This mod could be also called : Max Payne 1.5
Taking place between the stories of the first and second Max Payne games, Max Payne's Chronicles let you playing as Max Payne when he joins the NYPD, and starts his detective job. On each of the 4 chapters, you will receive a new case to solve. Each case is different, but also linked in a way you will try to find out, but new questions will keep spawning until the last and final reveal.
The mod will include :
- Between 6 and 8 new storyline levels. (depending of there lengths), combining intense gameplay and investigation parts.
- A few bonus levels adding new gameplay possibilities never seen before in Max Payne 2.
- New weapons, skins, sounds, graphic novel pages, voices, menus, musics...
Prepare your modems! Max Payne's Chronicles Mod has been released!
Story:
Max Payne left the DEA and joined the NYPD. On his first day, Bravura gives him a case to solve. A woman has been kidnapped. He needs to find her and to rescue her before it's too late.
Content:
Three new storylined levels, a case to solve. (+ one credits level)
13 Bonus levels, including new gameplay concepts, not only DMW.
Many other tweaks such as new weapons, sounds, voices, musics, skins...
A few more things you'd like to know before either downloading it or playing it:
- It is unachieved. It doesn't contain the story I had primarily planned to tell. Only one of the 4 chapters will ever be released. Why ? Because I don't have the time/will to spend a few more months on this project. My best choise would be to focus on the other more awaited TCs I work on, and then to move to another engine. So I stop here for MPC.
I am really sorry to come back on what I announced, but this is the best thing to do, I am sure about that.
- It is far from being perfect. Some levels needed more work, but I think they are enough playable as they already are, so I'd rather not waste my time on tweaking them.
- It is not my last contribution to MP2 modding scene, I have a other stuffs to do, on Hall Of Mirrors and Rogue-Ops for instance.
Screenshots:
Find more informations and download it there. (220 MB)
ALso, I have put up a forum to talk about my levels, I am not sure anybody would like to register to just post a comment, but anyway this contains the official Max Payne's Chronicles' board. If you have any problems with the mod, please post your questions there.
Ok, I think I have nothing more to say about it, except:
"Please try it and give me your opinions/feedbacks"
Thanks for reading, and thanks a lot to people who have waited for it. And sorry again for not achieving it.
The global progress of the mod is about 40%. What has already be done is : - The largest level is done, takes more than 1 hour to play. - Two bonus levels...
Re-living the glory days of the Max Payne franchise? Why not try out some of these mods as well.
This mod could be also called : Max Payne 1.5 Taking place between the stories of the first and second Max Payne games, Max Payne's Chronicles let you...
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Nice mod but in the slaughterhouse level there is one guy who doesnt die. He keeps on throwing grenades. I have wasted many magazines on him but he simply doesnt die. And the funny thing that during that fight, my ammo becomes infinite too. Anyone else having the same prob?
Bit late to the party but you have to make him fall in the hole at the center of the room by diving into him. I don't remember if shooting him makes him move backward so you could try that too.
i can't download,the page doen't exist,could someone fix it or just the downloading is cancelled?
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Cool mod.I love it.I wanna MULTIPLAYER! plizzzzzzzzzz
Looks reeeeally cool! Downloading!
i love mods that the story relates to Max's world as well as othes like Seventh Serpent and New Dawn. This is good, this should be among a few other mods to be released officially in a Max Payne 2 Special Edition release along with Mona the Assassin, Boiling, New Dawn, and Payne Effects 3
i have always wanted that but it had tooo long downloading and it was annoying but when i downloaded it from modb i got it but it was a disapointment
Very solid contribution - nice level design, but the length of the main area makes the game punishing on the hardest setting, because of the limited saves. A reset after the 'boss' would've been ideal.
The mod doesn't seem to be hosted on here, but it can be got on CNET and other places [be warned - weedy bandwidth].
The battlefield squad mod was fun too, but the choke point is seriously aggravating!
Btw, when Elvis' 'Hound Dog' came on in the disco room, the song started playing on my own radio too...Spooktacular ^^