functionality such as networking and GUI rendering while exposing the original game's engine functionality through a scripting language.
Multi Theft Auto's latest release is for the game Grand Theft Auto: San Andreas and is built upon a now open source game engine that has been in development for several years and is the only project that is still actively maintained. The engine provides users with all the necessary tools they need to create their own game modes and maps by exposing a large part of the original game functionality through a Lua scripting machine.
On Saturday, 22nd of August, 2009, Multi Theft Auto: San Andreas v1.0 was officially distributed as the first open source release. This release abandoned the now obsolete "Deathmatch" tag in the product name to emphasize on the versatility of the software. Gameplay functionality is solely provided by the scripting language, so users can choose or develop their own combination of scripts and other contents to customize and host their own type of game.
2019 is nearing to an end, so here is our traditional "A year in Recap" post for you. Below you can find the summary of what has happened this year - along with the current status of an entry (where applicable) and other things that might be interesting to you.
📰 2019 in Recap
Late January, we have refreshed our Forum Rules - we gave them a new look and rephrased a bunch of paragraphs to make them more clear and easier to follow.
In May, we have decided to drop support for Windows XP and Vista in our future releases. These operating systems are no longer supported by Microsoft and only a handful of our players still use them. We have advised our players to upgrade their PCs to newer Windows versions. While Windows 7 support will be soon ended by Microsoft as well, we still intend to support it in MTA:SA for a while.
In July, we have opened an User Guides section on our forums, which aims to provide our users with quality guides and tutorials for various MTA-related topics. We are still looking into improving this concept.
On 31st of August, we have released Multi Theft Auto: San Andreas 1.5.7. This release was focused on performance improvements, minor scripting additions and bugfixes. It is still the current release and, as mentioned above, is the last main release for Windows XP and Vista.
Later in September, Rockstar Games has released GTA: San Andreas for free on their launcher app (for a limited time). We have added support for it in MTA:SA shortly after.
26th of October marked the 15th anniversary of Grand Theft Auto: San Andreas original release on PS2. While it was not the game we started with, it was the game that allowed us to make MTA the successful mod it is today.
📺 A bunch of interesting MTA:SA-related YouTube videos from this year
MTA SA: SAPDFR Online Gameplay 171 (Flaming in the Cold) - server SAPDFR.org, video by Armor23OnPatrol
[DM] NeiT ft. Gteatero ft. nX_ - Demons Skills 3 - video by GercszTV
FBX replace per element feature - concept and video by CrosRoad95
[MTA SA] Let's play S.T.A.L.K.E.R. - server ex-zone.ru, video by TEDERIs
MTA:SA - Legend Mercy Tactics - video by TheGam3r23
MTA:SA Hydra Stunts 2019 [SW]Supa Innovation - video by SupaHotFire
📈 Current player counts and version fragmentation statistics
Player counts were lower than the ones from last year, but they're still large. Again, it's great to see that so many players are still interested in GTA:SA even though it's over 15 years old now!
MTA:SA Version or series - Percentage of players using that version or series as of 22nd of December, 2019
The latest stable version is the most popular one - and that's good.
📟 Status updates
Not much to say at the moment. Things have slowed down a bit, but we are working towards the next release.
That's it for now.
☃️❄️Happy Holidays and best wishes to all of you in 2020! 🥂🎆
-- MTA Team
Happy Holidays from the MTA Team! Here is our usual recap post for you.
Time sure flies fast, doesn't it? It has been a while since the last post from us so we would like to give you an update on what has been going on recently...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
This build is for Windows XP and Vista only. Twenty-fourth stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas...
This build is for Windows XP and Vista only. Twenty-third stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San Andreas...
This build is for Windows XP and Vista only. Twentieth second stable release of the Multi Theft Auto: San Andreas multiplayer modification for GTA: San...
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Highest Rated (12 agree) 10/10
SA:MP compared with MTA is impossible. Because MTA sync is better, MTA has a lot of USEFUL codes(not the useless codes and callbacks from SA:MP) but MTA have a problem, players. SA:MP have a lot of players, but 75% uses some type of Hack or Cheat, making SA:MP famous. MTA brings a perfect anti-cheat and Hacks are not your problem in MTA. Thanks, Kerang.
Sep 1 2009 by Kerang