Multi Theft Auto (MTA) is an open-source software project that adds full on-line gaming support to Rockstar North's Grand Theft Auto: San Andreas PC game, in which this functionality is not originally found. It is the first open-source modification that adds a highly customizable network play element to a commercial closed-source single-player PC game. Developed as an experimental piece of software for earlier Grand Theft Auto series, Multi Theft Auto has become an advanced multiplayer platform for gamers and developers. Our software provides on-line gaming for dozens of players running user-generated gameplay content and scripts through a Lua virtual machine, and is freely distributed under the GPLv3 license.

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A shader ryden made
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XenonBlue
XenonBlue Jan 7 2013, 2:52pm says:

When does this shader will be released? It's wonderful!

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ryden
ryden Jan 13 2013, 3:30pm replied:

I was not really intending to release it, but if you really want it I guess that I could polish it up and release it on community.

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ryden
ryden Jan 19 2013, 5:09pm replied:

It's now released: Community.mtasa.com
Enjoy.

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Ozi
Ozi Jan 13 2013, 7:18pm says:

These shadows on road looks... dynamic.
Tell me more about them.

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markb
markb Jan 18 2013, 10:32am says:

MTA could really use dynamic shadows :O
I wonder if it's even possible with shaders.

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ryden
ryden Jan 19 2013, 5:08pm replied:

That would require multipass rendering, which is not supported yet. And anyway, it would be quite inefficient with no proper access to the rendering engine (like only rendering LODs, for example).

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Image Details
Type
Concept
Date
Jan 6th, 2013
By
Remi-X
Size
1920×1080
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