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Initially founders of the World of Elder Scrolls hardly reflected on what revolution in the industry will make their child – the third part of an immortal series - The Elder Scrolls III Morrowind. Morrowind is very similar to Total War series here. And, as life shows, the people feeling passion to strategy, frequently also feel passion to RPG. First of all for such people, such as we are, who feel enjoys contacting with other worlds and civilizations we are making this mod.To head one of the Great houses for leading to its prosperity and to reunite dark elves under your power. Become the head of an imperial legion of a province, to put, at last, to the place of freedom-loving elves, or to head corprus hordes of Dagoth Ur and to banish all n'wah from the country. As leader of nords try to finish withering Redoran, or even to revenge dunmers for hundreds years of humiliation, having headed one of clans of Black Marsh.To combine incompatible, to transfer on base of Total War carefully maked world without having lost unique atmosphere which is not similar to something else. To embody dream of many fans of a series about more scales. And enjoy it of course. We plunge into the world of TES. Watch us.

Campaign starts
at 420 year 3 era.

Playable factions.

• The Great House Redoran
• The Great House Hlaalu
• The Great House Telvanni
• The Great House Indoril
• The Great House Dres
• House Dagoth (Sixth house)
• Tribunal Temple
• The Empire
• Ashlanders
• Nords of Skyrim
• Skaal
• Tribes of Black Marsh
Non-playable factions
• Dissident Priests
• Mythic dawn
• Rebels

Cultures

• Dunmers
• Imperials
• Nords
• Argonians
• Dwemers
• Daedra

Religions

• Tribunal Temple
• Impreial cult
• Cult of ancestors
• Cult of Dagoth
• Daedric cults
• Cults of nords

Innovations

• New ultrapolygonal models with HD textures.
• Hordes of orks, invasions of daedra, revolts of danmers (ashlanders)
• New skeletons and animations (Orks, siltstriders, dwemer centurions, daedra siege machines, etc.)
• New sound
• New environment and architecture.
• Artifact system and new role system.
• Factional systems of ranks and careers.
• System of guilds and knight order
• Strategical scripts that show factions relations


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Post comment Comments  (0 - 10 of 254)
deuce14
deuce14 May 29 2013, 6:47am says:

This question has probably already been asked, but I am too lazy to go back in the comments. So sorry if this was already asked. I was looking through the pictures you posted here and I saw one on the main menu, it wasn't in English. Will there be an english version of this game? Or is it too bad so sad for us english?

+1 vote     reply to comment
MrBasileus
MrBasileus May 29 2013, 9:59am replied:

I haven't problem with russian))

English version will be released too, but only after test on russian version. And when we find good translator.

+2 votes     reply to comment
deuce14
deuce14 May 29 2013, 10:45pm replied:

Ah, thanks

+1 vote     reply to comment
konga296
konga296 May 28 2013, 6:19pm says:

house redoran ftw? are telvanni going to grow mushrooms?

+1 vote     reply to comment
MrBasileus
MrBasileus May 29 2013, 3:28am replied:

Yes, but their mushrooms will grow slowly and will not appear in first version)

+2 votes     reply to comment
dreadnod244
dreadnod244 May 22 2013, 8:45pm says:

I cant wait for this its going to be great

+1 vote     reply to comment
Guest
Guest May 20 2013, 7:19am says:

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Umbra53
Umbra53 May 14 2013, 6:22am says:

Definitely going to start watching, looks like it's going to be awesome!!

+2 votes     reply to comment
Guest
Guest May 13 2013, 2:10pm says:

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MrBasileus
MrBasileus May 13 2013, 11:48pm replied:

When it's done) This summer, I hope.

+2 votes     reply to comment
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Medieval II: Total War: Kingdoms Icon
Platform
Windows
Developer
MWTW Team
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Official Page
Mwtw.ru
Release Date
TBD
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Style
Genre
Real Time Strategy
Theme
Fantasy
Players
Single & Multiplayer
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Last Update
1 month ago
Watchers
439 members