Missing Information aims to recreate Valve's original Half-Life 2 storyline found in Raising the Bar.

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Media RSS Feed Report media City 17 Construction Yard Entrance (view original)
City 17 Construction Yard Entrance
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Callinstead09 Sep 24 2009, 9:28pm says:

This... Brings tears to my eyes. Everything is as it should be! <83

+2 votes     reply to comment
Mugofdoom Sep 24 2009, 9:29pm replied:

Thanks hun

+3 votes     reply to comment
ghostings Sep 24 2009, 9:50pm says:

My pulse is rising, would I find this in the upcoming update?!

+1 vote     reply to comment
Mugofdoom Sep 24 2009, 9:56pm says:

This is going to be in Episode 1, which is a ways off,unfortunately. This map is still in the very early stages, most of it is just test stuff.

+3 votes     reply to comment
Callinstead09 Sep 24 2009, 10:01pm replied:

Will there be a non episodic continuous game released when all the episodes are completed?

+1 vote     reply to comment
Mugofdoom Sep 24 2009, 10:08pm replied:

Most likely there will be, if we don't decide to have each episode add on to the last.

+2 votes     reply to comment
jjawinte Sep 25 2009, 10:24am says:

"Mugofdoom",We don't know each other,but i feel comfortable in calling you a horrible tease.

-1 votes     reply to comment
Xylemon Sep 25 2009, 11:14pm says:

Is this a remake of the first ever map for Half Life 2? Get Your Free TVs?

+1 vote     reply to comment
Mugofdoom Sep 26 2009, 12:04am replied:

No, it's a remake of the entrance to the construction yard from the WC-Mappack. All made from scratch by the way.

+1 vote     reply to comment
Xylemon Sep 26 2009, 7:07pm replied:

Oh ok, it's great by the way. It reminded me of Get Your Free TVs!

+1 vote     reply to comment
EvilGenius Oct 26 2009, 5:16pm replied:

It would be nice if they would introduce it in the storyline :D

+1 vote     reply to comment
RancidRandy Jan 6 2010, 4:09pm replied:

It was a mere test map for a very, VERY early version of Source.
That was practically the beginning of developing HL2.

+1 vote     reply to comment
ammd Jan 10 2010, 1:47pm says:

crosshair 0 in console next time pls >.<
Anyway good mapping

+1 vote     reply to comment
Zelaroth Feb 13 2010, 1:39am says:

Out of curosity is the mod gonna have both models of citizens, gas masked with aprons and the alpha very which is the ones with green/blue clothing and the symbols on their backs that are red that dont have gas masks.

+1 vote     reply to comment
Cremat0r Jun 13 2010, 3:51am says:

Every pic here amazes me!

+1 vote     reply to comment
Glider4 Jun 30 2010, 11:29am says:

WHY IS EVERYTHING DARK 24/7 u know all the new pics show everything being dark. its kinda stupid cuz it takes place across 4 days so it cant always be dark. but i cant deny it looks buitful :)

0 votes     reply to comment
Zally13 Jul 8 2010, 2:51am replied:

You've never heard of ridiculous pollution + Air Exchange? The Combine are modifying the atmosphere so that they can breathe in it. It's day if you look closely.

+2 votes     reply to comment
BubbleQ Jul 6 2010, 12:02pm says:

I personaly think this looks more like an css map or some other cole combat mod. But that is just me. I still think it look really cool and welldone :)

+1 vote     reply to comment
psilocibinum Jan 19 2011, 9:18am says:

абсолютно не ощущается атмосфера старого сюжета , на мой взгляд слишком много объектов взято из релиза - надеюсь эту карту переделют...

+1 vote     reply to comment
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City 17 Construction Yard map by Mugofdoom.

Very early WIP.

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Sep 24th, 2009
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