Half-life 2: Episode Two modification

Enter the mind of Filip Valkas, who lost his parents in the Seven Hour War, and take your revenge on your Combine captors in a new story centred on the Half-Life Universe. Pick up your own crowbar and force your way out of Citizen Containment Zone 19, and lead in the uprising against the alien agressors.

Features Include:

   • A brand new story taking place in the Half-life universe.

   • The stunning graphics of the Source engine.

   • Additional music and voice actors to enhance the playing experience.

Character backround

Filip Valkas

Age: 31

Family status: dead

Filip was born and bred in the countryside before the portal storms began. After losing his family in aftermath of Seven hour war, he was forced to move into citizen containment zone 19.

Years later, Filip makes the difficult decision to join the Human resistance in order to help smuggle forbidden goods, like clean water and food, into the city and organize the underground resistance. Soon after, he becomes the political prisoner of the Combine.

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"Hive" Promotional screenshot Citadel Combine Depot
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0 comments by Mephasto on Feb 1st, 2014

Hello everyone,

As you may know, the work on my next project "Hive" has started. The game is now on pre-alpha stage and things are looking good. The presentation playable demo will be ready within month, we are working on the game around the clock.

The corporation is called Skydome Entertainment, it consists eleven core members.

As always the community feedback is very important for us and we continue to listen feedback and ideas, i'll do my best to answer any questions you might have about the game.

Here is more info about the game i promised.

Features Include:
  • The stunning world and environments made using Unity3D engine.
  • Hive is based on a strong story-telling and a large game world that the player can explore
  • Evolve the troops to adapt into new situations, customize units to suit your needs
  • Singleplayer campaing consisting 13 maps in different environments
  • Ability to dig tunnels and find ruined cities and forgotten treasures

All future updates will be posted only on the official "Hive" Moddb and Facebook pages!

Remember to like and follow us on Moddb and Facebook!


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Dec 21, 2010 Full Version 10 comments

Enter the mind of Filip Valkas, who lost his parents in the Seven Hour War, and take your revenge on your Combine captors in a new story centred on the...

Post comment Comments  (0 - 10 of 154)
Mephasto Feb 1 2014, 9:16am says:

My next project "Hive" is now up on Moddb and Facebook. Please hit the like button if you want to see more updates in the future.

Thank you


+2 votes     reply to comment
x-Fourty7 Sep 29 2013, 3:08pm says:

My download link worked but when I run it, I hear the classic vavle loading sound but the video is solid white and then crash to desktop... I have no problem with other sourcemods, and I do have ep2 installed etc.

+3 votes     reply to comment
Guest Dec 25 2013, 4:02am replied:

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modz123 Nov 27 2013, 11:05pm replied:


+1 vote     reply to comment
Guest Sep 18 2013, 6:46am says:

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UnsettlingLife Sep 29 2013, 9:15am replied:

I played this just this week, no problem at all. I have posted the content of the getinfo.txt that I used here:

+1 vote     reply to comment
SkyNinja Aug 11 2013, 6:32am says:

Here's a working gameinfo.txt. Replace the one in the root folder with this one. This will solve the problems brought on by SteamPipe.

+1 vote     reply to comment
xtmgmr Sep 8 2013, 11:40pm replied:

link is not working

+2 votes     reply to comment
Guest Jul 31 2013, 11:54am says:

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DjDiabolik Jan 3 2014, 8:42pm replied:

Yeah.. i have same exact problems whit all OTHER MODS i try to install on HL2....

startup_loading.vtf when i try to start every hl2 mod.

+1 vote     reply to comment
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Half-Life 2: Episode Two Icon
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Released Dec 21, 2010
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195 votes submitted.

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Highest Rated (4 agree) 9/10

The beginning of this mod is unusual - we ride in the prisoner pod through some Combine buildings. Then we see a window and understand that we are in the Citadel. A story twist - and we are resting on the sofa in the comfortable flat, but there's no time for resting, because CPs are getting close, so we have to retreat to the old church. The design is excellent. We are in some unknown city, and while in general everything is very similar to Half-Life 2, there are many unique details. The elements…

Sep 15 2011, 7:04am by EmoLevelDesigner

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